Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available
OK, I guess I do crazy things when without knowledge. :) The time_t error went away when including time.h, but login_tty() is still undefined. Looking in the login_tty manual page it says you need to include it with: #include So I added that include at the top of fgrun_pty.cxx but it still doesn't work. On Sat, 18 Dec 2004 21:49:29 +0100, Frederic Bouvier <[EMAIL PROTECTED]> wrote: > Arthur Wiebe wrote : > > >if g++ -DHAVE_CONFIG_H -I. -I. -I. -I/FlightGear/include -g -O2 -MT > >fgrun_pty.o -MD -MP -MF ".deps/fgrun_pty.Tpo" \ > > -c -o fgrun_pty.o `test -f 'fgrun_pty.cxx' || echo './'`fgrun_pty.cxx; \ > >then mv -f ".deps/fgrun_pty.Tpo" ".deps/fgrun_pty.Po"; \ > >else rm -f ".deps/fgrun_pty.Tpo"; exit 1; \ > >fi > >In file included from fgrun_pty.cxx:32: > >/usr/include/utmp.h:75: error: 'time_t' is used as a type, but is not defined > > as a type. > >make[2]: *** [fgrun_pty.o] Error 1 > >make[1]: *** [all] Error 2 > >make: *** [all-recursive] Error 1 > > > >A quick look in utmp.h and I see time_t defined there like this: > > > > > time_t is defined in time.h . If utmp.h doesn't include it already, add > this line *before* utmp.h : > > #include > > -Fred > > ___ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > 2f585eeea02e2c79d7b1d8c4963bae2d > -- - http://artooro.blogspot.com (Weblog) - http://machcms.sourceforge.net (MachCMS Project) - http://acalproj.sourceforge.net (Calendar Project) ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available
Arthur Wiebe wrote : if g++ -DHAVE_CONFIG_H -I. -I. -I. -I/FlightGear/include -g -O2 -MT fgrun_pty.o -MD -MP -MF ".deps/fgrun_pty.Tpo" \ -c -o fgrun_pty.o `test -f 'fgrun_pty.cxx' || echo './'`fgrun_pty.cxx; \ then mv -f ".deps/fgrun_pty.Tpo" ".deps/fgrun_pty.Po"; \ else rm -f ".deps/fgrun_pty.Tpo"; exit 1; \ fi In file included from fgrun_pty.cxx:32: /usr/include/utmp.h:75: error: 'time_t' is used as a type, but is not defined as a type. make[2]: *** [fgrun_pty.o] Error 1 make[1]: *** [all] Error 2 make: *** [all-recursive] Error 1 A quick look in utmp.h and I see time_t defined there like this: time_t is defined in time.h . If utmp.h doesn't include it already, add this line *before* utmp.h : #include -Fred ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available
Arthur Wiebe a écrit : I must say that fgrun looks like a lot of bad coding to me. After doing what you said that file compiled but then I got this error: Making all in src make all-am if g++ -DHAVE_CONFIG_H -I. -I. -I. -I/FlightGear/include -g -O2 -MT fgrun_pty.o -MD -MP -MF ".deps/fgrun_pty.Tpo" \ -c -o fgrun_pty.o `test -f 'fgrun_pty.cxx' || echo './'`fgrun_pty.cxx; \ then mv -f ".deps/fgrun_pty.Tpo" ".deps/fgrun_pty.Po"; \ else rm -f ".deps/fgrun_pty.Tpo"; exit 1; \ fi In file included from fgrun_pty.cxx:32: /usr/include/utmp.h:75: error: 'time_t' is used as a type, but is not defined as a type. fgrun_pty.cxx: In function `int tty_login(int)': fgrun_pty.cxx:138: error: `login_tty' undeclared (first use this function) fgrun_pty.cxx:138: error: (Each undeclared identifier is reported only once for each function it appears in.) make[2]: *** [fgrun_pty.o] Error 1 make[1]: *** [all] Error 2 make: *** [all-recursive] Error 1 The funny thing is that this is the problem code: /** * */ int tty_login( int fd ) { #if defined(HAVE_LOGIN_TTY) //return login_tty( fd ); And commented this out return tty_login( fd ); // I added this I am not sure you want an infinite recursion here ;-) You should try to find the real login_tty or undefine HAVE_LOGIN_TTY. http://www.die.net/doc/linux/man/man3/login_tty.3.html again, your unix emulation is broken if you don't have it. fgrun is behaving correctly under linux. #else I just commented out where it calls the login_tty method and replaced it with the method name switched around. Looks like a simple coding mistake to me there. So then that part compiled but I now I get this error: Making all in src make all-am if g++ -DHAVE_CONFIG_H -I. -I. -I. -I/FlightGear/include -g -O2 -MT fgrun_pty.o -MD -MP -MF ".deps/fgrun_pty.Tpo" \ -c -o fgrun_pty.o `test -f 'fgrun_pty.cxx' || echo './'`fgrun_pty.cxx; \ then mv -f ".deps/fgrun_pty.Tpo" ".deps/fgrun_pty.Po"; \ else rm -f ".deps/fgrun_pty.Tpo"; exit 1; \ fi In file included from fgrun_pty.cxx:32: /usr/include/utmp.h:75: error: 'time_t' is used as a type, but is not defined as a type. make[2]: *** [fgrun_pty.o] Error 1 make[1]: *** [all] Error 2 make: *** [all-recursive] Error 1 A quick look in utmp.h and I see time_t defined there like this: struct lastlog { time_t ll_time; charll_line[UT_LINESIZE]; charll_host[UT_HOSTSIZE]; }; But it doesn't look like time_t is even used in fgrun_pty.cxx so I commented out the include. I don't think that should have been done though. After that, it all build but exits with the following: Be warned that it's rather long: g++ -g -O2 -L/FlightGear/lib -o fgrun wizard.o wizard_funcs.o advanced.o advanced_funcs.o AirportBrowser.o AirportTable.o Fl_Table.o Fl_Table_Row.o Fl_Plib.o Fl_Heading_Dial.o main.o io.o fgfsrc.o logwin.o settings.o util.o run_posix.o fgrun_pty.o -lsgprops -lsgxml -lsgmisc -lsgstructure -lsgdebug -lplibssg -lplibsg -lplibul -lfltk -lm -lz You should begin to fix the configure script before all other thing. At least, the link command is missing -lfltkgl and -lgl that are the OpenGL related librairies. The other missing symbols seems to be Apple C runtime. There must be an additional, Apple specific, library to add at link time. -Fred ld: Undefined symbols: Fl_Gl_Window::make_current() Fl_Gl_Window::draw_overlay() Fl_Gl_Window::hide() Fl_Gl_Window::init() Fl_Gl_Window::show() Fl_Gl_Window::flush() Fl_Gl_Window::resize(int, int, int, int) Fl_Gl_Window::~Fl_Gl_Window() vtable for Fl_Gl_Window _glBlendFunc _glClear _glClearColor _glDepthFunc _glEnable _glLoadIdentity _glMatrixMode _glPopMatrix _glPushMatrix _glShadeModel _glViewport _CGLGetCurrentContext _glDisable _glGetIntegerv _glLightf _glLightfv _glMultMatrixf _glClipPlane _glFrustum _glLoadMatrixf _glOrtho _glPolygonOffset _glGetTexLevelParameteriv _glPixelStorei _glTexImage2D _glBindTexture _glDeleteTextures _glGenTextures _glTexEnvi _glTexParameteri _glArrayElement _glBegin _glColor4f _glColor4fv _glColorPointer _glDisableClientState _glDrawArrays _glDrawElements _glEnableClientState _glEnd _glLineWidth _glLoadName _glNormal3fv _glNormalPointer _glPolygonMode _glPopAttrib _glPopClientAttrib _glPopName _glPushAttrib _glPushClientAttrib _glPushName _glTexCoordPointer _glVertexPointer _glCallList _glVertex3fv _glAlphaFunc _glColorMaterial _glMaterialf _glMaterialfv _glTexCoord2fv _glDeleteLists _glEndList _glGenLists _glNewList _glTranslatef _FSRefMakePath _FSpMakeFSRef _FindFolder _CopyMask _GetPortBitMapForCopyBits _GetWindowPort _RGBBackColor _RGBForeColor _CopyBits _DisposeGWorld _GetGWorld _GetGWorldPixMap _GetPort _GetPortBounds _GetWindowFromPort _LockPixels _NewGWorld _QDIsPortBuffered _SetGWorld _UnlockPixels _UpdateGWorld _SysBeep _DisposeRgn _DisposeWindow _NewRgn _QDFlushPortBuffer _SetRectRgn _ShowWindow _UnionRgn _AECountItems _AECreateDesc _AEDisposeDesc _AEGetNthPtr _AEGetParamDesc _AEInstallEventHandler _AERemoveEventHandler _Append
Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available
I must say that fgrun looks like a lot of bad coding to me. After doing what you said that file compiled but then I got this error: Making all in src make all-am if g++ -DHAVE_CONFIG_H -I. -I. -I. -I/FlightGear/include -g -O2 -MT fgrun_pty.o -MD -MP -MF ".deps/fgrun_pty.Tpo" \ -c -o fgrun_pty.o `test -f 'fgrun_pty.cxx' || echo './'`fgrun_pty.cxx; \ then mv -f ".deps/fgrun_pty.Tpo" ".deps/fgrun_pty.Po"; \ else rm -f ".deps/fgrun_pty.Tpo"; exit 1; \ fi In file included from fgrun_pty.cxx:32: /usr/include/utmp.h:75: error: 'time_t' is used as a type, but is not defined as a type. fgrun_pty.cxx: In function `int tty_login(int)': fgrun_pty.cxx:138: error: `login_tty' undeclared (first use this function) fgrun_pty.cxx:138: error: (Each undeclared identifier is reported only once for each function it appears in.) make[2]: *** [fgrun_pty.o] Error 1 make[1]: *** [all] Error 2 make: *** [all-recursive] Error 1 The funny thing is that this is the problem code: /** * */ int tty_login( int fd ) { #if defined(HAVE_LOGIN_TTY) //return login_tty( fd ); And commented this out return tty_login( fd ); // I added this #else I just commented out where it calls the login_tty method and replaced it with the method name switched around. Looks like a simple coding mistake to me there. So then that part compiled but I now I get this error: Making all in src make all-am if g++ -DHAVE_CONFIG_H -I. -I. -I. -I/FlightGear/include -g -O2 -MT fgrun_pty.o -MD -MP -MF ".deps/fgrun_pty.Tpo" \ -c -o fgrun_pty.o `test -f 'fgrun_pty.cxx' || echo './'`fgrun_pty.cxx; \ then mv -f ".deps/fgrun_pty.Tpo" ".deps/fgrun_pty.Po"; \ else rm -f ".deps/fgrun_pty.Tpo"; exit 1; \ fi In file included from fgrun_pty.cxx:32: /usr/include/utmp.h:75: error: 'time_t' is used as a type, but is not defined as a type. make[2]: *** [fgrun_pty.o] Error 1 make[1]: *** [all] Error 2 make: *** [all-recursive] Error 1 A quick look in utmp.h and I see time_t defined there like this: struct lastlog { time_t ll_time; charll_line[UT_LINESIZE]; charll_host[UT_HOSTSIZE]; }; But it doesn't look like time_t is even used in fgrun_pty.cxx so I commented out the include. I don't think that should have been done though. After that, it all build but exits with the following: Be warned that it's rather long: g++ -g -O2 -L/FlightGear/lib -o fgrun wizard.o wizard_funcs.o advanced.o advanced_funcs.o AirportBrowser.o AirportTable.o Fl_Table.o Fl_Table_Row.o Fl_Plib.o Fl_Heading_Dial.o main.o io.o fgfsrc.o logwin.o settings.o util.o run_posix.o fgrun_pty.o -lsgprops -lsgxml -lsgmisc -lsgstructure -lsgdebug -lplibssg -lplibsg -lplibul -lfltk -lm -lz ld: Undefined symbols: Fl_Gl_Window::make_current() Fl_Gl_Window::draw_overlay() Fl_Gl_Window::hide() Fl_Gl_Window::init() Fl_Gl_Window::show() Fl_Gl_Window::flush() Fl_Gl_Window::resize(int, int, int, int) Fl_Gl_Window::~Fl_Gl_Window() vtable for Fl_Gl_Window _glBlendFunc _glClear _glClearColor _glDepthFunc _glEnable _glLoadIdentity _glMatrixMode _glPopMatrix _glPushMatrix _glShadeModel _glViewport _CGLGetCurrentContext _glDisable _glGetIntegerv _glLightf _glLightfv _glMultMatrixf _glClipPlane _glFrustum _glLoadMatrixf _glOrtho _glPolygonOffset _glGetTexLevelParameteriv _glPixelStorei _glTexImage2D _glBindTexture _glDeleteTextures _glGenTextures _glTexEnvi _glTexParameteri _glArrayElement _glBegin _glColor4f _glColor4fv _glColorPointer _glDisableClientState _glDrawArrays _glDrawElements _glEnableClientState _glEnd _glLineWidth _glLoadName _glNormal3fv _glNormalPointer _glPolygonMode _glPopAttrib _glPopClientAttrib _glPopName _glPushAttrib _glPushClientAttrib _glPushName _glTexCoordPointer _glVertexPointer _glCallList _glVertex3fv _glAlphaFunc _glColorMaterial _glMaterialf _glMaterialfv _glTexCoord2fv _glDeleteLists _glEndList _glGenLists _glNewList _glTranslatef _FSRefMakePath _FSpMakeFSRef _FindFolder _CopyMask _GetPortBitMapForCopyBits _GetWindowPort _RGBBackColor _RGBForeColor _CopyBits _DisposeGWorld _GetGWorld _GetGWorldPixMap _GetPort _GetPortBounds _GetWindowFromPort _LockPixels _NewGWorld _QDIsPortBuffered _SetGWorld _UnlockPixels _UpdateGWorld _SysBeep _DisposeRgn _DisposeWindow _NewRgn _QDFlushPortBuffer _SetRectRgn _ShowWindow _UnionRgn _AECountItems _AECreateDesc _AEDisposeDesc _AEGetNthPtr _AEGetParamDesc _AEInstallEventHandler _AERemoveEventHandler _AppendResMenu _BringToFront _CallNextEventHandler _ClearCurrentScrap _ClearMenuBar _CollapseWindow _CountDragItems _CreateEvent _CreateNewWindow _DiffRgn _DrawGrowIcon _DrawMenuBar _FindWindow _FlushEvents _GetApplicationEventTarget _GetAvailableWindowAttributes _GetAvailableWindowPositioningBounds _GetCurrentEventQueue _GetCurrentProcess _GetCurrentScrap _GetDeviceList _GetDragItemReferenceNumber _GetDragMouse _GetEventClass _GetEventDispatcherTarget _GetEventKind _GetEventParameter _GetFlavorData _GetFlavorDataSize _GetFlavorFlags _GetMainDevice _GetMainEventLoop _GetMenuHandle _GetMenuItemRefCo
Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available
As far as I know, there is no fgrun list, so post here. it looks like your implementation of termios.h is incomplete. try changing the line : term.c_oflag &= ~( OLCUC | ONLCR ); by term.c_oflag &= ~ONLCR; -Fred Arthur Wiebe wrote : Should I post it here or in the fgrun mailing list? I assume here since there's only one person subscribed to the fgrun list. I was getting this error: if g++ -DHAVE_CONFIG_H -I. -I. -I. -I/FlightGear/include -g -O2 -MT run_posix.o -MD -MP -MF ".deps/run_posix.Tpo" \ -c -o run_posix.o `test -f 'run_posix.cxx' || echo './'`run_posix.cxx; \ then mv -f ".deps/run_posix.Tpo" ".deps/run_posix.Po"; \ else rm -f ".deps/run_posix.Tpo"; exit 1; \ fi run_posix.cxx: In member function `void Wizard::run_fgfs()': run_posix.cxx:61: error: `OLCUC' undeclared (first use this function) run_posix.cxx:61: error: (Each undeclared identifier is reported only once for each function it appears in.) make[2]: *** [run_posix.o] Error 1 make[1]: *** [all] Error 2 make: *** [all-recursive] Error 1 I looked the relevant code which is this: void Wizard::run_fgfs() { pid_t pid; int master = -1; #if defined(HAVE_TERMIOS_H) struct termios term; tcgetattr( STDOUT_FILENO, &term ); term.c_oflag &= ~( OLCUC | ONLCR ); // This is the error line, something with the OLCUC constant pid = pty_fork( &master, 0, &term, 0 ); #else pid = pty_fork( &master, 0, 0, 0 ); #endif And I program in PHP and some other, this is just a little too different for me to figure out how to fix. On Sat, 18 Dec 2004 14:34:02 +0100, Frederic Bouvier <[EMAIL PROTECTED]> wrote: Arthur Wiebe wrote : I couldn't get fgrun to compile on OSX and so have started to write one that's OS X native using Cocoa and AppleScript. (Applescript Studio) You should try to share your experience / problems with fgrun in order to get help. I can check your patches if you have some. -Fred ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available
Should I post it here or in the fgrun mailing list? I assume here since there's only one person subscribed to the fgrun list. I was getting this error: if g++ -DHAVE_CONFIG_H -I. -I. -I. -I/FlightGear/include -g -O2 -MT run_posix.o -MD -MP -MF ".deps/run_posix.Tpo" \ -c -o run_posix.o `test -f 'run_posix.cxx' || echo './'`run_posix.cxx; \ then mv -f ".deps/run_posix.Tpo" ".deps/run_posix.Po"; \ else rm -f ".deps/run_posix.Tpo"; exit 1; \ fi run_posix.cxx: In member function `void Wizard::run_fgfs()': run_posix.cxx:61: error: `OLCUC' undeclared (first use this function) run_posix.cxx:61: error: (Each undeclared identifier is reported only once for each function it appears in.) make[2]: *** [run_posix.o] Error 1 make[1]: *** [all] Error 2 make: *** [all-recursive] Error 1 I looked the relevant code which is this: void Wizard::run_fgfs() { pid_t pid; int master = -1; #if defined(HAVE_TERMIOS_H) struct termios term; tcgetattr( STDOUT_FILENO, &term ); term.c_oflag &= ~( OLCUC | ONLCR ); // This is the error line, something with the OLCUC constant pid = pty_fork( &master, 0, &term, 0 ); #else pid = pty_fork( &master, 0, 0, 0 ); #endif And I program in PHP and some other, this is just a little too different for me to figure out how to fix. On Sat, 18 Dec 2004 14:34:02 +0100, Frederic Bouvier <[EMAIL PROTECTED]> wrote: > Arthur Wiebe wrote : > > >I couldn't get fgrun to compile on OSX and so have started to write > >one that's OS X native using Cocoa and AppleScript. (Applescript > >Studio) > > > You should try to share your experience / problems with fgrun in order > to get help. I can check your patches if you have some. > > -Fred > > ___ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > 2f585eeea02e2c79d7b1d8c4963bae2d > -- - http://artooro.blogspot.com (Weblog) - http://machcms.sourceforge.net (MachCMS Project) - http://acalproj.sourceforge.net (Calendar Project) ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available
Arthur Wiebe wrote : I couldn't get fgrun to compile on OSX and so have started to write one that's OS X native using Cocoa and AppleScript. (Applescript Studio) You should try to share your experience / problems with fgrun in order to get help. I can check your patches if you have some. -Fred ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available
My package actually does not use a .fgfsrc file. It passes the flags straight to fgfs. And I don't understand resource forks either. And have never worked with them. I couldn't get fgrun to compile on OSX and so have started to write one that's OS X native using Cocoa and AppleScript. (Applescript Studio) Right now you can select the aircraft but that's it. Although it's working. If it works out good it could be used in future binary packages. No more messing with the Terminal, but with all it's advantages. On Fri, 17 Dec 2004 23:05:57 -0600, Jonathan Polley <[EMAIL PROTECTED]> wrote: > Double-clicking the icon isn't the problem. In many cases, getting the > .fgfsrc file properly installed was the problem. For my next release, > I was going to include a python script that would set up the file and > modify the default resource file. Many Mac users that subscribe to the > Users mailing list are not UNIX literate. This is a problem for me > since I am use to dealing with UNIX types and don't know how to write > for a person who isn't. It really is a change in thinking. > > > Jonathan Polley > > > On Dec 17, 2004, at 6:09 PM, Arthur Wiebe wrote: > > > lol, How many different ways can you explain to somebody how to double > > click an icon. > > > > > > On Fri, 17 Dec 2004 18:07:26 -0600, Jonathan Polley > > <[EMAIL PROTECTED]> wrote: > >> That is not necessarily the case. I have had a heck of a time > >> explaining to users how to get the application to run. > >> > >> On Dec 17, 2004, at 6:04 PM, Arthur Wiebe wrote: > >> > >>> It's a single application in a disk image. No instructions included. > >>> I > >>> figured anyone downloading FlightGear would know what to do with it. > >>> > >>> By the way Curt, it's done uploading. > >>> > >>> On Fri, 17 Dec 2004 17:50:23 -0600, Jonathan Polley > >>> <[EMAIL PROTECTED]> wrote: > Arthur, > > Considering the problems some people have been having in > running > the Mac version, have you added instructions to the .dmg file? I > was > able to host the previous version (0.9.6) on my .mac account, but it > was less than 125 MB (which is my limit). > >>> > >>> 0.9.6 is the current version is it not? > >>> My package is built from CVS 2004-12-17 so I named the version > >>> 0.9.6+. > >>> > > Jonathan Polley > > On Friday, December 17, 2004, at 03:56PM, Arthur Wiebe > <[EMAIL PROTECTED]> wrote: > > > I have built an application bundle of FlightGear for Mac OS X. > > It's a > > rather large application because it includes everything such as the > > base data, fgfs, etc. Compressed it's a total of 132 MB. > > > > I have no place to host such large files so I've made it available > > via > > BitTorrent. I've attached it to this email. > > Hopefully we can get some more people seeding. > > > > Now it would be really nice if you could switch aircraft from in > > the > > simulator! :) > > -- > > > > > > ___ > > Flightgear-devel mailing list > > [EMAIL PROTECTED] > > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > > 2f585eeea02e2c79d7b1d8c4963bae2d > > > > Of COURSE they can do that. They're engineers! > > ___ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > 2f585eeea02e2c79d7b1d8c4963bae2d > > >>> > >>> > >>> -- > >>> > >>> - http://artooro.blogspot.com (Weblog) > >>> - http://machcms.sourceforge.net (MachCMS Project) > >>> - http://acalproj.sourceforge.net (Calendar Project) > >>> > >>> ___ > >>> Flightgear-devel mailing list > >>> [EMAIL PROTECTED] > >>> http://mail.flightgear.org/mailman/listinfo/flightgear-devel > >>> 2f585eeea02e2c79d7b1d8c4963bae2d > >> > >> > >> ___ > >> Flightgear-devel mailing list > >> [EMAIL PROTECTED] > >> http://mail.flightgear.org/mailman/listinfo/flightgear-devel > >> 2f585eeea02e2c79d7b1d8c4963bae2d > >> > > > > > > -- > > > > - http://artooro.blogspot.com (Weblog) > > - http://machcms.sourceforge.net (MachCMS Project) > > - http://acalproj.sourceforge.net (Calendar Project) > > > > ___ > > Flightgear-devel mailing list > > [EMAIL PROTECTED] > > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > > 2f585eeea02e2c79d7b1d8c4963bae2d > > ___ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > 2f585eeea02e2c79d7b1d8c4963bae2d > -- - http://artooro.blogspot.com (Weblog) - http://machcms.sourceforge.net (MachCMS Project) - http://acalproj.sourceforge.net (Calendar Project) ___
Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available
Double-clicking the icon isn't the problem. In many cases, getting the .fgfsrc file properly installed was the problem. For my next release, I was going to include a python script that would set up the file and modify the default resource file. Many Mac users that subscribe to the Users mailing list are not UNIX literate. This is a problem for me since I am use to dealing with UNIX types and don't know how to write for a person who isn't. It really is a change in thinking. Jonathan Polley On Dec 17, 2004, at 6:09 PM, Arthur Wiebe wrote: lol, How many different ways can you explain to somebody how to double click an icon. On Fri, 17 Dec 2004 18:07:26 -0600, Jonathan Polley <[EMAIL PROTECTED]> wrote: That is not necessarily the case. I have had a heck of a time explaining to users how to get the application to run. On Dec 17, 2004, at 6:04 PM, Arthur Wiebe wrote: It's a single application in a disk image. No instructions included. I figured anyone downloading FlightGear would know what to do with it. By the way Curt, it's done uploading. On Fri, 17 Dec 2004 17:50:23 -0600, Jonathan Polley <[EMAIL PROTECTED]> wrote: Arthur, Considering the problems some people have been having in running the Mac version, have you added instructions to the .dmg file? I was able to host the previous version (0.9.6) on my .mac account, but it was less than 125 MB (which is my limit). 0.9.6 is the current version is it not? My package is built from CVS 2004-12-17 so I named the version 0.9.6+. Jonathan Polley On Friday, December 17, 2004, at 03:56PM, Arthur Wiebe <[EMAIL PROTECTED]> wrote: I have built an application bundle of FlightGear for Mac OS X. It's a rather large application because it includes everything such as the base data, fgfs, etc. Compressed it's a total of 132 MB. I have no place to host such large files so I've made it available via BitTorrent. I've attached it to this email. Hopefully we can get some more people seeding. Now it would be really nice if you could switch aircraft from in the simulator! :) -- ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d Of COURSE they can do that. They're engineers! ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d -- - http://artooro.blogspot.com (Weblog) - http://machcms.sourceforge.net (MachCMS Project) - http://acalproj.sourceforge.net (Calendar Project) ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d -- - http://artooro.blogspot.com (Weblog) - http://machcms.sourceforge.net (MachCMS Project) - http://acalproj.sourceforge.net (Calendar Project) ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available
On Sat, 18 Dec 2004 01:43:04 +0100, Arnt Karlsen <[EMAIL PROTECTED]> wrote: > On Fri, 17 Dec 2004 16:55:26 -0500, Arthur wrote in message > <[EMAIL PROTECTED]>: > > > I have built an application bundle of FlightGear for Mac OS X. It's a > > rather large application because it includes everything such as the > > base data, fgfs, etc. Compressed it's a total of 132 MB. > > > > I have no place to host such large files > > ...so sign up with SourceForge or somesuch: > http://sourceforge.net/account/newuser_emailverify.php > > .AFAICTF > http://sourceforge.net/docman/display_doc.php?group_id=1&docid=6048 > your bundle is acceptable at SourceForge.net. I'm an active SF.net user and administrator of two projects there. I didn't think simply a package of another product would be worth a new project though, there is GIMP-App > > -- > ..med vennlig hilsen = with Kind Regards from Arnt... ;-) > ...with a number of polar bear hunters in his ancestry... > Scenarios always come in sets of three: > best case, worst case, and just in case. > > ___ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > 2f585eeea02e2c79d7b1d8c4963bae2d > -- - http://artooro.blogspot.com (Weblog) - http://machcms.sourceforge.net (MachCMS Project) - http://acalproj.sourceforge.net (Calendar Project) ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available
On Fri, 17 Dec 2004 16:55:26 -0500, Arthur wrote in message <[EMAIL PROTECTED]>: > I have built an application bundle of FlightGear for Mac OS X. It's a > rather large application because it includes everything such as the > base data, fgfs, etc. Compressed it's a total of 132 MB. > > I have no place to host such large files ...so sign up with SourceForge or somesuch: http://sourceforge.net/account/newuser_emailverify.php .AFAICTF http://sourceforge.net/docman/display_doc.php?group_id=1&docid=6048 your bundle is acceptable at SourceForge.net. -- ..med vennlig hilsen = with Kind Regards from Arnt... ;-) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available
Ok. I'll include instructions in the next version. Right now I'm trying to get fgrun going on Mac OS X and maybe include that in the next version as well if it's good. So far fgrun doesn't look like it's going to work. On Fri, 17 Dec 2004 16:13:13 -0800, Adam Dershowitz <[EMAIL PROTECTED]> wrote: > I agree. That first time was not at all clear. > It would be great to include some instructions as well, or many people just > won't get it. > > -- Adam > > > From: Jonathan Polley <[EMAIL PROTECTED]> > > Reply-To: FlightGear developers discussions > > <[EMAIL PROTECTED]> > > Date: Fri, 17 Dec 2004 18:07:26 -0600 > > To: FlightGear developers discussions <[EMAIL PROTECTED]> > > Subject: Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle > > Available > > > > That is not necessarily the case. I have had a heck of a time > > explaining to users how to get the application to run. > > > > On Dec 17, 2004, at 6:04 PM, Arthur Wiebe wrote: > > > >> It's a single application in a disk image. No instructions included. I > >> figured anyone downloading FlightGear would know what to do with it. > >> > >> By the way Curt, it's done uploading. > >> > >> On Fri, 17 Dec 2004 17:50:23 -0600, Jonathan Polley > >> <[EMAIL PROTECTED]> wrote: > >>> Arthur, > >>> > >>> Considering the problems some people have been having in running > >>> the Mac version, have you added instructions to the .dmg file? I was > >>> able to host the previous version (0.9.6) on my .mac account, but it > >>> was less than 125 MB (which is my limit). > >> > >> 0.9.6 is the current version is it not? > >> My package is built from CVS 2004-12-17 so I named the version 0.9.6+. > >> > >>> > >>> Jonathan Polley > >>> > >>> On Friday, December 17, 2004, at 03:56PM, Arthur Wiebe > >>> <[EMAIL PROTECTED]> wrote: > >>> > >>>> I have built an application bundle of FlightGear for Mac OS X. It's a > >>>> rather large application because it includes everything such as the > >>>> base data, fgfs, etc. Compressed it's a total of 132 MB. > >>>> > >>>> I have no place to host such large files so I've made it available > >>>> via > >>>> BitTorrent. I've attached it to this email. > >>>> Hopefully we can get some more people seeding. > >>>> > >>>> Now it would be really nice if you could switch aircraft from in the > >>>> simulator! :) > >>>> -- > >>>> > >>>> > >>>> ___ > >>>> Flightgear-devel mailing list > >>>> [EMAIL PROTECTED] > >>>> http://mail.flightgear.org/mailman/listinfo/flightgear-devel > >>>> 2f585eeea02e2c79d7b1d8c4963bae2d > >>>> > >>> > >>> Of COURSE they can do that. They're engineers! > >>> > >>> ___ > >>> Flightgear-devel mailing list > >>> [EMAIL PROTECTED] > >>> http://mail.flightgear.org/mailman/listinfo/flightgear-devel > >>> 2f585eeea02e2c79d7b1d8c4963bae2d > >>> > >> > >> > >> -- > >> > >> - http://artooro.blogspot.com (Weblog) > >> - http://machcms.sourceforge.net (MachCMS Project) > >> - http://acalproj.sourceforge.net (Calendar Project) > >> > >> ___ > >> Flightgear-devel mailing list > >> [EMAIL PROTECTED] > >> http://mail.flightgear.org/mailman/listinfo/flightgear-devel > >> 2f585eeea02e2c79d7b1d8c4963bae2d > > > > > > ___ > > Flightgear-devel mailing list > > [EMAIL PROTECTED] > > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > > 2f585eeea02e2c79d7b1d8c4963bae2d > > ___ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > 2f585eeea02e2c79d7b1d8c4963bae2d > -- - http://artooro.blogspot.com (Weblog) - http://machcms.sourceforge.net (MachCMS Project) - http://acalproj.sourceforge.net (Calendar Project) ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available
I agree. That first time was not at all clear. It would be great to include some instructions as well, or many people just won't get it. -- Adam > From: Jonathan Polley <[EMAIL PROTECTED]> > Reply-To: FlightGear developers discussions <[EMAIL PROTECTED]> > Date: Fri, 17 Dec 2004 18:07:26 -0600 > To: FlightGear developers discussions <[EMAIL PROTECTED]> > Subject: Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle > Available > > That is not necessarily the case. I have had a heck of a time > explaining to users how to get the application to run. > > On Dec 17, 2004, at 6:04 PM, Arthur Wiebe wrote: > >> It's a single application in a disk image. No instructions included. I >> figured anyone downloading FlightGear would know what to do with it. >> >> By the way Curt, it's done uploading. >> >> On Fri, 17 Dec 2004 17:50:23 -0600, Jonathan Polley >> <[EMAIL PROTECTED]> wrote: >>> Arthur, >>> >>> Considering the problems some people have been having in running >>> the Mac version, have you added instructions to the .dmg file? I was >>> able to host the previous version (0.9.6) on my .mac account, but it >>> was less than 125 MB (which is my limit). >> >> 0.9.6 is the current version is it not? >> My package is built from CVS 2004-12-17 so I named the version 0.9.6+. >> >>> >>> Jonathan Polley >>> >>> On Friday, December 17, 2004, at 03:56PM, Arthur Wiebe >>> <[EMAIL PROTECTED]> wrote: >>> >>>> I have built an application bundle of FlightGear for Mac OS X. It's a >>>> rather large application because it includes everything such as the >>>> base data, fgfs, etc. Compressed it's a total of 132 MB. >>>> >>>> I have no place to host such large files so I've made it available >>>> via >>>> BitTorrent. I've attached it to this email. >>>> Hopefully we can get some more people seeding. >>>> >>>> Now it would be really nice if you could switch aircraft from in the >>>> simulator! :) >>>> -- >>>> >>>> >>>> ___ >>>> Flightgear-devel mailing list >>>> [EMAIL PROTECTED] >>>> http://mail.flightgear.org/mailman/listinfo/flightgear-devel >>>> 2f585eeea02e2c79d7b1d8c4963bae2d >>>> >>> >>> Of COURSE they can do that. They're engineers! >>> >>> ___ >>> Flightgear-devel mailing list >>> [EMAIL PROTECTED] >>> http://mail.flightgear.org/mailman/listinfo/flightgear-devel >>> 2f585eeea02e2c79d7b1d8c4963bae2d >>> >> >> >> -- >> >> - http://artooro.blogspot.com (Weblog) >> - http://machcms.sourceforge.net (MachCMS Project) >> - http://acalproj.sourceforge.net (Calendar Project) >> >> ___ >> Flightgear-devel mailing list >> [EMAIL PROTECTED] >> http://mail.flightgear.org/mailman/listinfo/flightgear-devel >> 2f585eeea02e2c79d7b1d8c4963bae2d > > > ___ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > 2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available
lol, How many different ways can you explain to somebody how to double click an icon. On Fri, 17 Dec 2004 18:07:26 -0600, Jonathan Polley <[EMAIL PROTECTED]> wrote: > That is not necessarily the case. I have had a heck of a time > explaining to users how to get the application to run. > > On Dec 17, 2004, at 6:04 PM, Arthur Wiebe wrote: > > > It's a single application in a disk image. No instructions included. I > > figured anyone downloading FlightGear would know what to do with it. > > > > By the way Curt, it's done uploading. > > > > On Fri, 17 Dec 2004 17:50:23 -0600, Jonathan Polley > > <[EMAIL PROTECTED]> wrote: > >> Arthur, > >> > >> Considering the problems some people have been having in running > >> the Mac version, have you added instructions to the .dmg file? I was > >> able to host the previous version (0.9.6) on my .mac account, but it > >> was less than 125 MB (which is my limit). > > > > 0.9.6 is the current version is it not? > > My package is built from CVS 2004-12-17 so I named the version 0.9.6+. > > > >> > >> Jonathan Polley > >> > >> On Friday, December 17, 2004, at 03:56PM, Arthur Wiebe > >> <[EMAIL PROTECTED]> wrote: > >> > >>> I have built an application bundle of FlightGear for Mac OS X. It's a > >>> rather large application because it includes everything such as the > >>> base data, fgfs, etc. Compressed it's a total of 132 MB. > >>> > >>> I have no place to host such large files so I've made it available > >>> via > >>> BitTorrent. I've attached it to this email. > >>> Hopefully we can get some more people seeding. > >>> > >>> Now it would be really nice if you could switch aircraft from in the > >>> simulator! :) > >>> -- > >>> > >>> > >>> ___ > >>> Flightgear-devel mailing list > >>> [EMAIL PROTECTED] > >>> http://mail.flightgear.org/mailman/listinfo/flightgear-devel > >>> 2f585eeea02e2c79d7b1d8c4963bae2d > >>> > >> > >> Of COURSE they can do that. They're engineers! > >> > >> ___ > >> Flightgear-devel mailing list > >> [EMAIL PROTECTED] > >> http://mail.flightgear.org/mailman/listinfo/flightgear-devel > >> 2f585eeea02e2c79d7b1d8c4963bae2d > >> > > > > > > -- > > > > - http://artooro.blogspot.com (Weblog) > > - http://machcms.sourceforge.net (MachCMS Project) > > - http://acalproj.sourceforge.net (Calendar Project) > > > > ___ > > Flightgear-devel mailing list > > [EMAIL PROTECTED] > > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > > 2f585eeea02e2c79d7b1d8c4963bae2d > > > ___ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > 2f585eeea02e2c79d7b1d8c4963bae2d > -- - http://artooro.blogspot.com (Weblog) - http://machcms.sourceforge.net (MachCMS Project) - http://acalproj.sourceforge.net (Calendar Project) ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available
That is not necessarily the case. I have had a heck of a time explaining to users how to get the application to run. On Dec 17, 2004, at 6:04 PM, Arthur Wiebe wrote: It's a single application in a disk image. No instructions included. I figured anyone downloading FlightGear would know what to do with it. By the way Curt, it's done uploading. On Fri, 17 Dec 2004 17:50:23 -0600, Jonathan Polley <[EMAIL PROTECTED]> wrote: Arthur, Considering the problems some people have been having in running the Mac version, have you added instructions to the .dmg file? I was able to host the previous version (0.9.6) on my .mac account, but it was less than 125 MB (which is my limit). 0.9.6 is the current version is it not? My package is built from CVS 2004-12-17 so I named the version 0.9.6+. Jonathan Polley On Friday, December 17, 2004, at 03:56PM, Arthur Wiebe <[EMAIL PROTECTED]> wrote: I have built an application bundle of FlightGear for Mac OS X. It's a rather large application because it includes everything such as the base data, fgfs, etc. Compressed it's a total of 132 MB. I have no place to host such large files so I've made it available via BitTorrent. I've attached it to this email. Hopefully we can get some more people seeding. Now it would be really nice if you could switch aircraft from in the simulator! :) -- ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d Of COURSE they can do that. They're engineers! ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d -- - http://artooro.blogspot.com (Weblog) - http://machcms.sourceforge.net (MachCMS Project) - http://acalproj.sourceforge.net (Calendar Project) ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available
It's a single application in a disk image. No instructions included. I figured anyone downloading FlightGear would know what to do with it. By the way Curt, it's done uploading. On Fri, 17 Dec 2004 17:50:23 -0600, Jonathan Polley <[EMAIL PROTECTED]> wrote: > Arthur, > > Considering the problems some people have been having in running the Mac > version, have you added instructions to the .dmg file? I was able to host > the previous version (0.9.6) on my .mac account, but it was less than 125 MB > (which is my limit). 0.9.6 is the current version is it not? My package is built from CVS 2004-12-17 so I named the version 0.9.6+. > > Jonathan Polley > > On Friday, December 17, 2004, at 03:56PM, Arthur Wiebe <[EMAIL PROTECTED]> > wrote: > > >I have built an application bundle of FlightGear for Mac OS X. It's a > >rather large application because it includes everything such as the > >base data, fgfs, etc. Compressed it's a total of 132 MB. > > > >I have no place to host such large files so I've made it available via > >BitTorrent. I've attached it to this email. > >Hopefully we can get some more people seeding. > > > >Now it would be really nice if you could switch aircraft from in the > >simulator! :) > >-- > > > > > >___ > >Flightgear-devel mailing list > >[EMAIL PROTECTED] > >http://mail.flightgear.org/mailman/listinfo/flightgear-devel > >2f585eeea02e2c79d7b1d8c4963bae2d > > > > Of COURSE they can do that. They're engineers! > > ___ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > 2f585eeea02e2c79d7b1d8c4963bae2d > -- - http://artooro.blogspot.com (Weblog) - http://machcms.sourceforge.net (MachCMS Project) - http://acalproj.sourceforge.net (Calendar Project) ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] FlightGear Mac OS X Application Bundle Available
Arthur, Considering the problems some people have been having in running the Mac version, have you added instructions to the .dmg file? I was able to host the previous version (0.9.6) on my .mac account, but it was less than 125 MB (which is my limit). Jonathan Polley On Friday, December 17, 2004, at 03:56PM, Arthur Wiebe <[EMAIL PROTECTED]> wrote: >I have built an application bundle of FlightGear for Mac OS X. It's a >rather large application because it includes everything such as the >base data, fgfs, etc. Compressed it's a total of 132 MB. > >I have no place to host such large files so I've made it available via >BitTorrent. I've attached it to this email. >Hopefully we can get some more people seeding. > >Now it would be really nice if you could switch aircraft from in the >simulator! :) >-- > > >___ >Flightgear-devel mailing list >[EMAIL PROTECTED] >http://mail.flightgear.org/mailman/listinfo/flightgear-devel >2f585eeea02e2c79d7b1d8c4963bae2d > Of COURSE they can do that. They're engineers! ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d