Re: [Flightgear-devel] pilot list...

2009-09-17 Thread Torsten Dreyer
> After Torsten's change to multiplayer.nas , Im seeing similar errors ... > just haven't had a chance to get back too looking at it... After looking at the code again, I can't see a link between the two issues. But I also don't feel to much at home in the AI code, so I probably (likely) overloo

Re: [Flightgear-devel] pilot list...

2009-09-17 Thread syd adams
After Torsten's change to multiplayer.nas , Im seeing similar errors ... just haven't had a chance to get back too looking at it... -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer

Re: [Flightgear-devel] pilot list...

2009-09-17 Thread Anders Gidenstam
On Thu, 17 Sep 2009, Nicolas Quijano wrote: > Still a problem, with or without the MP ignore chat. (tested under both > conditions) > We intermittently now get chat messages from people thousands of kilometres > away and duplicated messages with the callsign changed : for example, > some_nic says

Re: [Flightgear-devel] pilot list...

2009-09-17 Thread Nicolas Quijano
nto it! -R. > > Robert M. Shearman, Jr. > Transit Operations Supervisor, > University of Maryland Department of Transportation > also known as rm...@umd.edu > > -- > *From:* syd adams > *To:* flightgear-dev > *Sent:* Sunday, August 30, 20

Re: [Flightgear-devel] pilot list error

2009-09-13 Thread Stuart Buchanan
Torsten Dreyer wrote: > Looks like this is a chicken-egg problem: > > The chicken: > The model class in multiplayer.nas listens on the > property /ai/models/model-added and checks for all models the > property "valid" to be true. > > The egg: > When AIManager attaches a model, it first loads t

Re: [Flightgear-devel] pilot list error

2009-09-05 Thread syd adams
Last test shows correct amount of players , pilot list good , model view good , but now apparently when someone leaves and valid becomes false , they remain on the pilot list / model view for a short time , though no 3d model is visible in the model view. But I need sleep , have to look at it tomor

Re: [Flightgear-devel] pilot list error

2009-09-05 Thread syd adams
Changing line 275 in multiplayer.nas to "distance-to-km": distance / 1000.0 or 0, appears to get things running again. -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your r

Re: [Flightgear-devel] pilot list error

2009-09-05 Thread syd adams
After the first test I'm getting ... Nasal runtime error: nil used in numeric context at /home/syd/FGFS/data/Nasal/multiplayer.nas, line 275 which of coarse causes the pilot list to not appear. Will continue testing . -

Re: [Flightgear-devel] pilot list error

2009-09-05 Thread syd adams
Thanks for looking into it.Torsten , just got home from a soggy camping trip , so I can dry out and test your changes :) cheers On Sat, Sep 5, 2009 at 1:22 PM, Torsten Dreyer wrote: > > As I mentioned before , I've been looking for the missing player in the > > pilot list and model view. > > If

Re: [Flightgear-devel] pilot list error

2009-09-05 Thread John Denker
On 09/05/09 13:22, Torsten Dreyer wrote: > Looks like this is a chicken-egg problem: > > The chicken: > The model class in multiplayer.nas listens on the > property /ai/models/model-added and checks for all models the > property "valid" to be true. > > The egg: > When AIManager attaches a mode

Re: [Flightgear-devel] pilot list error

2009-09-05 Thread Torsten Dreyer
> As I mentioned before , I've been looking for the missing player in the > pilot list and model view. > If I comment out the 2 lines below "foreach" , in multiplayer.nas at line > 374 ... > > foreach (var n; props.globals.getNode("ai/models", > 1).getChildren("multiplayer")) { >

[Flightgear-devel] pilot list error

2009-09-02 Thread syd adams
As I mentioned before , I've been looking for the missing player in the pilot list and model view. If I comment out the 2 lines below "foreach" , in multiplayer.nas at line 374 ... foreach (var n; props.globals.getNode("ai/models", 1).getChildren("multiplayer")) { #if (!n.getN

Re: [Flightgear-devel] pilot list...

2009-08-30 Thread Rob Shearman, Jr.
nt of Transportation also known as rm...@umd.edu From: syd adams To: flightgear-dev Sent: Sunday, August 30, 2009 1:24:13 AM Subject: [Flightgear-devel] pilot list... While attempting to hunt down a chat message problem , (no messages displayed from certain player

[Flightgear-devel] pilot list...

2009-08-29 Thread syd adams
While attempting to hunt down a chat message problem , (no messages displayed from certain players), I found that the pilot list is always 1 player short , and the "model view" skips that player. They all appear in ai/models , but num-players is always show 1 less player. I've been sifting through