Thanks, I've been looking for a good DATCOM+ example to help me
understand the program.
Yep, datcom is not really self explanatory :-(
I learned a lot by using the examples from Bill's page
http://www.holycows.net/datcom/
together with the users's manual USAF_DATCOM_UM.pdf, also linked on Bill's
Very nice! Can you fix this link though? I get a 403 error.
http://www.t3r.de/fg/seneca/SenecaII.dcm
fixed - sorry.
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Torsten Dreyer wrote:
Hi,
I spent some time on the Seneca II model.
The update is available here
Very nice! Can you fix this link though? I get a 403 error.
http://www.t3r.de/fg/seneca/SenecaII.dcm
Josh
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Keep up the good work - can we expect to see this in CVS soon? I'm lazy and
much prefer cvs up to faffing about with tarballs...
I am not in the position to put this into CVS but I like the idea to have it
there.
May I kindly ask for a volunteer CVS janitor to check it in?
Thanks, Torsten
* Torsten Dreyer -- Thursday 01 June 2006 09:07:
May I kindly ask for a volunteer CVS janitor to check it in?
Done, thanks! Very nice aircraft. :-)
m.
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If you want do see and feel the ice in action:
disable real weather fetch,
goto Menu-Weather Conditions and create a nasty november day in
Hamburg/EDDH/HAM:
on ground 1degc, dewpoint 0degc
at 3000ft -6degc, dewpoint -6degc
at 6000ft -10degc, dewpoint -10degc
at 9000ft -15degc, dewpoint -15degc
Frederic Bouvier wrote:
And the Paris scenery is not finished. I have a whole bunch of models to send
to
Jon.
Now that the isses appear to be sorted out you could also send some
some of these to me, if you like,
Martin.
--
Unix _IS_ user friendly - it's just selective about who
Torsten Dreyer schrieb:
Hi,
I spent some time on the Seneca II model.
The update is available here
http://www.t3r.de/fg/seneca/
Changes:
...
Torsten
Hi Torsten,
thank you for the latest update of your Seneca II. It is not only a
wonderful artwork with many details outside and
Hi Georg
thank you for the latest update of your Seneca II. It is not only a
wonderful artwork with many details outside and inside (like the
headphone on the right seat :-) ) and a wonderful 3d-panel but also very
valuable from the real pilot proven aspect.
Thanks
If I am not wrong - I just
Georg Vollnhals wrote:
Alone to fly this aircraft is a big joy but when I combined it with the
new outstanding really unbelievable *Paris* scenery (screenshots on the
German FG forum) [...]
Unfortunately you have to be a registered user if you want to look at
the pictures. Posting
Quoting Martin Spott :
Georg Vollnhals wrote:
Alone to fly this aircraft is a big joy but when I combined it with the
new outstanding really unbelievable *Paris* scenery (screenshots on the
German FG forum) [...]
Unfortunately you have to be a registered user if you want to look at
the
Torsten Dreyer schrieb:
Got a URL?
Torsten, I know that this answer is too detailed for you. But there may
be some other people reading this:
All objects are in Stockill's model database (and the terrain has to be
downloaded from the FG scenery server, if not already installed).
Frederic Bouvier wrote:
http://helijah.free.fr/flightgear/flightgear.htm
This is really impressing - does anyone have a recommendation which
graphics card to use in order to run FlightGear with so many textured
objects at a reasonable frame rate - without disabling any other visual
effects ?
Quoting Martin Spott :
Frederic Bouvier wrote:
http://helijah.free.fr/flightgear/flightgear.htm
This is really impressing - does anyone have a recommendation which
graphics card to use in order to run FlightGear with so many textured
objects at a reasonable frame rate - without disabling
Frederic Bouvier wrote:
The author of the conversion said that it is reasonably fast with a GeForce 440
MX, that has a GeForce2 core. In fact, the placement of object has been
optimised to group these models with the same texture. Jon changed his export
procedure for that. And objects are
On Fri, 19 May 2006 14:28:54 +0200
Frederic Bouvier wrote:
And the Paris scenery is not finished. I have a whole bunch of models
to send to Jon.
Hey Fred, are the procedures that you and Emmanuel have had to go through
to convert the X-Plane scenery fairly straightforward? Is it something
Hi Chris,
Quoting Chris Metzler :
On Fri, 19 May 2006 14:28:54 +0200
Frederic Bouvier wrote:
And the Paris scenery is not finished. I have a whole bunch of models
to send to Jon.
Hey Fred, are the procedures that you and Emmanuel have had to go through
to convert the X-Plane scenery
Quoting Frederic Bouvier :
Then you have to extract object placement. I didn't practise myself but I
know
that there is a tool to export ENV files to text. I also know that X-Plane 8
uses another binary format but I don't have the name handy.
http://www.xsquawkbox.net/scenery/tools.php
snip
First thing is to get the X-Plane to Blender plugin ( a python script )
available on the net. After, you import
OBJ models and export to .AC. You'll also have to convert textures from
.png to .rgb and reassign them in Blender
( coordinates are good, only names are wrong ).
snip
Is there
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