Re: [Flightgear-devel] RE: msvc7.1 compiling problem

2005-06-19 Thread Arnt Karlsen
On Sun, 19 Jun 2005 19:14:06 +0200, Harald wrote in message 
<[EMAIL PROTECTED]>:

> eagle monart wrote:
> 
> >
> > other problem is about strange rectangles in sim... I ve the same 
> > problem even in 0.9.8 release compile.. i can see these rectangles 
> > almost everywhere  in clouds , on the sea and on the  ground.
> > here some screens
> > http://www.geocities.com/fgscreens/fgfs-screen-011.jpg
> > http://www.geocities.com/fgscreens/fgfs-screen-002.jpg
> > http://www.geocities.com/fgscreens/fgfs-screen-005.jpg
> >
> First time I see that, could it be a problem in the texture file ?
> 
> Harald.


..I saw all but http://www.geocities.com/fgscreens/fgfs-screen-005.jpg, 
on 005, Geocities whines "Sorry, this site is temporarily unavailable! 

The web site you are trying to access has exceeded its allocated data
transfer. Visit our help area for more information."

..did I miss anything important, or is it the same rectangles?

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



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Re: [Flightgear-devel] RE: msvc7.1 compiling problem

2005-06-19 Thread Harald JOHNSEN

eagle monart wrote:



I have some visual problems in FG. I comPiled the latest source in 
msvc71 and i dont know these problems caused by msvc compiling


first I wanted to talk about 3d clouds ... They are beatiful and also 
faster then  I expected ...Its like flying in heaven)) but there is a 
huge gap between cloud fýelds. I played 3d cloud options in gui but 
these options only affect cloud details. I have wrong settings or some 
compile error in msvc ??

here are some screens
http://www.geocities.com/fgscreens/fgfs-screen-006.jpg
http://www.geocities.com/fgscreens/fgfs-screen-009.jpg

Yes I should change that. What you see is indeed the first cloud demo 
and so the clouds here are hard coded,
the problem is the like you have a 50 km2 cloud field but only 1/4th is 
filled with clouds.


also when i change  weather settings for example to thunderstorms 3d 
clouds gone missing... and after that nothing reenables 3d clouds ( i 
change settings of 3dclouds in gui  also change weather , reset sim.)


You are missing the cloudlayers.xml file in your data directory. You 
should also have a line like :


 
  


in your preferences.xml


other problem is about strange rectangles in sim... I ve the same 
problem even in 0.9.8 release compile.. i can see these rectangles 
almost everywhere  in clouds , on the sea and on the  ground.

here some screens
http://www.geocities.com/fgscreens/fgfs-screen-011.jpg
http://www.geocities.com/fgscreens/fgfs-screen-002.jpg
http://www.geocities.com/fgscreens/fgfs-screen-005.jpg


First time I see that, could it be a problem in the texture file ?

Harald.


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Re: [Flightgear-devel] RE: msvc7.1 compiling problem

2005-06-19 Thread Gerard Robin
Le dimanche 19 juin 2005 à 06:20 +0200, Arnt Karlsen a écrit :


> for a week or more, quickest way is run http://damnsmalllinux.org off
> ramdisk, boot it off a cd image with ' dsl toram ', set up networking
> and the web server, dump in those screen shots and post the url here.
> 

hello Arnt
my message is out of subject: 
thanks,  for that information it could be very useful for me too.
I did not know
-- 
Gerard


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Re: [Flightgear-devel] RE: msvc7.1 compiling problem

2005-06-19 Thread Frederic Bouvier
eagle monart wrote :

>
> thank you guys , finaly compiled the latest source : ))
>
>   but still i am looking for the puffy clouds that i saw in  devel mailing
> list.   How can I enable puffy clouds???   . I played with layers  types
> and also enable 3dclouds in fgrun but didnt succeed.

It is in View > Rendering options ( Flightgear menu, not fgrun's )

>
>   Also I everytime i compiled flightgear i see some rectangles on the ground
> and in the air..here are two screens
>
> http://s22.yousendit.com/d.aspx?id=3VSGYF2CMMS911EUK0QW4CFCSS
> http://s22.yousendit.com/d.aspx?id=0G451XWMBMCHN03PNCRTVFUWPA

I am unable to see your images, sorry.

-Fred

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Re: [Flightgear-devel] RE: msvc7.1 compiling problem

2005-06-18 Thread Arnt Karlsen
On Sun, 19 Jun 2005 03:02:53 +, eagle wrote in message 
<[EMAIL PROTECTED]>:

> 
> thank you guys , finaly compiled the latest source : ))
> 
>   but still i am looking for the puffy clouds that i saw in  devel
>   mailing 
> list.   How can I enable puffy clouds???   . I played with layers 
> types   and also enable 3dclouds in fgrun but didnt succeed.
> 
>   Also I everytime i compiled flightgear i see some rectangles on the
>   ground 
> and in the air..here are two screens
> 
> http://s22.yousendit.com/d.aspx?id=3VSGYF2CMMS911EUK0QW4CFCSS
> http://s22.yousendit.com/d.aspx?id=0G451XWMBMCHN03PNCRTVFUWPA

..next time you wanna show us something, put it on a proper web server,
not some damn spam site.  If you have a spare box and can put it online
for a week or more, quickest way is run http://damnsmalllinux.org off
ramdisk, boot it off a cd image with ' dsl toram ', set up networking
and the web server, dump in those screen shots and post the url here.

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.


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Re: [Flightgear-devel] RE: msvc7.1 compiling problem

2005-06-18 Thread Frederic Bouvier

Harald JOHNSEN a écrit :

But other files were added too in flightgear, you should check that 
all sources are included in the VC project.


I've updated this file 
ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32/MSVC/FG-ProjectFiles-msvc71.zip 
that is ok for CVS.


-Fred



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Re: [Flightgear-devel] RE: msvc7.1 compiling problem

2005-06-18 Thread Harald JOHNSEN

eagle monart wrote:



thanks for info Fred , I used FG-ProjectFiles-msvc71.zip now i ve some 
link errors.  I uploaded to :


http://s22.yousendit.com/d.aspx?id=0FSJCS4G5NWHA0GOYE6BEZKZRM

( I wanted to see 3d clouds before next release :) )

You need to update your project files and add the new source files in 
simgear and flightgear projects.

For the clouds and from my memory you'll need to add :
environment/visual_enviro.cxx, scene/sky/bbcache.cxx, 
scene/sky/cloudfield.cxx,

scene/sky/newcloud.cxx in simgear
and environment/fgclouds.cxx in fg.
But other files were added too in flightgear, you should check that all 
sources are included in the VC project.


Harald.




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Re: [Flightgear-devel] RE: msvc7.1 compiling problem

2005-06-18 Thread Frederic Bouvier

eagle monart wrote :

> I can succesfully compile fg.0.9.8 in release mod under msvc71 . 
Now I am

> trying to compile latest version of flightgear I . compiled latest
> version of simgear but in flightgear source  i ve some errors ...


thanks for info Fred , I used FG-ProjectFiles-msvc71.zip now i ve some 
link errors.  I uploaded to :


http://s22.yousendit.com/d.aspx?id=0FSJCS4G5NWHA0GOYE6BEZKZRM

( I wanted to see 3d clouds before next release :) )



These project files are a bit outdated. You have to add the new files in 
the project. Just look at the name of the classes of the unresolved 
symbols and add the corresponding file in FlightGear or in SimGear.


For instance, JSBSim::FGGroundCallback::FGGroundCallback(void) is from 
the new JSBSim file named FGGroundCallback.cpp.


-Fred



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Re: [Flightgear-devel] RE: msvc7.1 compiling problem

2005-06-18 Thread Frederic Bouvier

Frederic Bouvier a écrit :


eagle monart a écrit :



thanks for the config.h solution what about problems in gl.h ?

C:\Program Files\Microsoft Visual Studio .NET 
2003\Vc7\PlatformSDK\Include\gl\GL.h(1152) : error C2146: syntax 
error : missing ';' before identifier 'glAccum'
C:\Program Files\Microsoft Visual Studio .NET 
2003\Vc7\PlatformSDK\Include\gl\GL.h(1152) : error C2182: 'APIENTRY' 
: illegal use of type 'void'
C:\Program Files\Microsoft Visual Studio .NET 
2003\Vc7\PlatformSDK\Include\gl\GL.h(1153) : error C2144: syntax 
error : 'void' should be preceded by ';'
C:\Program Files\Microsoft Visual Studio .NET 
2003\Vc7\PlatformSDK\Include\gl\GL.h(1153) : error C2501: 'WINGDIAPI' 
: missing storage-class or type specifiers
C:\Program Files\Microsoft Visual Studio .NET 
2003\Vc7\PlatformSDK\Include\gl\GL.h(1153) : error C2086: 'int 
WINGDIAPI' : redefinition
   C:\Program Files\Microsoft Visual Studio .NET 
2003\Vc7\PlatformSDK\Include\gl\GL.h(1152) : see declaration of 
'WINGDIAPI'


__




Windows.h should always be included *before* any GL include file. 
There is a define somewhere :


#define HAVE_WINDOWS_H 1

that condition this inclusion



I think it is defined in my config.h . I also have HAVE_CONFIG_H defined 
in my project files.


-Fred



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Re: [Flightgear-devel] RE: msvc7.1 compiling problem

2005-06-18 Thread Frederic Bouvier

eagle monart a écrit :



thanks for the config.h solution what about problems in gl.h ?

C:\Program Files\Microsoft Visual Studio .NET 
2003\Vc7\PlatformSDK\Include\gl\GL.h(1152) : error C2146: syntax error 
: missing ';' before identifier 'glAccum'
C:\Program Files\Microsoft Visual Studio .NET 
2003\Vc7\PlatformSDK\Include\gl\GL.h(1152) : error C2182: 'APIENTRY' : 
illegal use of type 'void'
C:\Program Files\Microsoft Visual Studio .NET 
2003\Vc7\PlatformSDK\Include\gl\GL.h(1153) : error C2144: syntax error 
: 'void' should be preceded by ';'
C:\Program Files\Microsoft Visual Studio .NET 
2003\Vc7\PlatformSDK\Include\gl\GL.h(1153) : error C2501: 'WINGDIAPI' 
: missing storage-class or type specifiers
C:\Program Files\Microsoft Visual Studio .NET 
2003\Vc7\PlatformSDK\Include\gl\GL.h(1153) : error C2086: 'int 
WINGDIAPI' : redefinition
   C:\Program Files\Microsoft Visual Studio .NET 
2003\Vc7\PlatformSDK\Include\gl\GL.h(1152) : see declaration of 
'WINGDIAPI'


__



Windows.h should always be included *before* any GL include file. There 
is a define somewhere :


#define HAVE_WINDOWS_H 1

that condition this inclusion

-Fred



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