On 19.03.2013 16:31, memoryl...@tin.it wrote:
The problem was that, under particular conditions (many redraw of images), my
blinking could become irregular,
as timers, if I understand well, are all at the same priority level.
Hint Fl::repeat_timeout() is designed to compensate for small
Hi Greg and Ian,
Use a timer to blink... but things are not always smooth blinking.
Not a big problem, anyway... just would like to know if there is a
clever way to assure a smooth blinking
(usually we are speaking of small objects).
Not really sure this is what was being asked, but
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