Thorsten
Does the problem go away if you set local-weather/dynamics-loop-flag=1
from the property browser *after* Advanced Weather is started?
Does the problem go away if you set local-weather/timing-loop-flag=1
from the property browser *after* Advanced Weather is started?
Does the
Tested extensively today, and the short answer is no. There is some
improvement as the flags are successively set to 0, but Advanced Weather
never becomes as smooth as Basic Weather (and that's not without
staggers of
its own).
(...)
I suppose the bottom line is that this just might
I'm not sure wether that's funny or sad - at least it's extremely
rare ;-)
http://foxtrot.mgras.net/bitmap/FGFS/EDDB-NT.png
Cheers,
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
On 11.05.2012 10:21, Renk Thorsten wrote:
The problem with that consequence is: As you switched all loops off,
the Nasal part of Advanced Weather ceased to run completely and all
that's left is the same cloud-generating functionality which is
responsible for Basic Weather (C++ and shader
On Fri, 11 May 2012, ThorstenB wrote:
Not quite true. A significant part of Nasal-related frame rate impact is
caused by garbage collection. Its delay/jitter only depends on the
number of Nasal objects and their references which need to be searched.
Increasing the number of Nasal objects
On 11 May 2012, at 19:59, Anders Gidenstam wrote:
It doesn't solve the bigger problem of the current Nasal GC needing to
run uninterrupted and in mutual exclusion - but I see very few GC runs in
the main loop here (the patch prints ** Nasal GC in main thread **
in the console when that
ThorstenB
On 11.05.2012 10:21, Renk Thorsten wrote:
The problem with that consequence is: As you switched all loops off,
the Nasal part of Advanced Weather ceased to run completely and all
that's left is the same cloud-generating functionality which is
responsible for Basic Weather (C++
Hi guys,
Is it just me or has the model-combined shader stopped reflecting ?
Moving the model slider seems to have no effect now .
Syd
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