[Flightgear-users] Re: fgfs 0.9.6 scenery instalation

2004-12-08 Thread Melchior FRANZ
* Ampere K. Hardraade -- Wednesday 08 December 2004 01:06: On December 7, 2004 03:52 am, Melchior FRANZ wrote: Good Idea. We could call it system.fgfsrc, or ~/.fgfsrc, or even ~/.fgfsrc.hostname! If the file already exists and it is supposed to be in my directory, I can't find it. Why

Re: [Flightgear-users] Re: fgfs 0.9.6 scenery instalation

2004-12-08 Thread Erik Hofman
Andrew Midosn wrote: I don't know if this will be of interest to anyone, but I have started working on a 'front-end' to FlightGear. It's written in Python using the wxPython GUI library, and at the moment just lets you select an aircraft, airport and runway, although I was planning on including as

[Flightgear-users] .fgfsrc (was: Re: fgfs 0.9.6 scenery instalation)

2004-12-08 Thread Melchior FRANZ
[.fgfsrc] * Ampere K. Hardraade -- Wednesday 08 December 2004 01:06: If the file already exists and it is supposed to be in my directory, I can't find it. I recommend to only put as few lines into ~/.fgfsrc as possible, e.g.: === ~/.fgfsrc === --config=/home/foo/.fgfs/preferences.xml

[Flightgear-users] OSX

2004-12-08 Thread Francis X. Maier
Folks, I successfully installed FlightGear on my Linux box, but the hardware was too slow to run it well. So I'm trying FG on my G5 running OS 10.3.6. I follow the readme -- exactly, I think -- but I can't launch the sim. Can anyone direct me to a careful Mac installation step-by-step?

[Flightgear-users] Problems with runway lights

2004-12-08 Thread Bartosz Krysztop
Hi, I'm using flightgear software for some time and I find it very interesting and valuable project. Recently I've posted mail asking for help with my flightgear running on windows on radeon 9000 card: there are no runway lights visible. Some changes in configuration result in appearing

Re: [Flightgear-users] NASA Worldwind

2004-12-08 Thread Roy Vegard Ovesen
On Thursday 14 October 2004 08:19, Chris Ridley wrote: Found a very interesting program at http://learn.arc.nasa.gov/worldwind I've been playing around with World Wind, and I think that it would be possible to use it as a moving map display for FlightGear (just like Atlas). I tried to averlay

Re: [Flightgear-users] Re: fgfs 0.9.6 scenery instalation

2004-12-08 Thread Charalampos Alexopoulos
Erik Hofman wrote: Andrew Midosn wrote: I don't know if this will be of interest to anyone, but I have started working on a 'front-end' to FlightGear. It's written in Python using the wxPython GUI library, and at the moment just lets you select an aircraft, airport and runway, although I was

Re: [Flightgear-users] Re: fgfs 0.9.6 scenery instalation

2004-12-08 Thread Andrew Midosn
--- Erik Hofman [EMAIL PROTECTED] wrote: Are you familliar with fgrun: http://sourceforge.net/projects/fgrun I wasn't - I am now. :-) I'm not sure whether to be pleased that someone has saved me the effort of building my own version, or upset that I spent valuable flying time on something

Re: [Flightgear-users] Re: fgfs 0.9.6 scenery instalation

2004-12-08 Thread Andrew Midosn
--- Charalampos Alexopoulos [EMAIL PROTECTED] wrote: fgrun is great utility but have binaries only for Windows, for me was really easier to build my own in Java than to mess around with compilation in C++.My level in C++ is less than elementary. The only real problem I had compiling

Re: [Flightgear-users] NASA Worldwind

2004-12-08 Thread Paul Surgeon
On Wednesday, 8 December 2004 19:03, Roy Vegard Ovesen wrote: On Thursday 14 October 2004 08:19, Chris Ridley wrote: Found a very interesting program at http://learn.arc.nasa.gov/worldwind I've been playing around with World Wind, and I think that it would be possible to use it as a moving

Re: [Flightgear-users] NASA Worldwind

2004-12-08 Thread Paul Surgeon
On Wednesday, 8 December 2004 21:10, Roy Vegard Ovesen wrote: On Wednesday 08 December 2004 19:27, Paul Surgeon wrote: Sounds like a no-go to me unless you own a Micro$oft box. DirectX 9b and the .NET Runtime environment are required which probably excludes a large portion of the FlightGear

Re: [Flightgear-users] NASA Worldwind

2004-12-08 Thread Arnt Karlsen
On Wed, 8 Dec 2004 22:02:02 +0200, Paul wrote in message [EMAIL PROTECTED]: On Wednesday, 8 December 2004 21:10, Roy Vegard Ovesen wrote: On Wednesday 08 December 2004 19:27, Paul Surgeon wrote: Sounds like a no-go to me unless you own a Micro$oft box. DirectX 9b and the .NET Runtime

Re: [Flightgear-users] FlightGear on mac 10.3.6?

2004-12-08 Thread Jonathan Polley
OK, I finally had enough free time to try and address the documentation issues. Please give a look at the updated README.txt file and let me know what kind of luck people do, or do not, have. http://homepage.mac.com/eq_fidget/FlightGear/README.txt The example script referenced in the document

Re: [Flightgear-users] FlightGear on mac 10.3.6?

2004-12-08 Thread James Smeall
On Dec 8, 2004, at 7:20 PM, Jonathan Polley wrote: OK, I finally had enough free time to try and address the documentation issues. Please give a look at the updated README.txt file and let me know what kind of luck people do, or do not, have.

Re: [Flightgear-users] FlightGear on mac 10.3.6?

2004-12-08 Thread Jonathan Polley
Jim, In order to make things easier, I am attaching the file (it is REALLY small), but you can download it from the link if you want. If it works, I will include it in the future releases. I really wish that I understood why some people have problems (it kinda has me banging my head

Re: [Flightgear-users] NASA Worldwind

2004-12-08 Thread Andrew Midosn
--- Paul Surgeon [EMAIL PROTECTED] wrote: Just out of interest has anyone ever done a poll to find out who uses what OS for FG? It would be interesting and possibly useful info to see what OS's are the most popular for FG especially amongst the developer community. I'm not a