On 15 Oct 2011, at 17:32, Greg Ercolano wrote:
On 10/15/11 08:19, Ian MacArthur wrote:
On 15 Oct 2011, at 04:44, David wrote:
I see that's actually a variable and not a #define, ALL_CAPS threw me
Yup - throws me too, every time. And I assume everyone else...
I guess it is historical -
On 10/15/11 09:37, Ian MacArthur wrote:
On 15 Oct 2011, at 17:32, Greg Ercolano wrote:
We should provide a better way.
eg. Fl::default_font() and Fl::default_fontsize()
and change the hardcoded FL_HELVETICA in Fl_Widget.
Yup - that'll be one for fltk3.
Will break some of
It also fixed the input widgets to handle limiting input with a =
simple paramter setting (part was already there but needed to be =
expanded to other controls and fix so users setting values are also =
limited and combo boxes selections from being too long).
Hmm, yes, But I think the way
On 10/15/11 09:37, Ian MacArthur wrote:
On 15 Oct 2011, at 17:32, Greg Ercolano wrote:
We should provide a better way.
eg. Fl::default_font() and Fl::default_fontsize()
and change the hardcoded FL_HELVETICA in Fl_Widget.
Yup - that'll be one for fltk3.
Will break some
Doesn't look like there is a way to set a global default font, size, etc. If
that's true, I can change that so that either Fl or Fl_Widget has some static
variables holding app wide defaults and use those in Fl_Widgets constructor.
Otherwise, every time someone needs a different font
On 14 Oct 2011, at 22:54, David wrote:
Doesn't look like there is a way to set a global default font, size, etc.
Actually, there is a global font setting, it is set to size 14 in Fl_Widget.cxx
, but is in global scope so can be over ridden at runtime...
Do something like...
extern
On 10/14/11 14:54, David wrote:
Doesn't look like there is a way to set a global default font, size, etc.
I think you can set the default font size with this rather
odd looking code that looks like it's setting a macro:
int main() {
FL_NORMAL_SIZE = 20;
..create widgets..
7 matches
Mail list logo