[Flightgear-devel] flight without open gl

2006-03-13 Thread Diarmuid Wrenne
Hi Guys,I am developing on a laptop that does not have any 3D acceleration but would like to have a self contained dev environment for use with flight gear ( I am experimenting with building amicrocontroller based autopilot). I am using win xp pro. I am most interested in the flight dynamics so perhaps could use jsbsim direct, but I like the UDP interface for getting properties and the HUD ofFG. My question is whether anyone has put together a process to bypass the 3d code in FG so that only the minimum required is compiled. This would exclude terrain, radios, 3d views of aircarft, etc but would include full FDM, networking, sounds?, and a basic cockpit.Any ideas?DiarmuidNOTICE: The information contained in this e-mail message and any attached files may be confidential information. If you are not the intended recipient, any use, disclosure or co
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Re: [Flightgear-devel] flight without open gl

2006-03-13 Thread Arnt Karlsen
On Mon, 13 Mar 2006 04:00:42 -0800 (PST), Diarmuid wrote in message 
[EMAIL PROTECTED]:

 Hi Guys,

   I am developing on a laptop that does not have any 3D acceleration
   but would like to have a self contained dev environment for use with
   flight gear ( I am experimenting with building a microcontroller
   based autopilot). I am using win xp pro. I am most interested in the
   flight dynamics so perhaps could use jsbsim direct, but I like the
   UDP interface for getting properties and the HUD of  FG. My question
   is whether anyone has put together a process to bypass the 3d code
   in FG so that only the minimum required is compiled. This would
   exclude terrain, radios, 3d views of aircarft, etc but would include
   full FDM, networking, sounds?, and a basic cockpit.

   Any ideas?

..use another sim as display, try acm or sabre:
[EMAIL PROTECTED]:/var/www/00-gas/gas $ apt-cache search flight
fgfs-base - Flight Gear Flight Simulator -- base files
flight-of-the-amazon-queen - a fantasy adventure game
flightgear - Flight Gear Flight Simulator
gl-117 - An action flight simulator
gl-117-data - Data files for gl-117
gpsbabel - GPS file conversion plus transfer to/from GPS units
kflog - Flight planner and logger for glider pilots
libopenscenegraph-dev - 3D scenegraph development files
libopenscenegraph2 - 3D scenegraph
openscenegraph - 3D scenegraph binary files
openscenegraph-doc - 3D scenegraph documentation
pcproxy - A masquerading proxy for flight simulation networks
sabre - fighter plane simulator for svgalib
sabre-common - data for the SABRE fighter plane simulator
scummvm - free implementation of LucasArts' S.C.U.M.M interpreter
searchandrescue - fly aircraft to search (for) and rescue people in
distress simgear-dev - Simulator Construction Gear -- development files
simgear0 - Simulator Construction Gear -- shared libraries
xsabre - fighter plane simulator for X11
[1]+  Donegnumeric ringdim.gnumeric
[EMAIL PROTECTED]:/var/www/00-gas/gas $ apt-cache show sabre
Package: sabre
Priority: optional
Section: games
Installed-Size: 800
Maintainer: Sam Hocevar (Debian packages) [EMAIL PROTECTED]
Architecture: i386
Version: 0.2.4b-21
Depends: sabre-common (= 0.2.4b-9), dialog (= 0.9a), libc6 (=
2.3.5-1), libgcc1 (= 1:4.0.1), libncurses5 (= 5.4-5), libstdc++6 (=
4.0.1), libsvga1 Suggests: xsabre
Conflicts: suidmanager ( 0.50)
Filename: pool/main/s/sabre/sabre_0.2.4b-21_i386.deb
Size: 288314
MD5sum: bce8779ae032a7108f8d2595fa085390
Description: fighter plane simulator for svgalib
 SABRE is an on-going game development for the Linux Operating System,
 worked on as a labor of love by flight-simulation enthusiasts.
 .
 For now, SABRE is focusing on the older jets and piston-engined
 fighters of the Korean War / Cold War era.  Featured are F-86 SabreJet,
 MiG-15, F-84 ThunderJet, F-51 Mustang, and Yak-9.  All of the planes in
 the game can be flown by the player as well as the computer pilots.
 .
 This package contains the svgalib binary.
Tag: game::arcade, interface::3d, interface::x11, uitoolkit::ncurses,
use::gameplaying, x11::application

[EMAIL PROTECTED]:/var/www/00-gas/gas $ apt-cache show acm
Package: acm
Priority: optional
Section: games
Installed-Size: 1168
Maintainer: Phil Brooke [EMAIL PROTECTED]
Architecture: i386
Version: 5.0-21
Depends: libaudio2, libc6 (= 2.3.5-1), libx11-6, libxext6, libxt6
Filename: pool/main/a/acm/acm_5.0-21_i386.deb
Size: 534408
MD5sum: 8e4439df107d16cb1c1382aec3801f33
Description: A multi-player aerial combat simulation
 acm is an air combat simulator that runs under the X window system.
 This version of acm is implemented as a distributed simulation.  It
 communicates information via the IEEE Distributed Interactive
 Simulation protocol.
Tag: game::arcade, interface::x11, use::gameplaying, x11::application

..beyond Wintendo upgrade path ;o) : Follow Games - Simulators 
(or whatever it was), right now http://packages.debian.org/unstable/ 
is 503 and I'm getting 25% packet loss on my wifi link, and I'm just
still 1/3 done on my mirror updates.

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



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