Tat wrote:

> 
> This is a problem related to your ATI card (or its driver) I guess.
> 
> The same thing happens on my old MacBook Pro with ATI Radeon X1600 while
> using default 2.0.0 base package. This has happened since a few months
> back (before 2.0.0 release), so I modified the shader scripts in 2.0.0 for
> avoiding this weirdness. The changes I made just lead some shader scripts
> to "linker error," so it's not that smart way, but it works at least.
> 
> You can see data/Shaders/*.vert in 2.0.0 data folder for more detail.
> I guess you can try copying the *.vert in 2.0.0 data folder to your
> CVS/data/Shaders.
> 
> Tat
> 
> On Apr 19, 2010, at 8:37 AM, HB-GRAL wrote:
> 
> > I am running a MacBookPro OSX 10.5 with OpenSceneGraph 2.9.7. I
> > downloaded compiled today cvs source and and here is what I get with
> > current cvs data folder:
> >
> > http://img255.imageshack.us/img255/1559/fgnewdata.png
> >
> > And here is what I get with recent source but an older data folder (same
> > as used from Tat for FG 2.0.0 MacFlightGear Release):
> >
> > http://img532.imageshack.us/img532/2923/fgolddata.png
> >
> > I apologize but the log-level=debug gives me absolutely no information
> > (or gives me a the same errors with both CVS data versions). FG is not
> > really crashing. I get only <=1 fps and this intersting gray triangles
> > (when I disable the shaders all works fine but I want to work with the
> > shaders and effects).
> >
> > Can someone give me some hints how recent CVS shaders/effects data runs
> > on OSX? Is my MacBookPro out of date with RadeonX1600 now?
> >
> > Thanks in advance - Yves
> >
> > ------------------------------------------------------------------------
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> 
> 
If you are seeing linker errors, then I think you are effectively killing
the shader - which might be why it works :-)

Vivian



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