> no definitely not not even your explanations...so i have to live with
> such as local weather is not capable of doing
> such? ok no problem
Quoting myself:
> This has *nothing* to do with Local Weather, it's only related to the
> value of /environment/visibility-m at your position.
What in the
no definitely not not even your explanations...so i have to live with such as
local weather is not capable of doing
such? ok no problem
--- On Mon, 9/12/11, thorsten.i.r...@jyu.fi wrote:
From: thorsten.i.r...@jyu.fi
Subject: Re: [Flightgear-devel] Local weather, apt.dat 8.5 and scenery
> See some screens. Default before and after
> using local weather. both with high z
Yes, just shows that you haven't understood the issue.
Fact 1: The Scattering Skydome shader doesn't work for low visibility
(<100 km) because the haze it creates (the yellow-black stuff) doesn't
blend with the t
Mon, 9/12/11, thorsten.i.r...@jyu.fi wrote:
From: thorsten.i.r...@jyu.fi
Subject: Re: [Flightgear-devel] Local weather, apt.dat 8.5 and scenery textures
To: "FlightGear developers discussions"
Date: Monday, September 12, 2011, 9:22 AM
> for inspecting the upcoming Swiss airports,
> for inspecting the upcoming Swiss airports, I obviously needed to zoom
> out (see my posts in the forum's hardware and scenery
> section)
After looking through the Forum - I guess what you mean is that you want a
viewpoint from high above (outer space)?
As established in lengthy discussions wit
Hi
for inspecting the upcoming Swiss airports, I obviously needed to zoom out (see
my posts in the forum's hardware and scenery
section)
Apt.dat 8.5 will be a great move forward but local weather is ugly. Only one
tile seems to be rendered, everything outside
is black. And yea scenery texture
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