* Maik Justus -- Sunday 16 July 2006 23:35:
When flying backwards it shows a positive speed.
Whoops, you are right. I seem to remember that this worked at some
time, and I don't usually fly backwards with a helicopter (which I
find quite dangerous), so I didn't notice. The ASI reads
Seems that there are two bugs that make the bo105 ASI show
positive speeds when flying backwards:
1. YASim delivers a positive /velocities/airspeed-kt on backward
flight.
2. Systems/pitot.cxx wouldn't handle negative values correctly,
anyway, as it squares the speed without checking for
On Mon, 17 Jul 2006, Melchior FRANZ wrote:
Seems that there are two bugs that make the bo105 ASI show
positive speeds when flying backwards:
1. YASim delivers a positive /velocities/airspeed-kt on backward
flight.
The second is easy to fix, but I have no idea about the first.
* Joacim Persson -- Monday 17 July 2006 10:00:
On Mon, 17 Jul 2006, Melchior FRANZ wrote:
1. YASim delivers a positive /velocities/airspeed-kt on backward
flight.
The second is easy to fix, but I have no idea about the first.
/orientation/side-slip-*
So, as you didn't bother to
Melchior
Seems that there are two bugs that make the bo105 ASI show
positive speeds when flying backwards:
1. YASim delivers a positive /velocities/airspeed-kt on backward
flight.
2. Systems/pitot.cxx wouldn't handle negative values correctly,
anyway, as it squares the speed
* Vivian Meazza -- Monday 17 July 2006 12:30:
Melchior
2. Systems/pitot.cxx wouldn't handle negative values correctly,
anyway, as it squares the speed without checking for negatives.
A pitot tube compares the pressure along the _forward_ axis of the tube,
I know, and this was not the
On Mon, 17 Jul 2006, Melchior FRANZ wrote:
/orientation/side-slip-*
So, as you didn't bother to write a whole sentence and leave the
interpretation to the reader, which I find quite annoying, is it
the following what you are trying to say: YASim is right, (airspeed-kt)
is *not* meant to be
* Vivian Meazza -- Monday 17 July 2006 12:30:
You need some other device to measure backward velocity.
I implemented a radar doppler based drift indicator already a few weeks
ago, thanks. But we are speaking about a display error in the ASI.
m.
Melchior FRANZ wrote:
1. YASim delivers a positive /velocities/airspeed-kt on backward
flight.
This strikes me as correct behavior. If you stick a pitot tube
into an airstream backwards, you will get exactly the same
reading as forward (well, modulo viscosity and mach effects). If
what you
Aurorae would be a nice addition indeed.
Basically they could be simulated by using many squares with a
translucent texture.
Haven't had any problems with transparency or coloring of the sun, though.
The problem Steve addressed is actually caused naturally because the
graphics-cards cut out
I'm trying some proof of concept code to implement the precipitation
using textures. I'm sending out GL_QUADS mapped to some texture area each
via 4 pairs of glTexCoord2f(...); glVertex3f(...);. Say the texture area
is u,v within 0.0 to 1.0.
Now I'd like the whole
texture modulated in one of the 2
David Luff wrote:
Check out the KLN89B with:
$ fgfs --aircraft=c172p-2dpanel --geometry=1024x768
This is a panel-click only instrument - like the KAP140 it's not connected to
the menu dialog.
This is a reply to note from March 14. I finally got around to trying
the KLN89B and was able
12 matches
Mail list logo