--- Melchior FRANZ [EMAIL PROTECTED] schrieb am Sa, 27.9.2008:
Von: Melchior FRANZ [EMAIL PROTECTED]
Betreff: Re: [Flightgear-devel] Bug or Feature? Or an accidently way to
landinglights; -)?
An: flightgear-devel@lists.sourceforge.net
Datum: Samstag, 27. September 2008, 20:08
* Heiko
Heiko Schulz wrote:
--- Melchior FRANZ [EMAIL PROTECTED] schrieb am Sa, 27.9.2008:
Von: Melchior FRANZ [EMAIL PROTECTED]
Betreff: Re: [Flightgear-devel] Bug or Feature? Or an accidently way to
landinglights; -)?
An: flightgear-devel@lists.sourceforge.net
Datum: Samstag, 27. September
Hi Csaba,
I commited a modified version of your patch.
Csaba Halász a écrit :
Hi!
Here are some fixes for the mingw platform that I had to make for a
successful build.
Note, in 2 places I have changed a #include windows.h to a #include
Winsock2.h, but that should be ok. For safety,
* Melchior FRANZ -- Sunday 28 September 2008:
The change wasn't/isn't even necessary (see above).
Another reason for the patch was that we could use OSG's
model embedded particles in the same scenery. Now that
we have XML configured OSG particles, this reason is
obsolete, too. No reasons left,
Matthias Boerner wrote:
Hello,
I would like to announce some screenshots of the coming helicopter
Eurocopter EC 145.
http://fgfs.i-net.hu/modules/xcgal/thumbnails.php?album=44
Nice details.
Robert
-
This SF.Net email
Csaba Halász a écrit :
On Sun, Sep 28, 2008 at 10:33 AM, Frederic Bouvier [EMAIL PROTECTED] wrote:
Hi Csaba,
I commited a modified version of your patch.
Csaba Halász a écrit :
Hi!
Here are some fixes for the mingw platform that I had to make for a
successful build.
Note, in 2
On dimanche 28 septembre 2008, Vivian Meazza wrote:
gerard robin wrote
On dimanche 28 septembre 2008, Melchior FRANZ wrote:
* Melchior FRANZ -- Sunday 28 September 2008:
The change wasn't/isn't even necessary (see above).
Another reason for the patch was that we could use OSG's
On Sun, Sep 28, 2008 at 4:31 PM, Frederic Bouvier [EMAIL PROTECTED] wrote:
Csaba Halász a écrit :
Thanks Fred! FWIW, my cygwin does not seem to define WIN32 macro.
line 226 of configure.ac defines it
-Fred
Right, I missed that.Thought it was a compiler built-in.
Thanks again for fixing
Hi,
I haven't noticed anything critical missing from the
XML particles, and they
do put the particles in the right frame of reference, and
they do get the
right wind, which the osg solution does not.
Here with win32 builds by Fred, I noticed that xml-particles linked to the
aircrafts are
I haven't investigated why and I thought I'd ask whether anybody knows
the answer offhand before following up with the underlying data. The
entrance to San Diego bay (between North Island airport KNZY and
Lindbergh field KSAN) isn't water; it has trees all over it. Is this
just a consequence of
Hi,
attached is a little patch for the f16. It's VRP is obviously wrong, when
watching turns on the ground from outside. I did standard
slipping-of-the-edge tests and found an x-value of -180in to improve the
situation a lot.
Regards,
Nine
? Aircraft/f16/initfile.xml
Index:
(mostly for Tim)
Chasing other problems, came across this in renderer.cxx, accompanied
by:
// XXX Make this go away when OSG 2.2 is released.
#if (FG_OSG_VERSION = 21004)
#define UPDATE_VISITOR_IN_VIEWER 1
#endif
Would I be right in thinking this can die, since we're two major OSG
releases
James Turner wrote:
(mostly for Tim)
Chasing other problems, came across this in renderer.cxx, accompanied
by:
// XXX Make this go away when OSG 2.2 is released.
#if (FG_OSG_VERSION = 21004)
#define UPDATE_VISITOR_IN_VIEWER 1
#endif
Would I be right in thinking this can die, since
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