Re: [Flightgear-devel] A useles philosophical observation

2010-09-26 Thread Mally
?Actually I think it remains useful even without getting into specifics. In 
order for suspension of disbelief  to trick the human brain into thinking a 
simulation is plausible, there has to be a consistent level of 
representation of the real world, whether that's a low level, intermediate, 
or high. If you stick a blocky, flat-textured object into a near-perfectly 
rendered landscape, suddenly it becomes unbelievable, you cannot pretend any 
more that it is real. Likewise a perfectly rendered aircraft against a 
blocky, flat-textured landscape for example. It's the incongruities which 
jar. The trick is to try to take everything up to the next level at the same 
time, but clearly unless you're prepared to hold everything back for a major 
synchronised release every 2-3 years, that's not going to happen.

So really, this general principal is more important (philosophically) than 
the detail of specifically which points are currently considered weak. They 
were probably state-of-the-art when they were first implemented, just as it 
happens, they out of sync with the rest, and will surely catch up (or 
overtake!) in the normal course of development.

Mally

- Original Message - 
From: thorsten.i.r...@jyu.fi
To: FlightGear developers discussions 
flightgear-devel@lists.sourceforge.net
Sent: Saturday, September 25, 2010 11:35 AM
Subject: Re: [Flightgear-devel] A useles philosophical observation



 I was experimenting with the new water shader and local weather, and I
 could not help myself thinking how sad it is, that the more perfect the
 simulation gets, the more noticeable the remaining weak points become.

 Well, it would turn into a useful philosophical observation once you could
 tell us what you see as the weak points, then we could have a discussion
 how to address them...

 Cheers,

 * Thorsten


 --
 Start uncovering the many advantages of virtual appliances
 and start using them to simplify application deployment and
 accelerate your shift to cloud computing.
 http://p.sf.net/sfu/novell-sfdev2dev
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel







No virus found in this incoming message.
Checked by AVG - www.avg.com
Version: 9.0.856 / Virus Database: 271.1.1/3158 - Release Date: 09/25/10 
07:34:00


--
Start uncovering the many advantages of virtual appliances
and start using them to simplify application deployment and
accelerate your shift to cloud computing.
http://p.sf.net/sfu/novell-sfdev2dev
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] A useles philosophical observation

2010-09-26 Thread Heiko Schulz
Hi,

Maybe I missed something, but as I had understand, Local Weather system and 
water shader are still in developement. 
The water shader isn't even yet in GIT.

When you came up with saying weak points I thought you are talking about 
developement in other parts than graphics.

For me weak points are definitly to find in YASim model.

We had once a time when people demand for better graphics. Now we are able to 
have this, so it doesn't wonder me that he developement on this is going 
stronger than on other parts. 

I'm sure that will change again- developement is sometimes goin on periodically.

Cheers
heiko


 I was thinking about the handling of
 wind and the rendering of some 
 cloud types in the local weather system. Both have already
 been 
 discussed in the forum topic about the local weather
 system.
 
 As far as the water shader is concerned, it would be great
 if the 
 results would depend more on the type of water (i.e. ocean,
 river, lake 
 etc.), but that has already been discussed as well.
 I hope the water shader will be in git soon...
 
 I had nothing new to add. Let's just say I was impressed by
 progress and 
 felt the urge to vent my emotion.
 
 m
 
 
 Op 25-09-10 12:35, thorsten.i.r...@jyu.fi
 schreef:
  I was experimenting with the new water shader and
 local weather, and I
  could not help myself thinking how sad it is, that
 the more perfect the
  simulation gets, the more noticeable the remaining
 weak points become.
       
  Well, it would turn into a useful philosophical
 observation once you could
  tell us what you see as the weak points, then we could
 have a discussion
  how to address them...
 
  Cheers,
 
  * Thorsten
 
 
 
 --
  Start uncovering the many advantages of virtual
 appliances
  and start using them to simplify application
 deployment and
  accelerate your shift to cloud computing.
  http://p.sf.net/sfu/novell-sfdev2dev
  ___
  Flightgear-devel mailing list
  Flightgear-devel@lists.sourceforge.net
  https://lists.sourceforge.net/lists/listinfo/flightgear-devel
 
     
 
 
 --
 Start uncovering the many advantages of virtual appliances
 and start using them to simplify application deployment
 and
 accelerate your shift to cloud computing.
 http://p.sf.net/sfu/novell-sfdev2dev
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel
 



--
Start uncovering the many advantages of virtual appliances
and start using them to simplify application deployment and
accelerate your shift to cloud computing.
http://p.sf.net/sfu/novell-sfdev2dev
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] A useles philosophical observation

2010-09-25 Thread fierst42
I was experimenting with the new water shader and local weather, and I 
could not help myself thinking how sad it is, that the more perfect the 
simulation gets, the more noticeable the remaining weak points become.

Despite that, I am very very happy with the water shader and with local 
weather. Keep up the good work!

Sorry to bother you all, but I felt I had to show my appreciation of 
what is being done...

m


--
Start uncovering the many advantages of virtual appliances
and start using them to simplify application deployment and
accelerate your shift to cloud computing.
http://p.sf.net/sfu/novell-sfdev2dev
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] A useles philosophical observation

2010-09-25 Thread thorsten . i . renk
 I was experimenting with the new water shader and local weather, and I
 could not help myself thinking how sad it is, that the more perfect the
 simulation gets, the more noticeable the remaining weak points become.

Well, it would turn into a useful philosophical observation once you could
tell us what you see as the weak points, then we could have a discussion
how to address them...

Cheers,

* Thorsten


--
Start uncovering the many advantages of virtual appliances
and start using them to simplify application deployment and
accelerate your shift to cloud computing.
http://p.sf.net/sfu/novell-sfdev2dev
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] A useles philosophical observation

2010-09-25 Thread fierst42
I was thinking about the handling of wind and the rendering of some 
cloud types in the local weather system. Both have already been 
discussed in the forum topic about the local weather system.

As far as the water shader is concerned, it would be great if the 
results would depend more on the type of water (i.e. ocean, river, lake 
etc.), but that has already been discussed as well.
I hope the water shader will be in git soon...

I had nothing new to add. Let's just say I was impressed by progress and 
felt the urge to vent my emotion.

m


Op 25-09-10 12:35, thorsten.i.r...@jyu.fi schreef:
 I was experimenting with the new water shader and local weather, and I
 could not help myself thinking how sad it is, that the more perfect the
 simulation gets, the more noticeable the remaining weak points become.
  
 Well, it would turn into a useful philosophical observation once you could
 tell us what you see as the weak points, then we could have a discussion
 how to address them...

 Cheers,

 * Thorsten


 --
 Start uncovering the many advantages of virtual appliances
 and start using them to simplify application deployment and
 accelerate your shift to cloud computing.
 http://p.sf.net/sfu/novell-sfdev2dev
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel




--
Start uncovering the many advantages of virtual appliances
and start using them to simplify application deployment and
accelerate your shift to cloud computing.
http://p.sf.net/sfu/novell-sfdev2dev
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel