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Maik Justus wrote:
> Hi,
> 
> just for clarification:
> The leading slash has no influence, if a property if transferred over 
> the MP-protocol (that is a hard-coded list).
> But if you use an absolute path instead of a relative, then the 
> animation depends only on the absolute path, even if the model is a 
> MP-aircraft. If the players-aircraft has the same property defined as 
> the MP-aircraft is referencing (e.g. the player uses the same aircraft), 
> than the MP-aircraft will show the same animations as the players 
> aircraft. This is valid for every animation, not only elevator and gear. 
> Therefore every aircraft should do relative references to the property 
> wherever it is possible.

Indeed, therefore I see no reason not to fix all properties.

AnMaster
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