Hi guys,
Just a note to say fantastic job on the directional/doppler sounds !
I'm never going to get any flying done now , I just keep buzzing the tower :)
Cheers.
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cents worth :).
Cheers
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V.
Hi Vivian,
No I haven't tried the updated version yet ... anxiously awaiting CVS version
;).But I can try it first if you like , and see what I get ...
Cheers
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out , so I recompiled and tried my Aerostar 700, which I recently
added a weather radar to , and no more error message when I exit FG , so that
must have done the trick ...
Cheers
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syd sandy [EMAIL PROTECTED
hacking , is this the way it was intended to work , and (most
likely) , I dont understand how to configure the view properly ?
Thanks
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Hi all ,
I started a 3d model for the ch47 , heard rumors that there might be one
already in progress if the author is reading this , could you let me know
what stage it is at , and if I should stop further work on it ?
Thanks
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syd sandy [EMAIL PROTECTED
On Sun, 17 Jun 2007 18:50:14 +0200
gh.robin [EMAIL PROTECTED] wrote:
On Sun 17 June 2007 18:31, syd sandy wrote:
Hi all ,
I started a 3d model for the ch47 , heard rumors that there might be one
already in progress if the author is reading this , could you let me
know what stage
Thanks for the replies , I've tested the property with the PLIB version and it
works as expected there too ...
I'll create the patches and submit them for scrutiny tomorrow ...
Night all.
Cheers,
Syd
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syd sandy [EMAIL PROTECTED
.
Thanks,
Syd
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syd sandy [EMAIL PROTECTED]
flightOSG.diff
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property myself, but would like to know if
anyone else could make use of it .
Cheers,
Syd
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, please let me know
Thanks
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On Fri, 1 Jun 2007 14:05:57 +0200
gh.robin [EMAIL PROTECTED] wrote:
On Fri 1 June 2007 06:11, syd sandy wrote:
On Thu, 31 May 2007 21:06:20 -0700
syd sandy [EMAIL PROTECTED] wrote:
Sorry forgot to change subject line the first time ...
Hi all,
Ive attached patches that normalize
proceed with my Air
Traffic Controller setup ...
Cheers
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Sigh, sorry guys , it's been one of those weeks ...
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I've installed Simgear-plib (CVS as of yesterday), and FlightGear-Plib
source,
CVS as of yesterday. System is Linux, Suse 10.2, gcc (GCC) 4.1.2 20061115
(prerelease)
Cheers,
Durk
Hi Durk ,
make sure the cloud cache and resolution aren't zero before enabling them
--
syd sandy
is currently using the x-shift and y-shift in animations , and I'll
be happy to fix them . I'm still looking, in case I have more work ahead :)...
Cheers,
Syd
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On Thu, 31 May 2007 21:06:20 -0700
syd sandy [EMAIL PROTECTED] wrote:
Sorry forgot to change subject line the first time ...
Hi all,
Ive attached patches that normalize radar x-shift and y-shift to
/instrumentation/radar/range, which makes animation much simpler , one just
needs to scale
Hi guys,
Im attempting to add a groundspeed property , but need some assistance if
anyone feels up to it...
The logical place seems to be /source/FDM/flight.cxx , so I added this :
fgTie(/velocities/groundspeed-kt, this,
FGInterface::get_V_ground_speed,
in Nasal ... but nasal is beginning to look more
inviting at the moment ...
and I just discovered I cant return gspd
Its probably a simple matter for the gurus , which I'm definately not !
cheers,
Syd
syd sandy [EMAIL PROTECTED
to
work with at least thats my current line of thinking but I may give
up and go the Nasal route , if this doesn't work ...
I'll keep your method in mind :)
Cheers,
Syd
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syd sandy [EMAIL PROTECTED]
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On Wed, 30 May 2007 21:48:36 -0500
Jon S. Berndt [EMAIL PROTECTED] wrote:
On Wednesday 30 May 2007 21:53, syd sandy wrote:
Hi Jon , thanks for the reply , I'm not sure I know WHAT I'm
doing anymore
:) I wanted to output groundspeed to a property in
/velocities/, in knots,
so
! ;)
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http
-manager for this ... any
objections /suggestions ?
Im also trying to do a 2d radar panel , using the radar x-shift and y-shift ,
which of coarse need scaling ... can scaling use a property ? Ive had no luck
so far...
syd sandy [EMAIL PROTECTED
On Tue, 29 May 2007 22:49:44 +0200
alexis bory [EMAIL PROTECTED] wrote:
syd sandy a e'crit :
Hi all , I would like to add a groundspeed property to the autopilot
route manager ... the calculations are already done in the source
code , I would just like to output that to a property
On Tue, 29 May 2007 21:36:55 -0400
John Denker [EMAIL PROTECTED] wrote:
On 05/29/2007 08:06 PM, syd sandy wrote:
Well , Ive thought of that too .researching these things leads me to
believe that in real life (I
could be wrong),groundspeed is calculated using a nav signal
, finally did a make clean in
OpenSceneGraph and recompiled everything , and all worked fine. Didn't find the
cause , but it works now , dont know if that will help you out ...
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of the fuselage changes, but not the logos.
In Plib everything works fine.
Greetings
Detlef
Changing livery textures hasn't worked with OSG since the start , unless Ive
missed some recent changes ... changing material properties does ...
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syd sandy [EMAIL PROTECTED
-mapped one works ... in OSG
syd sandy [EMAIL PROTECTED]
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Hi Pigeon,
I vote yes , we should have a command line choice for selecting high or low
textures
As it is , I rename the Textures.high folder so it wont load ...
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Here's my self addition to the Thanks list
Syd Adams.
Added clipping to 2d instruments...
Added volume control to ATC-chatter...
Created and maintain...
DHC2
B1900D
Aerostar 700
S76C+ helicopter
Cessna Citation Bravo CitationX
A6M2 'Zero'
Assisted with Cessna Citation II with Curt
and
the problem yet ...
syd sandy [EMAIL PROTECTED]
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' output of this
proerty... or is it just my setup ?
Its the same with both PLIB and OSG versions .
Thanks.
syd sandy [EMAIL PROTECTED]
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because you can't grow a
pair.
Hey, thanks for providing such a nice occasion to laugh at you,
Martin.
Yes , we need more 'contributors' like this ;)
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selective about who its friends are !
Just to get my two cents worth in , I'm not too thrilled about this becoming a
Combat Simulator...
There is this project that might need some help
http://csp.sourceforge.net/wiki/Main_Page
It uses OSG , too , but I havent tried it ...
syd sandy [EMAIL
Hi all,
Added volume control to atc-chatter but only half the changes committed
, so I've sent the modified source files to Curtis...
Cheers,
Syd
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I added the wxradar to the Aerostar , preparing for things to come ;).
Noticed it uses off, stby, tst and on as switch positions
any objections to changing that to 0,1,2,3 ? Status is shown in
uppercase , simply a copy of switch , so the status string wont change
... it would make switch
gh.robin wrote:
On Sat 14 April 2007 13:58, Vivian Meazza wrote:
Detlef Faber
Hello everybody,
after my OSG-CVS rebuild last week I noticed that Tower View
seems to be broken. Property Browser reports the correct
Airport-id under sim/tower/, but for every airport I choose
the
Ron Jensen wrote:
On Wed, 2007-04-11 at 21:36 -0700, Syd Sandy wrote:
Hi all ,
Added the kt-70 transponder to the Aerostar awhile back , and
noticed a few things . The material animation , is at the end of the xml
file which tends to break things in PLIB ,at least
Hi again Ron , I just moved the material animation to the head of the
file , and that did fix the PLIB model orientation problem
Thanks,
Syd
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Harald JOHNSEN wrote:
Syd Sandy wrote:
gh.robin wrote:
Jeff is right, i noticed that problem a loong time ago,
And never got any answer.
I have solved it with running fgmap on a separate computer
Regards.
I get this with varying degrees from different
Hi all ,
Not sure how to describe this , I get a barely visible hesitation in
framerates while flying, about once a second . Noticed it in the
Aerostar , so I suspected my Nasal electrical routine was causing it
but after changing the loop timing it didnt seem to match
Running with
gh.robin wrote:
On Tue 10 April 2007 19:21, Jeff McBride wrote:
On 4/10/07, Syd Sandy [EMAIL PROTECTED] wrote:
Hi all ,
Not sure how to describe this , I get a barely visible hesitation in
framerates while flying, about once a second . Noticed it in the
Aerostar , so I suspected
Hi all , is it possible to detect the type of surface one lands on, by
surface type / land cover/ or texture ? In the process of trying to
design a wake / spray for the Beaver I would like to only show a
spray if landing on water ... it would look a bit silly on land , and
although it IS
Hi all , I have another silly question how does one enable autopilot
passive mode ?
Im rewriting my flightdirector routines because I thought that having
the autopilot in passive mode would give me readouts of target roll
and pitch properties without the autopilot controlling the plane
Thanks for the answer on the dialogs. For the time being I will put the GUI
on the backburner since some development needs to be done.
I want to implement max and min g-load needles on a g-meter instrument.
I was thinking that setting up a listener in nasal for vertical acceleration
would
Hi Maik ,
I had designed a Sikorsky 76C , but its collecting dust on a 'save' CD
somewhere
Looks like I can dig it up again soon ?
Cheers,
Syd
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job
Hi all,
I know this was discussed a while back , and if there was a solution I
think I missed it.
So I'll stick my neck out and ask
I used to get better framerates night flying, unless I enabled enhanced
lights.
Now it doesnt matter if enhanced lights are enabled or not , I get the
low
Hi guys , thank you for the tips /patch .
Im going to try them out now... just got home from work.
Hope it improves things , but at least I know now which file to study .
I prefer flyability over pretty lights any day :)
Mind you , I remember when I first got Tie Fighter , and it had gouraud
Hi Eric , I tried changing GL_DONT_CARE to GL_FASTEST , but noticed no
change , still got 8 fps.
Tried your patch Jean , and its back to 18 fps at night , much much
better , enhanced lights on now drops the framerate to 3
Now I can get back to modelling , thank you guys !
Oh, and Im off
I have found what may be a problem with Z-buffer and alpha on textures. You
can find a description of the issue on that post :
http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=1810mesg_id=1810page=
Also I would like to know if there is an easy means to add smoke
Hi all , just discovered a problem with the aircraft downloads from the
website while trying to solve a problem for Steve , who downloaded my
Citation Bravo and reported errors.
The Bravo , and several others of mine rely on instruments in the
Instrument-3d folder , but they dont appear to be
Syd: Have you had a chance to look at this lately? I tried again
yesterday, same results. When I run this aircraft, I still get a Pa28
panel with jet engine sound.
Steve
Hi Steve , no ,sorry , I havent had a chance to check it out .There should be
NO 2d panel at all.Did you download from the
That's because it's a condition lever, not a mixture lever. I had put
this mapping into one of the b1900d files
controls.adjMixture = controls.adjCondition;
and added the help entry about the m/M keys, but it didn't take long
until the line was removed again, after which I didn't bother any
syd sandy wrote:
Hi guys , there have been a lot of suggestions /complaints about my
b1900d , [...]
I'm sorry if you read my comment as a 'complaint', it was not meant as
such. My sole intention was to investigate if the 'feature' I noticed
is unique to my setup or if it is a fault
HI all , still working on the b1900d , not enough free time lately .
I have a few questions , though
How do I disable the gui autopilot menu? I see its disabled in the
c182... but havent figured out how yet ... I know it was discussed
before , I should have paid more attention :)!
The
I'm having some problems with hotspots that I can't figure out.
I've looked at several of the FG aircraft and can't figure out what the
problem is. My code looks like this :
snip
backgroundAircraft/737-300/Panels/transparent-bg.rgb/background
w512/w
h1024/h
instruments
instrument
Jean-Yves Lefort wrote:
Hi, I've removed the old GPWS objects from the b1900d model, since it
now uses the MK VIII. The anim patch is attached, and the .ac file
with the GPWS, GPWSon, BELOW-GS, BelowGsOn and warninglamps
objects removed can be found here:
Message: 3
From: Paul Surgeon [EMAIL PROTECTED]
To: flightgear-devel@lists.sourceforge.net
Date: Sun, 19 Mar 2006 20:48:34 +0200
Subject: [Flightgear-devel] Hotspots
Reply-To: flightgear-devel@lists.sourceforge.net
I'm having some problems with hotspots that I can't figure out.
I've looked at
On Sunday 26 February 2006 06:10,
[EMAIL PROTECTED] wrote:
A separate A-10-3Dcockpit would make the existing A-10 redundant
- who would want to fly it without your cockpit? :)
Maybe those langishing on 098a? From what I've seen of Alexis cockpit, I
would love to fly it with his cockpit,
Hi all , time to clear up some assumption of mine ! They may seem obvios to
most of you so hopefully you can help.
Does yasims 'approach aoa ' mean angle of decsent path or pitch of the
aircraft? Ive always assumed it the angle of approach path.
Thanks ,
Syd
Neither. The acronym AoA is used in place of angle of attack,
which is a technical term referring to the angle with which the airflow
meets the airframe.
In this case, because the solver uses level flight to solve for
approach*, the AoA will be equal to the nose-high pitch angle.
* Adding
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