Re: [Flightgear-devel] Multiplayer VATSIM-IVAO Network

2005-08-15 Thread Oliver Schroeder

Hi.

[EMAIL PROTECTED] wrote:


Hi all!
Yes, I know this topic has already been discussed and I know 
also that someone of you is working on the FG multiplayer code... 
anyway I think that it will be an advantage to the FG comunity to 
interface to IVAO and/or VATSIM networks. 



To implement VATSIM at least one of us has to sign a Non-Disclosure 
Agreement, which is simply a no go.
One way to provide compatibility with other simulations and improve 
multiplayermode in general is e.g. DIS (Distributed Inteactive 
Simulation) protocoll, or HLA (High Level Architecture) or similiar.
However, Flightgear isn't ready to implement such protocolls due to lack 
of nessecary infrastructure. Other clients in multiplayer mode are not 
part of the simulation, they are only displayed. Flightgear has a long 
road to go, before real protocolls can be implemented.


regards,
Oliver


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[Flightgear-devel] Multiplayer VATSIM-IVAO Network

2005-08-14 Thread [EMAIL PROTECTED]
Hi all!
Yes, I know this topic has already been discussed and I know 
also that someone of you is working on the FG multiplayer code... 
anyway I think that it will be an advantage to the FG comunity to 
interface to IVAO and/or VATSIM networks. Ok, They don't want that a 
GPL tools is used to interface their network for secutity reasons (I 
think this is understandable) anyway why can't we join their network 
with their own code? Even if FG can't redistribute the necessary 
software they can do it... Why wasting that possibility? Maybe someone 
else will appreciate that feature... I'd like to help to implement that 
but at the moment I'm still learning... thank to everyone for the very 
good job you are doing!

Ciao, Andrea V.

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Re: [Flightgear-devel] Multiplayer VATSIM-IVAO Network

2005-08-14 Thread Erik Hofman

[EMAIL PROTECTED] wrote:

Hi all!
Yes, I know this topic has already been discussed and I know 
also that someone of you is working on the FG multiplayer code... 
anyway I think that it will be an advantage to the FG comunity to 
interface to IVAO and/or VATSIM networks. Ok, They don't want that a 
GPL tools is used to interface their network for secutity reasons (I 
think this is understandable) 


I'm opposed to it because it imposes a security risk to FlightGear. 
There's no way of knowing how secure their code is without the 
possibility to look at it.


Erik

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Re: [Flightgear-devel] Multiplayer VATSIM-IVAO Network

2005-08-14 Thread Dave Martin
On Sunday 14 August 2005 21:56, Erik Hofman wrote:
 [EMAIL PROTECTED] wrote:
  Hi all!
  Yes, I know this topic has already been discussed and I know
  also that someone of you is working on the FG multiplayer code...
  anyway I think that it will be an advantage to the FG comunity to
  interface to IVAO and/or VATSIM networks. Ok, They don't want that a
  GPL tools is used to interface their network for secutity reasons (I
  think this is understandable)

 I'm opposed to it because it imposes a security risk to FlightGear.
 There's no way of knowing how secure their code is without the
 possibility to look at it.

 Erik

I'd be opposed to it to for the above mentioned and that VATSIM appear to only 
cater for the Windows OS. 

FlightGear has a diverse userbase using everything from SGI thru Linux to Mac 
so it would seem to be somewhat unsuitable for FlightGear.

Dave Martin.

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Re: [Flightgear-devel] Multiplayer VATSIM-IVAO Network

2005-08-14 Thread Martin Spott
[EMAIL PROTECTED] wrote:

 [...] I think that it will be an advantage to the FG comunity to 
 interface to IVAO and/or VATSIM networks. Ok, They don't want that a 
 GPL tools is used to interface their network for secutity reasons

For security reasons ? What a joke   Indeed, participating in a
VATSIM betwork would be really beneficial for FlightGear - it's just
that poeple obviously don't know from which direction the possible risk
might come from,

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

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Re: [Flightgear-devel] Multiplayer VATSIM-IVAO Network

2005-08-14 Thread Andy Ross
It's not about security

jvrvez wrote:
 Ok, They don't want that a GPL tools is used to interface their
 network for secutity reasons (I think this is understandable)
 anyway why can't we join their network with their own code?

This is a non-starter.  There is simply no way to make this work,
sorry.  They can make their code (or protocol) available under
terms we can use, or not.  It's not something about which we are
able to compromise.

Andy


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Re: [Flightgear-devel] Multiplayer VATSIM-IVAO Network

2005-08-14 Thread John Wojnaroski
You might want to go back and check the email archives almost a year 
ago. We had discussions with the VATSIMfolks and it went nowhere.  There 
was some thought of starting a development for FG using the TNL 
libraries, set up a small network test, but it all faded away due to 
lack of interest...


JW

Andy Ross wrote:


It's not about security

jvrvez wrote:
 


Ok, They don't want that a GPL tools is used to interface their
network for secutity reasons (I think this is understandable)
anyway why can't we join their network with their own code?
   



This is a non-starter.  There is simply no way to make this work,
sorry.  They can make their code (or protocol) available under
terms we can use, or not.  It's not something about which we are
able to compromise.

Andy


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