Re: [Flightgear-devel] View hat on FlighSimYoke USB

2002-04-05 Thread David Megginson
Alexander Kappes writes: I should mention that the problems occur under Linux 2.4.? (? 10) and that the hat switch works ok under Windows though I don't know the mapping there as it is hidden. So I think that the explanation from David Megginson (bug in the kernel joystick code) sounds

Re: [Flightgear-devel] View hat on FlighSimYoke USB

2002-04-04 Thread David Megginson
Andy Ross writes: You can control any property with the joystick, but to control the view direction, use something like this: This controls the absolute direction. I find it much more useful to incrementally adjust the view offsets instead; this matches view controls in

re: [Flightgear-devel] View hat on FlighSimYoke USB

2002-04-04 Thread David Megginson
Alexander Kappes writes: Thanks, this solves part of my problem. However, I still have the problem that for some reason the axis of the coolie hat (4 and 5 in this example) are not uncorrelated for the FlightSimYoke. What I mean with this is that for example if I don't touch the coolie

Re: [Flightgear-devel] View hat on FlighSimYoke USB

2002-04-04 Thread Andy Ross
Alexander Kappes wrote: Yes, I looked at the page and that's how I actually do it at the moment. The problem was they didn't know what properties to use. So /sim/view/axes/lat and /sim/view/axes/long are the right properties for this. Heh, I was hoping you'd already know, because I

Re: [Flightgear-devel] View hat on FlighSimYoke USB

2002-04-04 Thread Alexander Kappes
Hi Andy, This sounds to me as if one of the switches in your hat is bent, and is in the on possition even when the hat it centered. I've seen exactly this effect in the past on a Thrustmaster Top Gun stick. Joystick hardware basically sucks. Run jscal and note all the possibilities. What

re: [Flightgear-devel] View hat on FlighSimYoke USB

2002-04-03 Thread David Megginson
Alexander Kappes writes: a question I forgot in my last mail. Does anybody of you know how to control the view direction (in the 3D cockpit) with the coolie hat on a FlighSimYoke? First, I have the problem that the hat direction is coded with two digital axis and they are not

Re: [Flightgear-devel] View hat on FlighSimYoke USB

2002-04-03 Thread Alexander Kappes
Hi Andy, The bindings support a high and low pseudo-property for this. There's a FAQ somewhere on the website about it, but the basic idea is that you do: axis n=... low repeatabletrue/repeatable binding commandproperty-adjust/command