Re: [Flightgear-devel] Airport codes (was Re: plib-1.8.4_RC)

2005-01-15 Thread Paul Surgeon
On Saturday, 15 January 2005 09:42, Chris Metzler wrote: On Sat, 15 Jan 2005 09:04:08 +0200 Paul Surgeon wrote: BTW: Is Robin going to give us a fixed airport db before we release 0.9.8? i.e. The appended K's to the FAA codes is not pretty and caught me out today. Can you elaborate on

Re: [Flightgear-devel] plib-1.8.4_RC

2005-01-15 Thread Martin Spott
Curtis L. Olson wrote: I managed to obtain some interesting photos of the project leader ... the rest was easy. :-) Well, maybe you could try to misuse your influence ;-) and convince aynone to apply that missing FreeBSD fix that is currently honoured with blind ignorance Martin. --

Re: [Flightgear-devel] Airport codes (was Re: plib-1.8.4_RC)

2005-01-15 Thread David Megginson
On Sat, 15 Jan 2005 10:44:23 +0200, Paul Surgeon [EMAIL PROTECTED] wrote: The 3 letter FAA airport codes have been prepended with a K but they never used to be. e.g. C83 now equals KC83 Canada has done that officially -- all Canadian airport codes are now four-letter ICAO codes starting with

[Flightgear-devel] C++ question

2005-01-15 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, can someone help me to solve thise problem: Imagine I've got this class hierachy: class A { virtual bool foo( A bar ) = 0; } class B : A { bool foo( B bar ) { ... } } int main( void ) { B foobar; } this won't compile as

[Flightgear-devel] Re: alternative terrain engine integration

2005-01-15 Thread Melchior FRANZ
* Manuel Massing -- Monday 10 January 2005 13:32: I want to start to integrate an alternative terrain engine with flightgear (http://baron.flightgear.org/pipermail/flightgear-devel/2004-September/030853.html) I'd *love* to try this out, ideally from a cvs branch, but ... Would that be

Re: [Flightgear-devel] C++ question

2005-01-15 Thread David Megginson
On Sat, 15 Jan 2005 15:12:57 +0100, Christian Mayer [EMAIL PROTECTED] wrote: But I only want class A to be an interface that tells everybody what to expect from it's derivated classes. And one of these things is, that every child must have a member that is called foo and has one parameter of

Re: [Flightgear-devel] C++ question

2005-01-15 Thread Manuel Massing
Hello Christian, If I understand your problem right, you could use class pointers (but you won't achieve strong typing at compile time), or templates. TEMPLATE EXAMPLE: template class T class A { virtual void foo(T param); }; CLASS POINTER EXAMPLE: class A { public: virtual void foo(A*

Re: [Flightgear-devel] C++ question

2005-01-15 Thread Andy Ross
Christian Mayer wrote: But I only want class A to be an interface that tells everybody what to expect from it's derivated classes. And one of these things is, that every child must have a member that is called foo and has one parameter of the type of the child itself. How do I achieve that?

Re: [Flightgear-devel] C++ question

2005-01-15 Thread Manuel Massing
template class T class A { virtual void foo(T param); }; Maybe I should add how to derive the class B from the template: class B : public AB { ... }; bye, Manuel ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

[Flightgear-devel] Re: [Simgear-cvslogs] CVS: SimGear/simgear/scene/sky/clouds3d

2005-01-15 Thread Martin Spott
Erik Hofman wrote: Update of /var/cvs/SimGear-0.3/SimGear/simgear/scene/sky/clouds3d In directory baron:/tmp/cvs-serv18531 Modified Files: glut_shapes.c Log Message: Solaris fix. Very attentive - thanks, Martin. -- Unix _IS_ user friendly - it's just selective about who

Re: [Flightgear-devel] plib-1.8.4_RC

2005-01-15 Thread Ampere K. Hardraade
On January 15, 2005 02:04 am, Paul Surgeon wrote: I don't know if anyone else has noticed this but if you select a non-existent airport you get dropped back on 28R at KSFO with about a 30 degree offset to the runway and off to one side. I can confirm this. Ampere

[Flightgear-devel] Why should maps be power of 2?

2005-01-15 Thread Robicd
I've been managing with some 3d objects to put into fgfs sceneries and I've found that faces' texture maps should be sized with power of 2. I'm using .3ds files (with .bmp maps) which don't have such limitation. Is there a reason for that? Is there a way to avoid that limitation? I find not very

Re: [Flightgear-devel] Why should maps be power of 2?

2005-01-15 Thread Curtis L. Olson
Robicd wrote: I've been managing with some 3d objects to put into fgfs sceneries and I've found that faces' texture maps should be sized with power of 2. I'm using .3ds files (with .bmp maps) which don't have such limitation. Is there a reason for that? Is there a way to avoid that limitation? I

Re: [Flightgear-devel] Why should maps be power of 2?

2005-01-15 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Curtis L. Olson schrieb: Robicd wrote: I've been managing with some 3d objects to put into fgfs sceneries and I've found that faces' texture maps should be sized with power of 2. I'm using .3ds files (with .bmp maps) which don't have such

Re: [Flightgear-devel] plib-1.8.4_RC

2005-01-15 Thread Martin Spott
Andy Ross wrote: Martin Spott wrote: I wonder how you ever managed to make them accept patches of obvious necessity. If I were you I'd already have lost my countenance They're a little slow sometimes, but things get done eventually. This is _incredible_. Now Steve Baker actually

[Flightgear-devel] fgrun and fgfsrc

2005-01-15 Thread Frederic Bouvier
I just commit a change in fgrun CVS that use command line options to start fgfs. That means that user preferences ( ~/.fgfsrc on linux, system.fgfsrc on Windows ) are not overwritten anymore. Regards, -Fred ___ Flightgear-devel mailing list

Re: [Flightgear-devel] plib-1.8.4_RC

2005-01-15 Thread Curtis L. Olson
Martin Spott wrote: Andy Ross wrote: Martin Spott wrote: I wonder how you ever managed to make them accept patches of obvious necessity. If I were you I'd already have lost my countenance They're a little slow sometimes, but things get done eventually. This is

Re: [Flightgear-devel] plib-1.8.4_RC

2005-01-15 Thread Martin Spott
Hello Frederic, Frederic Bouvier wrote: Perhaps you could suggest them to use a bug tracking system. Hmmm, I didn't have the impression that the number of patch submissions is that large that they need a bug tracking system. I believe they'll continue to ignore the patches no matter which

Re: [Flightgear-devel] plib-1.8.4_RC

2005-01-15 Thread Martin Spott
Curtis L. Olson wrote: What FreeeBSD patch was missed? The one that disabled the valid opengl context check? Steve, wasn't too excited about that. It would be better if FreeBSD just reported a valid context if it actually is valid. Knowing Steve personally, I would suggest that your

[Flightgear-devel] new bug ?

2005-01-15 Thread Martin Spott
Hello, I just tried to compile SimGear on Solaris and I encountered a build error that's totally new to me. Maybe someone could have a look at this, the respective change must be quite new: make[3]: Entering directory `/usr/local/src/SimGear/simgear/screen' g++ -mcpu=hypersparc -mtune=hypersparc

RE: [Flightgear-devel] plib-1.8.4_RC

2005-01-15 Thread Vivian Meazza
Curt wrote: I just received email from Steve Baker, and plib is very close to it's v1.8.4 release. They have a release candidate available: http://plib.sourceforge.net/dist/plib-1.8.4_RC.tar.gz Can we have a few people fetch this and build Flight/SimGear against this and report if

[Flightgear-devel] Upcoming v0.9.8 release

2005-01-15 Thread Curtis L. Olson
Now that plib-1.8.4 is released, I'd like to push forward with the FlightGear v0.9.8 release. Does anyone have any changes that need to get put in before the release? Regards, Curt. -- Curtis Olsonhttp://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/

Re: [Flightgear-devel] Upcoming v0.9.8 release

2005-01-15 Thread Ampere K. Hardraade
On January 15, 2005 09:50 pm, Curtis L. Olson wrote: Now that plib-1.8.4 is released, I'd like to push forward with the FlightGear v0.9.8 release. Does anyone have any changes that need to get put in before the release? Regards, Curt. Will it make sense to add an option to the configure

Re: [Flightgear-devel] Upcoming v0.9.8 release

2005-01-15 Thread Curtis L. Olson
Ampere K. Hardraade wrote: On January 15, 2005 09:50 pm, Curtis L. Olson wrote: Now that plib-1.8.4 is released, I'd like to push forward with the FlightGear v0.9.8 release. Does anyone have any changes that need to get put in before the release? Regards, Curt. Will it make sense to add

[Flightgear-devel] more google adds

2005-01-15 Thread Curtis L. Olson
I did another round with google adds today and here's what I've come up with which seems (to me) like it could work out. 1. No adds at all on the main/front page of our site. Adds only on the subpages. 2. I've had mixed results filtering out MSFS stuff, but that's mostly because there is a

Re: [Flightgear-devel] new bug ?

2005-01-15 Thread Curtis L. Olson
Martin Spott wrote: Hello, I just tried to compile SimGear on Solaris and I encountered a build error that's totally new to me. Maybe someone could have a look at this, the respective change must be quite new: make[3]: Entering directory `/usr/local/src/SimGear/simgear/screen' g++ -mcpu=hypersparc

Re: [Flightgear-devel] plib-1.8.4_RC

2005-01-15 Thread Curtis L. Olson
For what it's worth, every time I've done a FlightGear release I've managed to tick off at least some people. I'm sure our next release will be no different. At some point you just have to draw the line and go with what you have or you never get the release out. We are humans, volunteers,