On Fri, 26 May 2006 13:57:30 -0400
simon wrote:
>
> Good thoughts - I agree one wiki will do, I'm just trying to make the
> case for a better wiki than the current one.
> Judging from the lack of response, I'm guessing there aren't many
> strong (any at all) opinions on the matter and this idea m
Hmmm. In much of the stuff that I've written and contributed to the
Seedwiki wiki, the links embedded in the text did not survive the
port to this new wiki.
-c
--
Chris Metzler [EMAIL PROTECTED]
(remove "snip-me." to email)
"As a child I understood how to g
Frederic Bouvier wrote:
Martin Spott a écrit :
"Curtis L. Olson" wrote:
I have no strong opinions on where we host the wiki. If there is a
general consensus here, I can add wiki.flightgear.org to point to [tell
me the IP #] and update the link on the FG documentation page.
On Sun, 28 May 2006 13:26:43 +0200, Frederic wrote in message
<[EMAIL PROTECTED]>:
> Martin Spott a �crit :
> > "Curtis L. Olson" wrote:
> >
> >> I have no strong opinions on where we host the wiki. If there is a
> > > general consensus here, I can add wiki.flightgear.org to point to
> > > [t
I like this idea, as it is a more generic approach and could work for steeper
shorelines (like those around KSFO). Smaller layers could then be used to
simulate the effects of waves as well, and based on the camera's distance to
these layers, we could then play the sounds for wave.
Water surface
Martin Spott a écrit :
> "Curtis L. Olson" wrote:
>
>> I have no strong opinions on where we host the wiki. If there is a
>> general consensus here, I can add wiki.flightgear.org to point to [tell
>> me the IP #] and update the link on the FG documentation page.
>>
>
> I'm voting for mak
"Curtis L. Olson" wrote:
> I have no strong opinions on where we host the wiki. If there is a
> general consensus here, I can add wiki.flightgear.org to point to [tell
> me the IP #] and update the link on the FG documentation page.
I'm voting for making the new Wiki the 'official' one,
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2006-05-22_17:42:57 (mfranz)
/var/cvs/FlightGear-0.9/data/gui/menubar.xml
/var/cvs/FlightGear-0.9/data/gui/dialogs/property-browser.xml
alternative property browser. It is meant to replace the hardcoded browser,
but as this is an integr
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2006-05-21_22:14:18 (mfranz)
/var/cvs/FlightGear-0.9/source/src/GUI/AirportList.cxx
/var/cvs/FlightGear-0.9/source/src/GUI/AirportList.hxx
/var/cvs/FlightGear-0.9/source/src/GUI/dialog.cxx
/var/cvs/FlightGear-0.9/source/src/GUI/dialog.hx
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2006-05-24_09:37:44 (mfranz)
/var/cvs/SimGear-0.3/source/simgear/props/props.cxx
if we are going to die we better tell all our listeners
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2006-05-24_10:16:09 (mfranz)
/var/c
Detlef Faber schrieb:
Hello everybody,
here is a preview of my Bristol Beaufighter, it features tracers and a
releasable torpedo.
As the heavy torpedo doesn't improve general flight characteristics, I
like to make it selectable via the "Fuel and payload" dialog, but I
don't know how to achieve
Hello everybody,
here is a preview of my Bristol Beaufighter, it features tracers and a
releasable torpedo.
As the heavy torpedo doesn't improve general flight characteristics, I
like to make it selectable via the "Fuel and payload" dialog, but I
don't know how to achieve that.
I would be very
Am Samstag, den 27.05.2006, 16:14 -0400 schrieb Ampere K. Hardraade:
> On Friday 26 May 2006 12:03, Curtis L. Olson wrote:
> > You would almost have to redo the scenery in the areas with ocean
> > coverage to include the ocean floor elevation, then draw the ocean as a
> > seperate layer that can be
Am Freitag, den 26.05.2006, 19:54 +0200 schrieb Melchior FRANZ:
> Those who don't want the canopy to look like a toilet window (you know,
> that milky non-see-through glass) might want to replace the "glass"
> material line in Models/harrier.ac with the one from the Canberra.
> That is:
>
> MATE
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