[Flightgear-devel] Segmentation fault while using textures...

2005-01-24 Thread D Wysong
e immediate area with the video active... but 4 will follow when I fly for a while. Is there something that forbids creation/use of textures outside of the plib domain? Is plib sloppy with the way it allocates/destroys textures? Does plib allocate its memory up front? Thanks for any insight you fol

[Flightgear-devel] can 'dynamic' textures be disabled ???

2005-01-26 Thread D Wysong
Can I keep FG from going back into plib and fiddling with textures once the sim is up/initialized!? I'm using a custom texture that I created using OpenGL directly (instead of via plib) and I'm getting HOSED when FG decides to go load new textures (... or when it does whatever it does when it star