e immediate area with
the video active... but 4 will follow when I fly for a while.
Is there something that forbids creation/use of textures
outside of the plib domain?
Is plib sloppy with the way it allocates/destroys textures?
Does plib allocate its memory up front?
Thanks for any insight you fol
Can I keep FG from going back into plib and fiddling with
textures once the sim is up/initialized!?
I'm using a custom texture that I created using OpenGL
directly (instead of via plib) and I'm getting HOSED when FG
decides to go load new textures (... or when it does whatever
it does when it star