Quoting Torsten Dreyer :
My favorite editor is XMLSpy, but that is my personal view.
... tsts, don't know how this could happen, this info is years old and I use
OXYGEN XML now.
I think I need a brain-organizing tool ;-)
XMLSpy has a free ( of charge ) version that can edit schemas. What
Frederic Bouvier wrote:
Quoting Torsten Dreyer :
My favorite editor is XMLSpy, but that is my personal view.
... tsts, don't know how this could happen, this info is years old and I use
OXYGEN XML now.
I think I need a brain-organizing tool ;-)
XMLSpy has a free ( of charge )
I think the point of Torsten ( the OP ) was that if we have a
XML schema,users are then free to use the tool they want.
Correct, I don't want to promote a specific tool. The reason to
name one was
to give those a hint who do not know where to start. You have the
freedom of choice.
From: Mike Rawlins
When starting with:
--aircraft=p51d
I get system crash (no splash screen) with message
Reading xml electrical system model from
/usr/local/FlightGear-0.9/data/Aircraft/Generic/generic-electrical.xml
Initialising callsign using
'Aircraft/p51d/Models/p51d-jw.xml'
Hi,
I've posted this before (when I had the 0.9.10-pre2
installed) and since then I've tried pre3 and now
0.9.10 official and still no change. My 3D clouds
don't work however hard I try. Someone said they're
somehow related to shadows and to color depth -
shadows work alright for me no matter what
* Melchior FRANZ -- Tuesday 11 April 2006 18:22:
[EMAIL PROTECTED] requests a Location Sign (with contents E and M),
Er ... with contents T and B5.
Why the ugly '@' everywhere, you ask? That's to avoid clashes with glyph
names.
That way it's possible to write [EMAIL PROTECTED],Y,E,S}
Hi,
I also did some tweaking on the textures. What I found is that
increasing saturation does enhance contrast and makes the textures look
more natural.
And the texture borders aren't as visible as when you only increase
contrast.
Especially the mixedcrop texture benefited from more saturation.
This is a heads up for a change I am making. Aircraft that don't have
an author specified version number used to be tagged with the date the
archive was created. This meant an aircraft package could show up with
a new version number even if nothing changed internally. Now, these
aircraft
On 11 Apr 2006, at 21:56, Curtis L. Olson wrote:Has any one produced a MacOS package of FlightGear-v0.9.10? I produced a 'pre' binary which seemed to work ok for those who tried it, and worked for me on both 10.3.9 and 10.4.x. It has no GUI, unlike Arthur's 0.9.9 release, because I don't really
I added a couple of signs at KSFO.
They might not be located according to FAA specs but it's a start. Each
signs should appear on either side of the runway/taxiway, i need to add
the one on the ther side.
It is really tedious to do by hand (ie the ufo), but here are some screenshots:
Hi Melchior. This is good stuff.
I've changed my automated script for placing the runway distance remaining
signs to use this apparatus. It works fine in principle, but I've run into
a problem (bug? dunno.).
I would naively expect the angle that you give the sign to correspond to
the
Cool,I really appreciate you guys's input on these textures, especially with the color adjustments.also, Mark is it possible you could maybe email me the modified textures, there are a few adjustments I would like to do to the textures.
Thanks,-Rob//currently, trying to figure out terragear...On
On Tue, 11 Apr 2006 22:43:19 -0400
Rob Oates wrote:
//currently, trying to figure out terragear...
Good luck. If you get it to work, please let me know. I've been stuck
trying to get hgtchop (which preprocesses the SRTM data) to work for almost
a month now. I worked up a bunch of small
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