Re: [fltk.development] FrameBuffer

2008-10-06 Thread MacArthur, Ian (SELEX GALILEO, UK)
The only feature of a window manager I wanted is the frame and window decorations and possibly the ability to move some pop-up dialog boxes with the pointer. I've used Qt Embedded to do a GUI on Linux framebuffer (not DirectFB) and it offers the option of running your application as the

Re: [fltk.development] FrameBuffer

2008-10-06 Thread Ormund Williams
On Mon, 2008-10-06 at 09:02 +0100, MacArthur, Ian (SELEX GALILEO, UK) wrote: The only feature of a window manager I wanted is the frame and window decorations and possibly the ability to move some pop-up dialog boxes with the pointer. I've used Qt Embedded to do a GUI on Linux

Re: [fltk.development] FrameBuffer

2008-10-05 Thread Ormund Williams
On Thu, 2008-10-02 at 08:57 +0100, MacArthur, Ian (SELEX GALILEO, UK) wrote: I'd hazard that that would be a lot more work than just picking up Nikita's work and moving forward. Cairo is a lot of dependency to pull in for a lightweight GUI... None of the projects I'm now doing require the

Re: [fltk.development] FrameBuffer

2008-10-02 Thread MacArthur, Ian (SELEX GALILEO, UK)
On Wed, 2008-10-01 at 11:38 -0700, Nikita Egorov wrote: Dont forget that DirectFB is (at the moment, of course) lowlevel library! For example : It has no methods to draw/fill arc and polygons. I thought I might use Cairo to do those things. I'd hazard that that would be a lot more work

Re: [fltk.development] FrameBuffer

2008-10-01 Thread Nikita Egorov
In fact, the most FLTK's features (except GL) are working properly with DirectFB. As I wished to put only minimal changes into the sources of FLTK so I've simply rewritten most of X11's functions used in FLTK :). I don't think I understand what you are doing. It seems harder to me to

Re: [fltk.development] FrameBuffer

2008-10-01 Thread Ormund Williams
On Wed, 2008-10-01 at 11:38 -0700, Nikita Egorov wrote: Dont forget that DirectFB is (at the moment, of course) lowlevel library! For example : It has no methods to draw/fill arc and polygons. I thought I might use Cairo to do those things. Window managers have no decoration. I haven't

Re: [fltk.development] FrameBuffer

2008-10-01 Thread Nikita Egorov
I thought I might use Cairo to do those things. Pango? I couldnt build them for my powerpc embedded device... Hope not!! I need to study the API of DFB, FLTK and look at the code you have already written to really make a comment. My needs are user interfaces for machines so I have no

Re: [fltk.development] FrameBuffer

2008-09-30 Thread Nikita Egorov
On Mon, 2008-09-29 at 02:17 -0700, alain savelli wrote: Hello, I would like to know iof the last version of FLTK support Framebuffer. About a year and a half ago Nikita Egorov took the first steps in porting FLTK to DirectFB, I would like to continue that effort and see if it will

Re: [fltk.development] FrameBuffer

2008-09-29 Thread matthiasm
On 29.09.2008, at 11:17, alain savelli wrote: I would like to know iof the last version of FLTK support Framebuffer. There is a version of FLTK 1.1 out there that supports framebuffers. There is no official release yet. 1.4 is a pretty good candidate for core developer supported

Re: [fltk.development] FrameBuffer

2008-09-29 Thread Ormund Williams
On Mon, 2008-09-29 at 02:17 -0700, alain savelli wrote: Hello, I would like to know iof the last version of FLTK support Framebuffer. About a year and a half ago Nikita Egorov took the first steps in porting FLTK to DirectFB, I would like to continue that effort and see if it will get

Re: [fltk.development] FrameBuffer

2008-09-29 Thread matthiasm
On 29.09.2008, at 21:35, Ormund Williams wrote: On Mon, 2008-09-29 at 02:17 -0700, alain savelli wrote: Hello, I would like to know iof the last version of FLTK support Framebuffer. About a year and a half ago Nikita Egorov took the first steps in porting FLTK to DirectFB, I would