[Flightgear-devel] Re: Mouse patch

2006-02-17 Thread Melchior FRANZ
* polly -- Thursday 16 February 2006 15:15: > The new mouse seem a little disconcerting, it jumps after only 25 > percent movement from center to mid screen. [...] Would you consider > putting the 'mouse jump' closer to the screen edges, say at 95 percent ? I agree. If one doesn't have a huge sc

Re: [Flightgear-devel] Re: Mouse patch

2006-02-16 Thread David Luff
David Luff writes: > Melchior FRANZ writes: > > > > The jumps were always there in SDL. I got used to them -- only David's > > remark reminded me that this should really get fixed. > >If the new code > > causes crashes then we should try to find the reason. Reverting the > > input.cxx change o

Re: [Flightgear-devel] Re: Mouse patch

2006-02-16 Thread David Luff
Melchior FRANZ writes: > * David Luff -- Friday 17 February 2006 00:27: > > I do recall that on Cygwin (glut) builds I used to see unpredicable > > view behaviour when the mouse wrapped, that I've never seen on Linux > > (SDL) builds where the mouse has always wrapped with no problem or > > view

[Flightgear-devel] Re: Mouse patch

2006-02-16 Thread Melchior FRANZ
* David Luff -- Friday 17 February 2006 00:27: > I do recall that on Cygwin (glut) builds I used to see unpredicable > view behaviour when the mouse wrapped, that I've never seen on Linux > (SDL) builds where the mouse has always wrapped with no problem or > view jump. The jumps were always the

Re: [Flightgear-devel] Re: Mouse patch

2006-02-16 Thread David Megginson
On 16/02/06, Melchior FRANZ <[EMAIL PROTECTED]> wrote: > Fixed for SDL. The problem was that fgWarpMouse()/SDL_WarpMouse() moves the > pointer to the center and creates a mouse motion event. But before this > event was processed, there could still be mouse motion events for the old > position left

[Flightgear-devel] Re: Mouse patch

2006-02-16 Thread Melchior FRANZ
* David Megginson -- Thursday 16 February 2006 03:36: > It still doesn't seem to be working perfectly, but it's better than before. Fixed for SDL. The problem was that fgWarpMouse()/SDL_WarpMouse() moves the pointer to the center and creates a mouse motion event. But before this event was processe