Re: [Flightgear-devel] Hudson Mac

2011-06-03 Thread James Turner
On 3 Jun 2011, at 22:58, HB-GRAL wrote: > I see that FlightGear-next-mac fails since some days because of some > missing plib headers. Is next-mac not followed anymore on hudson, is > FlightGear-mac-cmake reference now ? The problem is I switched to the MacPorts PLIB, because it was easier, bu

Re: [Flightgear-devel] Rating System Redux

2011-06-03 Thread Hal V. Engel
On Friday, June 03, 2011 11:45:26 AM Stuart Buchanan wrote: > On Fri, Jun 3, 2011 at 6:56 PM, ThorstenB wrote: > > Hi Stuart and all, > > > > > http://wiki.flightgear.org/Formalizing_Aircraft_Status > > > > We have some (too few!) aircraft providing documentation / tutorials, > > i.e. how to sta

[Flightgear-devel] Hudson Mac

2011-06-03 Thread HB-GRAL
Hi Hudson I see that FlightGear-next-mac fails since some days because of some missing plib headers. Is next-mac not followed anymore on hudson, is FlightGear-mac-cmake reference now ? Cheers, Yves -- Simplify data bac

Re: [Flightgear-devel] Rating System Redux

2011-06-03 Thread Stuart Buchanan
On Fri, Jun 3, 2011 at 6:56 PM, ThorstenB wrote: > Hi Stuart and all, > >  > http://wiki.flightgear.org/Formalizing_Aircraft_Status > > We have some (too few!) aircraft providing documentation / tutorials, > i.e. how to start, how to use instruments... I like extremely > detailed/realistic aircraft

Re: [Flightgear-devel] Rating System Redux

2011-06-03 Thread ThorstenB
Hi Stuart and all, > http://wiki.flightgear.org/Formalizing_Aircraft_Status We have some (too few!) aircraft providing documentation / tutorials, i.e. how to start, how to use instruments... I like extremely detailed/realistic aircraft, and I'm not asking everyone to provide cheating autostar

Re: [Flightgear-devel] modelling an battery powered electric motor MAV

2011-06-03 Thread Ron Jensen
On Friday 03 June 2011 01:49:30 Gaurav Tendolkar wrote: > I am modelling an battery powered electric motor MAV. > In JSBsim the battery does not discharge. > > 00178 FGElectric::CalcFuelNeed(void)00179 {00180 return 0;00181 } > > now i want to write a code where fuel is the power supplied by batt

Re: [Flightgear-devel] modelling an battery powered electric motor MAV

2011-06-03 Thread Curtis Olson
Hi Gaurav, For questions specific to JSBSim code, you might also ask on the jsbsim mailing list (details at www.jsbsim.org) -- although I'm sure several of the developers are subscribe to both flightgear and jsbsim devel lists. One other thought if you want to avoid changing C++ code or you wish

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-06-03 Thread Martin Spott
Ryan M wrote: > * Jetways are disabled by default due to noticeable FPS impacts. I'm feeling slightly uneasy with the current state because people don't get any jetways at all if they disable the flag in order to preserve performance. Personally I'd prefer a solution which keeps static jetways a

Re: [Flightgear-devel] gnome 3 ?

2011-06-03 Thread Chris Baines
I use Gnome 3 and FlightGear and it works well. I do like the Shell, and after a while it does grow on you. The main problem I think is that people logically think that as Gnome 3 is released the Shell is completed, where that is far from the truth, much of the work is still to be done. As you po

Re: [Flightgear-devel] [Fwd: Crash in latest GIT/master]

2011-06-03 Thread ThorstenB
On 03.06.2011 04:58, Roland Häder wrote: > I have found more: > http://pastebin.com/UrE81hNW Looks like an OSG installation problem. There is always an "osgPlugins-2.x.y" subdirectory for an OSG 2.x.y installation. I don't think this could be a general error with OSG 2.8.4. > 2.8.4 is latest sta

Re: [Flightgear-devel] gnome 3 ?

2011-06-03 Thread Stefan Seifert
On Friday 03 June 2011 06:10:24 Curtis Olson wrote: > Looks like the linux desktop folks have stopped chasing windows and are now > chasing mac? Quote from an online review: gnome 3 gives you any color > theme you like ... if you like black. s/linux desktop/Gnome/ There's still KDE and all the

[Flightgear-devel] modelling an battery powered electric motor MAV

2011-06-03 Thread Gaurav Tendolkar
I am modelling an battery powered electric motor MAV. In JSBsim the battery does not discharge. 00178 FGElectric::CalcFuelNeed(void)00179 {00180 return 0;00181 } now i want to write a code where fuel is the power supplied by battery. by knowing the total stored energy we will calculate time to

Re: [Flightgear-devel] Object distance fading color

2011-06-03 Thread thorsten . i . renk
> I'll see what I can come up with this weekend. Thanks, much appreciated! > On another note: I seem to remember you had another request for the > weather system but I was too busy to remember it. Do you remember what > that was? I was toying with the idea to model diffuse high-altitude haze by

Re: [Flightgear-devel] High altitute/speed flights terrain engine problems

2011-06-03 Thread thorsten . i . renk
> If two users in parallel flying spacecrafts will see the same good then > there is no problem. But everything on Nasal is on local level, not > global core level. At least one of us is confused about how things are structured. My understanding is that there's nothing in Flightgear which guarant

Re: [Flightgear-devel] gnome 3 ?

2011-06-03 Thread Guillaume Chauvat
Le 03/06/2011 06:10, Curtis Olson a écrit : > Is anyone here running gnome 3 (and you would probably know if you > were.) :-) > > I just loaded up Fedora 15 on a test machine and my first comment was > "hmmm..." I haven't tried to get FlightGear running. I guess I can't > imagine why it wouldn't