Melchior suggested me to move them to the center. Well I can't, they
have to scale separately around different centerpoints.
Yes you can. You scale them and then translate them to the points that
you want them. That's how all billboard animations have to be done. Take
a look at the link he pos
On Saturday 25 February 2006 11:06, Roberto Inzerillo wrote:
> I have a 3d object and I'd like to use a property out of the tree which
> gets me the distance between the point of view and the object itself, in
> order to apply an animation to that. Is there something like that
> available?
>
> R
On Saturday 25 February 2006 15:56, Frederic Bouvier wrote:
> A question for Nasal expert : is nasal able to do vector and matrix
> computation ? If yes, there is a 'SGCustomTransform' class in simgear.
> For the moment, it requires a callback in C++ to compute the
> transformation matrix. We can i
Robicd wrote:
>
>
> Melchior suggested me to move them to the center. Well I can't, they
> have to scale separately around different centerpoints.
>
Yes you can. You scale them and then translate them to the points that
you want them. That's how all billboard animations have to be done. Take
a
I have a 3d object and I'd like to use a property out of the tree which
gets me the distance between the point of view and the object itself, in
order to apply an animation to that. Is there something like that
available?
No, but there is an animation called dist-scale that uses that distance
Josh Babcock a écrit :
> Roberto Inzerillo wrote:
>
>> I have a 3d object and I'd like to use a property out of the tree which
>> gets me the distance between the point of view and the object itself, in
>> order to apply an animation to that. Is there something like that
>> available?
>>
>>
Roberto Inzerillo wrote:
> I have a 3d object and I'd like to use a property out of the tree which
> gets me the distance between the point of view and the object itself, in
> order to apply an animation to that. Is there something like that
> available?
>
No, but there is an animation called di
I have a 3d object and I'd like to use a property out of the tree which
gets me the distance between the point of view and the object itself, in
order to apply an animation to that. Is there something like that available?
Roberto
---
Thi
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