- "Martin Spott" a écrit :
> HB-GRAL wrote:
>
> > BTW: "Warning: TangentSpaceGenerator: unknown primitive mode 9
> > " does not go away (from all this bumpspec.eff) but I guess this is
> > not related to my card. Is it?
>
> I'm getting tons of this all the time with an NVidia driver on
> Li
HB-GRAL wrote:
> BTW: "Warning: TangentSpaceGenerator: unknown primitive mode 9
> " does not go away (from all this bumpspec.eff) but I guess this is not
> related to my card. Is it?
I'm getting tons of this all the time with an NVidia driver on
Linux/AMD64.
I suspect the people involved are awa
Yves wrote
> -Original Message-
> From: HB-GRAL [mailto:flightg...@sablonier.ch]
> Sent: 21 April 2010 21:35
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] New Effects on OSX
>
> Vivian Meazza schrieb:
> > If you are seeing linker errors, then I think you are ef
Vivian Meazza schrieb:
> If you are seeing linker errors, then I think you are effectively killing
> the shader - which might be why it works :-)
>
> Vivian
I removed the "//" in
// Super hack: if diffuse material alpha is less than 1, assume a
// transparency animation is at work
but
Tatsuhiro Nishioka schrieb:
> Hi,
Thank you Tat!
Comment out all the alpha in
default.vert
mat-anim.vert
model-default.vert
reflect.vert
gives me the needed error (gl_LinkProgram "" failed).
All works fine, also new performance vs. quality.
BTW: "Warning: TangentSpaceGenerator: unknown primit
Tat wrote:
>
> This is a problem related to your ATI card (or its driver) I guess.
>
> The same thing happens on my old MacBook Pro with ATI Radeon X1600 while
> using default 2.0.0 base package. This has happened since a few months
> back (before 2.0.0 release), so I modified the shader scripts
Hi,
This is a problem related to your ATI card (or its driver) I guess.
The same thing happens on my old MacBook Pro with ATI Radeon X1600 while using
default 2.0.0 base package. This has happened since a few months back (before
2.0.0 release), so I modified the shader scripts in 2.0.0 for avoi
Matt,
Thanks for that, really appreciated. I shall try to keep the merriment to an
appropriate amount when I give it a go later on.
Alex
On 21 Apr 2010, at 09:53, Mattt wrote:
>
> Okay, it's up :-)
>
> http://fgvas.mattts.net/fgsd.tar.bz2
>
> Have an appropriate amount of fun ;-)
>
Okay, it's up :-)
http://fgvas.mattts.net/fgsd.tar.bz2
Have an appropriate amount of fun ;-)
Mattt wrote:
Alex (and other interested parties :-)),
Uploading now - will leave another note here with the URL when it's
done. As previously mentioned, we're on a NextG link, so it'll be
i
Alex (and other interested parties :-)),
Uploading now - will leave another note here with the URL when it's
done. As previously mentioned, we're on a NextG link, so it'll be
indeterminately slow - the transfer dialog currently says there's 50
minutes to go, and it's been running for a few mi
Matt,
Would love a bzip if you'd be willing to put that up somewhere, I've been
having terrible problems compiling on my girlfriends Ubuntu machine of late,
mainly because I don't get much time to tinker on that laptop but its what I
take out when my laptops running long processes and I need t
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