On Sun, 28 Aug 2011 16:43:47 +0200, Paul wrote in message
<4e5a5423.8060...@simtechnologies.de>:
..
> Instead
> they would like to see their copyright enforced and not abused by
> others.
..an honorable and reasonable request. Are you and your add-on guys
able to fund the copyright enforcement
-0400
> To: flightgear-devel@lists.sourceforge.net
> Subject: Re: [Flightgear-devel] Content protection for modders?
>
> Just a comment on something I saw in this discussion regarding the
> DMCA.. Reverse engineering a format for interoperability is only legal
> with express permi
Just a comment on something I saw in this discussion regarding the
DMCA.. Reverse engineering a format for interoperability is only legal
with express permission from the copyright holder of said format. As
much as I enjoy RE myself, it is not legal to RE something simply
because you wish to inclu
Le 28/08/2011 16:43, Paul Guhl a écrit :
> Lets clarify the issues: the modellers asked me to provide secured file
> format to prevent model theft and resell for benefit. They are willing
> to contribute to FG and don't plan to sell add-ons. Instead they would
> like to see their copyright enforced
On Sunday, August 28, 2011 07:43:47 AM Paul Guhl wrote:
> Hello all,
>
> i see the intention behind protecting models has been misunderstood.
> Lets clarify the issues: the modellers asked me to provide secured file
> format to prevent model theft and resell for benefit. They are willing
> to cont
On 28.08.2011 16:43, Paul Guhl wrote:
> Lets clarify the issues: the modellers asked me to provide secured file
> format to prevent model theft and resell for benefit. They are willing
> to contribute to FG and don't plan to sell add-ons. Instead they would
> like to see their copyright enforced an
Hello all,
i see the intention behind protecting models has been misunderstood.
Lets clarify the issues: the modellers asked me to provide secured file
format to prevent model theft and resell for benefit. They are willing
to contribute to FG and don't plan to sell add-ons. Instead they would
On Thu, Aug 25, 2011 at 5:50 AM, Jan Mattsson wrote:
> 2011/8/25 :
> > You wouldn't even need to do that - how can you have a closed format when
> > the code for reading it would need to be open source?
>
> An encrypted file?
> The whole idea certainly seems contradictory to the spirit of the pr
2011/8/25 :
> You wouldn't even need to do that - how can you have a closed format when
> the code for reading it would need to be open source?
An encrypted file?
The whole idea certainly seems contradictory to the spirit of the project.
/JanM
---
+++ TDO_Brandano - [25/08/11 10:07 +]:
>
>Btw, there's no actual way you can close completely a format, eventually it
>would be possible to "rip" it, even from the graphic card memory.
You wouldn't even need to do that - how can you have a closed format when
the code for reading it would need
etely a format, eventually it
would be possible to "rip" it, even from the graphic card memory.
> Date: Thu, 25 Aug 2011 11:44:57 +0200
> From: ad...@simtechnologies.de
> To: flightgear-devel@lists.sourceforge.net
> Subject: [Flightgear-devel] Content protection for mo
Hello everybody,
not sure if this discussion arose before... From what i have seen so
far, all usable 3d formats for aircraft/building models are either ASCII
text or reversible/convertible formats. Mod developers told me, that
they would wish close format for 3d models which would prevent reve
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