Re: [Flightgear-devel] Low poly Aircraft models

2006-12-17 Thread Durk Talsma
On Saturday 16 December 2006 11:36, Maik Justus wrote: Hi Dene, I have written a small patch, that all MP-aircrafts are searched in AI/Aircraft first. If a aircraft can not be found there, it searches in the standard Aircraft folder. Probably Durk will have a look on this this weekend.

Re: [Flightgear-devel] PATCH: Remove unused libraries from linker

2006-12-17 Thread Martin Spott
Martin Spott wrote: them. The following patch removes unnecessary dependencies - probably MSVC folks would like to incorporate similar changes into their project files. Please apply this patch: Ok, Mathias' (my ;-) latest changes now reduce the patch to the following - please apply:

Re: [Flightgear-devel] Again: VATSIM and FlightGear?

2006-12-17 Thread Major A
Hi Holger and everyone, At this point I thaught that it would be nicer to create a VATSIM gateway but as some developers told me there are problems with NDAs and the protocol (not open source :-( ). We have two conflicting aims it seems -- integration with an existing community (the

Re: [Flightgear-devel] Again: VATSIM and FlightGear?

2006-12-17 Thread Martin Spott
Major A wrote: I'd love to see a solution, either way. I use MSFS and X-Plane on VATSIM on a regular basis and both are driving me mad. I suggest that any external approach (via X-Plane or a black box) is independent of FG licensing issues and there should be no problem with you implementing

Re: [Flightgear-devel] Again: VATSIM and FlightGear?

2006-12-17 Thread Major A
Martin, I'd love to see a solution, either way. I use MSFS and X-Plane on VATSIM on a regular basis and both are driving me mad. I suggest that any external approach (via X-Plane or a black box) is independent of FG licensing issues and there should be no problem with you implementing

Re: [Flightgear-devel] Again: VATSIM and FlightGear?

2006-12-17 Thread Stefan Seifert
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Major A wrote: As I wrote in the original email, you don't need to. The only two things missing in the (free) demo compared to what you get on DVD is the scenery (which you don't need anyway) and joystick input after the first 6 minutes have

Re: [Flightgear-devel] Again: VATSIM and FlightGear?

2006-12-17 Thread Major A
As I wrote in the original email, you don't need to. The only two things missing in the (free) demo compared to what you get on DVD is the scenery (which you don't need anyway) and joystick input after the first 6 minutes have expired (which you don't need either). Last time I tried

Re: [Flightgear-devel] Again: VATSIM and FlightGear?

2006-12-17 Thread Douglas Campos
Perhaps isn't easy to write an atc client (like Virtuar Radar Client) to fgfs multiplayer network? For me, it's better to make our options than deal with nda's,:) On 12/17/06, Major A [EMAIL PROTECTED] wrote: As I wrote in the original email, you don't need to. The only two things

[Flightgear-devel] What is the basic prgram loop structure of flightgear

2006-12-17 Thread GWMobile
It would be helpful if someone familiar with overall detailed structure of flightgear could give the basic program loop structure of flightgear at this point. ( I mean after initialization has been completed and program is in running sim mode) Once in running sim mode, what are the basic real

Re: [Flightgear-devel] FlightGear Mac OS X 0.9.10 has been released

2006-12-17 Thread Tatsuhiro Nishioka
FlightGear Web Admins, Could you update the version of the Mac OS X version of FlightGear in the top pages? It's now 0.9.10. I would also like you to remove the link to the preliminary 0.9.10. Thank you in advance, Tat On Dec 16, 2006, at 5:35 PM, Tatsuhiro Nishioka wrote: Hi, I released

Re: [Flightgear-devel] PATCH: Remove unused libraries from linker

2006-12-17 Thread Olaf Flebbe
Hi, The following patch removes unnecessary dependencies - probably MSVC folks would like to incorporate similar changes into their project files. The MSVC8 project files have a totally differenty library structure. The MSVC 6 project files bundled with FlightGear do not work at all. Olaf

Re: [Flightgear-devel] What is the basic program loop structure of flightgear

2006-12-17 Thread Jon S. Berndt
It would be helpful if someone familiar with overall detailed structure of flightgear could give the basic program loop structure of flightgear at this point. ( I mean after initialization has been completed and program is in running sim mode) An excellent question. Understanding program

[Flightgear-devel] 747-200 ILS limitation is the same as in concorde - error in xml nas scripts.

2006-12-17 Thread Forums Virgin Net
I NOTICED the new 747-200 has the same (bug) or (Error) limitation on Nav1 and Nav2 it does not scroll below 110.xx just the same as the concorde, the minimum it SHOULD scoll down to is 108.xx as many airports ils systems uses a 108.xx 0r 109.xx nav aid this is to advise the guy working

Re: [Flightgear-devel] FlightGear Mac OS X 0.9.10 has been released

2006-12-17 Thread Curtis Olson
Hi Tat, Thank you for all your hard work on the Mac port. I'll try to take care of this later this evening. Best regards, Curt. On 12/17/06, Tatsuhiro Nishioka [EMAIL PROTECTED] wrote: FlightGear Web Admins, Could you update the version of the Mac OS X version of FlightGear in the top