Just to let you know that I'm aware of the issue and working on a fix. Hope to
push it tomorrow.
Cheers,
Gijs
> Date: Mon, 25 Jun 2012 23:12:50 +0200
> From: tom...@gmail.com
> To: flightgear-devel@lists.sourceforge.net
> Subject: Re: [Flightgear-devel] Shader menu structure
>
> Hi,
>
> Am 201
Hi,
Am 2012-06-25 09:46, schrieb Frederic Bouvier:
> Hi Gijs,
>
>> De: "Gijs de Rooy"
>
>> Pushed the dialog fixes yesterday, please report any issues.
>
> Please try this :
or even simpler:
- Disable custom settings
- Set slider to 5
- Enable custom settings
- Have a look at the Shader
Hello all...
I saw the message about mpserver07 last week, so I checked on it and found that
fgms wasn't running. I have no idea why it wasn't, as "uptime" showed the
machine to be online for over 181 days. Surely someone would have noticed
before now, if mpserver07 hadn't been working for 6 m
Hi Sanny,
If you want to communicate via sockets,
and 'get' or 'set' properties then this is the
page -
http://wiki.flightgear.org/Telnet_usage
But to expand that a little
1. server - Need to run fgfs with a command -
--telnet=
This connects fgfs to localhost:port, but the read/write
is o
Hi All,
several aircraft have now landing lights in Rembrandt (DR400-jsbsim from PAF,
c172p, Hurricane, ...). But not all are visible when seen as MP or AI models.
With some changes and the help of Clément, we managed to have that :
http://frbouvi.free.fr/flightsim/fgfs-rembrandt-dr400-multiplay
Hi Gijs,
> De: "Gijs de Rooy"
> Pushed the dialog fixes yesterday, please report any issues.
Please try this :
- start fg without Rembrandt enabled
- enable atmospheric scattering
- exit fg properly (to record your settings)
- start fg with Rembrandt enabled
- see the problem ;-)
Regards,
-Fr
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