[Flightgear-users] Re: [Flightgear-cvslogs] CVS: FlightGear/src/ATC ATC.cxx,1.2,1.3ATC.hxx,1.3,1.4 ATCVoice.cxx,1.4,1.5 ATCVoice.hxx,1.3,1.4 ATCmgr.cxx,1.9,1.10ATCmgr.hxx,1.8,1.9 atis.cxx,1.7,1.8

2003-02-18 Thread Erik Hofman
David Luff wrote:

Update of /var/cvs/FlightGear-0.9/FlightGear/src/ATC
In directory seneca:/tmp/cvs-serv17407

Modified Files:
	ATC.cxx ATC.hxx ATCVoice.cxx ATCVoice.hxx ATCmgr.cxx 
	ATCmgr.hxx atis.cxx 
Log Message:
Added basic support for using more than one voice.  The render function is moved out of ATCmgr and into the ATC base class.

David, et all.

I must say that I realy appreciate your work going into this. It must be 
a lot of work getting it together and it's a very nice addition to 
FlightGear.

Thanks!

Erik


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Re: [Flightgear-users] Scen2ry problem

2003-02-18 Thread Curtis L. Olson
The only thing I can think of is that you installed the scenery in a
different location (outside of fg-root perhaps) and used the
--fg-scenery=/path option to point to it, then a day or two later
forgot about that option and now you are back to the default
scenery  That's the only plausible explanation I can think of
unless you actually did change something in between time.

Regards,

Curt.


Jan Polcher writes:
 
 Hello,
 
 I played around for a few days with the USGS based scenery in places other 
 than SFO. It worked just fine.
 
 Then I decided to switch to the VMap0 scenery just to get more details on
 the ground. This worked also fine when I tested it right after the
 installation, I noted the roads and other extra details. But a few days
 later when I tried it again I could not get anything for areas outside SFO
 (The only region which I did no change) except for water (I am pretty sure
 that I did not change anything in the FlightGear files !).
 
 I then decided to switch back to the old scenery, which did not help 
 in any way. When ever I go outside of the SFO area I am on the ocean.
 
 I compared the two directories in which I keep the sceneries and they have 
 the same structure, the same number of file. The only difference is that 
 for VMap0 the files are larger.
 
 My question is thus what I did wrong and secondly how could it work one 
 day and then not the next one ? 
 
 Thank you very much for your help.
 
   Best regards
 
   Jan
 
 
 
 
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Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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Re: [Flightgear-users] Scen2ry problem

2003-02-18 Thread Jan Polcher

Hi Eric,

Thank you very much for the idea but I still have both directories. I 
have tried to move one or the other into the $FG_HOME/Scenery but it did 
not change anything.

I have also tried with the option --fg-scenery to swith between 
$FG_HOME/Scenery and $FG_HOME/Scenery_new but that did not help 
either.

In the log fgfs spits out the difference is that :

-Over SFO, between the end of the tile loading and the beginning of the FDM 
initialization (Finally initializing fdm) I have

token = OBJECT_BASE name = 942050.btg
Creating a new buffer of size = 32768
Creating a new buffer of size = 32768
token = OBJECT name = KSFO.btg
resizing buffer to size = 131072
load() base = /usr/local/FlightGear/Scenery_new
Loading tile /usr/local/FlightGear/Scenery_new/w130n30/w123n37/942041
load() base = /usr/local/FlightGear/Scenery_new
Loading tile /usr/local/FlightGear/Scenery_new/w130n30/w123n37/942049
token = OBJECT_BASE name = 942049.btg
token = OBJECT name = KHAF.btg

-Over CDG there is nothing between both. It is clearly the initialization 
of the airport which is missing !

That happens with $FG_HOME/Scenery or $FG_HOME/Scenery_new.

Thank you very much for your help.

Best regards

Jan

Jan Polcher wrote:
 Hello,
 
 I played around for a few days with the USGS based scenery in places other 
 than SFO. It worked just fine.
 
 Then I decided to switch to the VMap0 scenery just to get more details on
 the ground. This worked also fine when I tested it right after the
 installation, I noted the roads and other extra details. But a few days
 later when I tried it again I could not get anything for areas outside SFO
 (The only region which I did no change) except for water (I am pretty sure
 that I did not change anything in the FlightGear files !).

 My question is thus what I did wrong and secondly how could it work one 
 day and then not the next one ? 

The only explanation I can think of is that you did a CVS checkout. CVS 
removes obsolete directories (including your freshly installed scenery).

Could that be the problem?

Erik




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Re: [Flightgear-users] Flight Gear Tutorial

2003-02-18 Thread Andreas
This is great stuff.

I'm including this .pdf in the flightgear RPM packages I'm maintaining,
in a subpackage called flightgear-doc. These should be included in the
next version of Conectiva Linux in case anyone is interested.

On Mon, Feb 17, 2003 at 01:27:35AM +0100, Michael Basler wrote:
 John,
 
  Incompleteness never barred anything from the base package.
  I haven't seen it, but it sounds like it fills a need. 
 
 Watch for Carsten's message from Saturday. The links are
 
 http://carsten.hoefer.bei.t-online.de/fschool_0.0.2.pdf.gz
 
 http://carsten.hoefer.bei.t-online.de/flightgearschool.src.tgz
 
 Regards, Michael
 
 --
 Michael Basler, Jena, Germany  
 [EMAIL PROTECTED]
   http://www.geocities.com/pmb.geo/
 
 
 
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Re: [Flightgear-users] Abandoned Little-Known Airfields

2003-02-18 Thread Lee Elliott
[snip...]
 Lincolnshire and East Anglia are *full* of disused airfields - some that
 haven't been used in nearly 50 years, others that were only abandoned a
 few years ago.

'full' is almost the right word - I'm in that area (Herts/Essex border) and I 
can think of three closed/abandoned ones within ten miles of me that I 
explored as a youngster, and I was told there were a couple more that I 
hadn't known about.

The runways had mostly been ploughed under and most of the brick buildings 
had been demolished and bull-dozed into heaps but there was a lot of 
reinforced concrete stuff that would've required explosives, and a lot of it, 
to break it down.  I found a large flat mushroom shaped thing at one of them 
and I've been told that it was an air-raid shelter - apparently it was set 
low above the ground and the idea was to roll under it in the event of being 
caught out in the open in a raid.  It had a couple of gouges/rough grooves in 
the top surface that looked, to my eyes, like it had been caused by cannon 
fire.

I've been told that it was mainly Liberators flying out of these fields.

LeeE

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Re: [Flightgear-users] Flying... But no sound

2003-02-18 Thread Michael Langdon
I have on occassion had no sound for flight, but did have the intro music.
Each time that has happened (twice), I exited and restarted FlightGear. I
think I may have started FlightGear too soon after boot. I wish I had more
for you, but I am no expert on Linux. It took me two weeks to correctly
compile FG, and another two days to get sound! But I tell you, it was the
most fun I have ever had!

- Original Message -
From: Rick Bradberry [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, February 17, 2003 5:28 PM
Subject: [Flightgear-users] Flying... But no sound


All,

I am now flying after cleaning up the GL lib files and remaking FlighGear.
So
I 90% happy.

My problem now is the sound is not working.
The startup sound works, but no sound during flight.

Looking back through the thread i've tried:

Remaking after configure --with-thread=no
cat /bin/ls  /dev/audio -- I do not have a /dev/audio
however cat /bin/ls  /dev/dsp dumps out the most awful noise you ever
heard
fuser /dev/dsp does not show any process attached.

in the stderr output I found:

Try suspending the arts sound server through the KDE Look and Feel
configuration tool. Make sure auto-suspend is checked and suspend after 5
seconds is the time for suspension. KDE will always have the sound card
busy
if you do not do this.

Good Luck,
Mike



Thanks Mike.

Tried setting the suspend to 5 seconds and still no sounds from FG. However
it
did turn off the sound for my desktop.

Any other good ideas of thing to look at?

Rick


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