Gerard ROBIN wrote:
could you check if theses properties working.
It has not any effect on my side
I continu to get light.
false
false
false
false
false
These are aircraft light controlls for use by the antimation code.
Erik
Le mardi 07 juin 2005 à 22:34 +0200, Gerard ROBIN a écrit :
> Le mercredi 08 juin 2005 à 06:06 +1000, Geoff Reidy a écrit :
> > Gerard ROBIN wrote:
> > > I will tell you the most FGFS incredible history:
> > >
> > > I have discovered a conflict between main Airports and the Nvidia
> > > graphic ca
Le mercredi 08 juin 2005 à 06:06 +1000, Geoff Reidy a écrit :
> Gerard ROBIN wrote:
> > I will tell you the most FGFS incredible history:
> >
> > I have discovered a conflict between main Airports and the Nvidia
> > graphic card 6600GT. I cannot explain what and why.
> >
> > Does anybody can help
Gerard ROBIN wrote:
I will tell you the most FGFS incredible history:
I have discovered a conflict between main Airports and the Nvidia
graphic card 6600GT. I cannot explain what and why.
Does anybody can help me to understand ?
With the last Nvidia driver (7664) that graphic card perform fgfs
Gerard ROBIN wrote:
I have tested, after deleting airports objects (tower, beacon,
windsock,..) and after deleting textures, no change. Theses are not the
explanation, what else ?
Probably the runway and approach lighting. You might want to run with
--disable-enhanced-lighting
Erik
___
On Tuesday 07 June 2005 21:35, Gerard ROBIN wrote:
> That low performance appears when we look toward a MAIN Airport or if
> the Aircraft is on a such Airport (it does not happen near a "secondary
> Airport")
> ->ie: KSFO runway 28 ,running for take off ==> first 2 fps during about
> 100 meters