x1024), the size of the
HUD is about 4 cm across.
Regards,
AnMaster
JOSHUA WILSON wrote:
> I have made some changes to my 787 model.
> http://www.golffoxtrotsierra.741.com/787.zip
>
> Features added to the hud, including, altitude, airspeed, and VOR/ILS
> functions.
>
> PFD al
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Detlef Faber wrote:
> Am Freitag, den 17.08.2007, 15:55 +0200 schrieb AnMaster:
> Another problem I found was the the car can't drive under scenery objects
> where it should fit (I checked by flying a j3cub through there, and it pa
s far
larger than it should be.
Regards,
AnMaster
Detlef Faber wrote:
> Am Donnerstag, den 16.08.2007, 22:54 +0200 schrieb AnMaster:
>> I found this car very nice but I have a few problems with it:
>> 1) Why not use normal throttle control?
>
> I configured it this way becaus
pe you can check
at that airport, some kind of "bush land" I think). It drives fine in sand.
This was tested with OSG build as of today.
Regards,
AnMaster
Detlef Faber wrote:
> Hello everybody,
>
> Following some recent discussions about vehicle simulation in
> FlightGear,
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What airport is
http://home.arcor.de/vollnhals-bremen/JeepTest/jeepscrsh/fgfs-screen-070.jpeg.html
from? And is that custom scenery? In that case where can I get it?
Regards,
AnMaster
Georg Vollnhals wrote:
> Detlef Faber schrieb:
>&
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Forums Virgin Net wrote:
> FOR FUN
> 1/ FEATURES: Invisible Hunter 2 Tanks, with visible pilots seat for an easy
> target by the enemy to target and shoot down, protecting precious surrounding
> invisible aircraft ;) and so as not to invalidate w
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Ralf Gerlich wrote:
> Hi there!
>
> Harald JOHNSEN wrote:
>> AnMaster wrote:
>>
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>>> I'm wondering if it is possible to requ
hill in the middle of the terminal for example.
Another lower priority area would be around ESOE (including the city to the
east of it near the lake and the town a bit south of that)
Regards
AnMaster
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[EMAIL PROTECTED] wrote:
> Quoting AnMaster <[EMAIL PROTECTED]>:
>
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>>
>> The altitude following mode of the --aircraft=mibs is "lazy", that is it
't know if this bug is in SDL itself of in fg's usage of SDL, nor do
I know how to check.
Regards,
AnMaster
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reenshot for an example:
http://pics.ww.com/v/AnMaster/fgfs/bugs/mibs-climbing-bug.png.html?g2_imageViewsIndex=2
Watching the bottom of the Concorde was not what I had in mind. I think there
should be two altitude following modes, one that is the current (good when
watching a plane that is flying acro
w.gidenstam.org/FlightGear/HeadTracking/
Is that right? That is the only thing I know.
Regards,
AnMaster
Noah Brickman wrote:
> I'm working on adding an Intersense head tracker to control the viewpoint.
> Can anyone suggest a starting place in the code for where this should be
> added. Sp
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Detlef Faber wrote:
> Hello AnMaster,
>
> Am Freitag, den 20.07.2007, 16:06 +0200 schrieb AnMaster:
>> First I have some more patches for property paths:
>> http://rage.kuonet.org/~anmaster/flightgear/a4.patch
>> http:
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First I have some more patches for property paths:
http://rage.kuonet.org/~anmaster/flightgear/a4.patch
http://rage.kuonet.org/~anmaster/flightgear/F80C.patch
http://rage.kuonet.org/~anmaster/flightgear/UH-60.patch
I would be happy to fix other
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Some more patches to fix property path of some aircrafts:
http://rage.kuonet.org/~anmaster/flightgear/Albatross.patch
http://rage.kuonet.org/~anmaster/flightgear/ask21.patch
http://rage.kuonet.org/~anmaster/flightgear/tu154.patch
And a patch to
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I'm strongly against using PDF, loading a pdf viewer takes much longer time
and it is harder to edit *.pdf than text files. At least I got no program to
edit *.pdf
Regards
AnMaster
Syd&Sandy wrote:
> Hi all ,
> I've be
neric
taxiways, I know I installed in a path before the terrasync one in the scenery
path so it should override. Any idea what is wrong?
Regards,
AnMaster
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ne
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Ralf Gerlich wrote:
> Hi!
>
> AnMaster wrote:
>> Very nice, exactly what data is this scenery generated from and why can't it
>> be used for all of flightgear's scenery? In my opinion the current scenery is
y opinion the current scenery is
plain ugly.
Also is this scenery being generated for some event (like the linuxtag add on
scenery was)? In that case what event exactly?
Regards,
AnMaster
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plane:
>
> http://youtube.com/watch?v=MTkJYaiVxtA
>
> All those nice mowed fields around our airstrip have been planted with corn
> this year and it's now about 8' high ... sob ... :-(
>
> Regards,
>
> Curt.
>
So not useful for terrain like moun
all could share one place. Towtrucks (driving) towing airliners
(flying) over MP, for example. So in that case separating them would make
little sense.
In that case we could have aircraft drops bombs on submarines. ;)
/AnMaster
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Mike Schuh wrote:
> On Fri, 13 Jul 2007, AnMaster wrote:
>
>> gh.robin wrote:
>>> You are right
>>> it would a good idea, and why no a bell-X1 with the B-29,
>>> or the B52 and X15 (we have both into FG
5 (we have both into FG)
> that would be a challenge to have within MP both Aircrafts Mother and Child
> flying first together , and then flying separately.
I strongly suspect you would get the same problem as with areotow, lag.
Areotow "solves" that by making the tow wir
his patch adds to the realism.
Regdards,
AnMaster
> Greetings,
> Torsten
>
> Am Donnerstag, 12. Juli 2007 21:47 schrieb Stuart Buchanan:
>> Hi All,
>>
>> I have a patch for the vulcanb2 that causes the 1,000lb bombs to leave
>> craters on impact with the grou
s if there are no serious objections.
>
> m.
I think it makes sense to change from space, but I'm not sure about to "s".
After all that key is quite easy to hit by mistake (some other such are t/T
and r, all those should be moved some less dangerous place as I don&
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Robert Black wrote:
> On Thursday 12 July 2007 07:14, AnMaster wrote:
>> Hm that sounds good but how would it handle "out of ordinary situations",
>> such as all engines out landing for some plane when there are several o
most
programs? Or does datcom not support --prefix to ./configure? (Note I have
never used Datcom but I can't see why one would need to be root to install
it.) Oh and another question: Does Datcom work on non-x86 systems?
AnMaster
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try to
"redirect" traffic to other runways then?
Different types of aircrafts need different minimum runway length. Where it is
possible to land a j3cub it may not be possible to land a Concorde. ;)
Would the ATC only handle in air traffic, or "route" aircrafts on taxiways
too? I
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I won't have time to make more patches today, so here is the last one for some
time:
http://rage.kuonet.org/~anmaster/flightgear/OV10.patch
And there are still many uncommitted patches at
http://rage.kuonet.org/~anmaster/flightgear/
Re
ar very important. Seeing aircrafts taxing around without
gear extended, or gear that isn't resting on ground correctly, is quite
irritating.
Also isn't it possible to create a "low res" model that will be used for AI
aircrafts?
Regards
AnMaster
-BE
e players
> aircraft. This is valid for every animation, not only elevator and gear.
> Therefore every aircraft should do relative references to the property
> wherever it is possible.
Indeed, therefore I see no reason not to fix all properties.
AnMaster
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Ron Jensen wrote:
> On Tue, 2007-07-10 at 22:17 +0200, AnMaster wrote:
>> http://rage.kuonet.org/~anmaster/flightgear/f104.patch (but this plane is not
>> flyable anyway, I wonder why such a broken plane is in CVS...)
>
> Assu
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gh.robin wrote:
> On Tue 10 July 2007 23:04, AnMaster wrote:
>> Apart from that I wrote to the wrong thread...
>>
>>> I checked the other patches I made for bad properties outside the main
>>> xml file and have
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Some more property path patches:
http://rage.kuonet.org/~anmaster/flightgear/747-400.patch
http://rage.kuonet.org/~anmaster/flightgear/ogel.patch
http://rage.kuonet.org/~anmaster/flightgear/E3B.patch
http://rage.kuonet.org/~anmaster/flightgear/A320
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Apart from that I wrote to the wrong thread...
> I checked the other patches I made for bad properties outside the main xml
> file and have as a result of that updated some patches:
> http://rage.kuonet.org/~anmaster/flightgear/mosquito.pat
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I'm terribly sorry I hit reply on the wrong thread.
AnMaster wrote:
> I checked the other patches I made for bad properties outside the main xml
> file and have as a result of that updated some patches:
> http://rage.kuonet.org/~anmas
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I checked the other patches I made for bad properties outside the main xml
file and have as a result of that updated some patches:
http://rage.kuonet.org/~anmaster/flightgear/mosquito.patch
http://rage.kuonet.org/~anmaster/flightgear/P-38
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http://rage.kuonet.org/~anmaster/flightgear/Aerostar-700.patch
http://rage.kuonet.org/~anmaster/flightgear/f104.patch (but this plane is not
flyable anyway, I wonder why such a broken plane is in CVS...)
I also uploaded a new version of
http
investigate that bug.
Regards
AnMaster
AnMaster wrote:
> Using fg/plib I get this:
>
> WARNING: ssgSGIHeader::: Failed to open
> /home/anmaster/src/flightgear/data/Aircraft/B-1B/Models/Instruments-3d/knob.rgb'
> for reading.
> Failed to load submodel: Failed to open file
>
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Using fg/plib I get this:
WARNING: ssgSGIHeader::: Failed to open
/home/anmaster/src/flightgear/data/Aircraft/B-1B/Models/Instruments-3d/knob.rgb'
for reading.
Failed to load submodel: Failed to open file
at
/home/anmaster/src/flightgear
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I'm sorry to spam this list ;) but here are some more patches:
http://rage.kuonet.org/~anmaster/flightgear/ju52.patch
http://rage.kuonet.org/~anmaster/flightgear/flash2a.patch
http://rage.kuonet.org/~anmaster/flightgear/bf109.patch
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Here are some more property path patches:
http://rage.kuonet.org/~anmaster/flightgear/Ki-84.patch
http://rage.kuonet.org/~anmaster/flightgear/KC135.patch
http://rage.kuonet.org/~anmaster/flightgear/pa24-250.patch
http://rage.kuonet.org/~anmaster
properties that I know will get forwarded over mp or that would cause
odd effects (like the shadow of DC-3, it depended on the observer's AGL, AGL
doesn't get forwarded over mp, so it would be broken either way)
Oh and some more patches :)
http://rage.kuonet.org/~anmaster/flightgear/78
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AnMaster wrote:
> Expect even more patches in the near future, there are a lot of broken
> aircrafts.
http://rage.kuonet.org/~anmaster/flightgear/Citation-II.patch
http://rage.kuonet.org/~anmaster/flightgear/Dragonfly.patch
http://rage.kuon
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I made some more patches for bad gear on multiplayer.
http://rage.kuonet.org/~anmaster/flightgear/beaufighter.patch
http://rage.kuonet.org/~anmaster/flightgear/c310u3a.patch
http://rage.kuonet.org/~anmaster/flightgear/mosquito.patch
Expect even
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I belive you made the P-38-Lightning too, anyway I just made a patch for the
same problem in it:
http://rage.kuonet.org/~anmaster/flightgear/P-38-Lightning.patch
gh.robin wrote:
> On Mon 9 July 2007 17:30, AnMaster wrote:
>> For a lot of
data):
http://rage.kuonet.org/~anmaster/flightgear/BlackBird-gear.patch
http://rage.kuonet.org/~anmaster/flightgear/SenecaII-gear.patch
http://rage.kuonet.org/~anmaster/flightgear/c310-gear.patch
As these are the first patches I made for FlightGear I hope I made them in the
right way, but they seem to
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