Re: [fonc] Show Us The Code!

2010-12-20 Thread Brian Gilman
No, I do not accept this. I do not think it is in the project's best interests, I do not think it is in computer science's best interests, and I do not think it is in the public interest. That is why I am banging on the door (nice phrase) and trying to persuade them otherwise. (Note: not

Re: [fonc] Show Us The Code!

2010-12-20 Thread Reuben Thomas
On 20 December 2010 13:42, Brian Gilman brian.gil...@gmail.com wrote: Just because you believe that Release early, release often is the best release strategy, doesn't mean that everyone at VPRI does. I really don't understand comments like this. Fairly obviously I know that not everyone at

Re: [fonc] Show Us The Code!

2010-12-20 Thread Julian Leviston
On 21/12/2010, at 2:01 AM, Reuben Thomas wrote: They don't have to answer any questions, or indeed demands. (Pardon me if I err, but I've noticed no active participant from VPRI in this thread, quite possibly because, as I admit, I've made the same point before, rather more gently, which is

Re: [fonc] What Should The Code Look Like? (was: Show Us The Code!)

2010-12-20 Thread Steve Wart
True. If I'm writing code I probably want to be sitting at a desk to do it. And I imagine Gauss or Euler sitting at a desk in the middle ages writing on parchment, not trying to scribble something down on a notebook while barreling down the streets in their equivalent of a daily commute. Still,

Re: [fonc] What Should The Code Look Like? (was: Show Us The Code!)

2010-12-20 Thread David Leibs
To see how far you can scale visual node programming I recommend looking at Pure Data, Quartz Composer, and LabView. Also interesting is Little Big Planet. On Dec 20, 2010, at 11:07 AM, Brian Gilman wrote: Clearly there are some gaps in the programming models of this new era. How can people

Re: [fonc] Show Us The Code!

2010-12-20 Thread Reuben Thomas
2010/12/20 Murat Girgin gir...@gmail.com: Perhaps someone from VPRI should comment and explain their reasons of not releasing much, and certainly not often. They did comment last time I raised the same question, so you can check the archives. If they are of the same mind now, there's little

Re: [fonc] Show Us The Code!

2010-12-20 Thread Reuben Thomas
On 20 December 2010 22:38, Ross Kendle ross.ken...@gmail.com wrote: I value the opportunity to engage with the members of the VPRI team through this list. And how much engagement do you get? Not a lot, if you look at the number of posts by VPRI members to this list, though what little does

Re: [fonc] What Should The Code Look Like? (was: Show Us The Code!)

2010-12-20 Thread Julian Leviston
On 21/12/2010, at 4:51 AM, Steve Wart wrote: So is there anything interesting from a FONC perspective in mobile devices? It may be a coincidence that Apple's success with the iPhone is to a large extent due to a Smalltalk-derived C dialect, but most people who know Smalltalk would agree that

Re: [fonc] What Should The Code Look Like? (was: Show Us The Code!)

2010-12-20 Thread Julian Leviston
On 21/12/2010, at 6:07 AM, Brian Gilman wrote: I think that the fundamental problem is that keyboards are good for entering text, and text scales very well. Artists and musicians tend to heavily favor visual node based programming, which is a better fit for mobile platforms. Just drag

Re: [fonc] What Should The Code Look Like? (was: Show Us The Code!)

2010-12-20 Thread Steve Wart
On Mon, Dec 20, 2010 at 3:54 PM, Julian Leviston jul...@leviston.net wrote: On 21/12/2010, at 4:51 AM, Steve Wart wrote: So is there anything interesting from a FONC perspective in mobile devices? It may be a coincidence that Apple's success with the iPhone is to a large extent due to a

Re: [fonc] What Should The Code Look Like? (was: Show Us The Code!)

2010-12-20 Thread Steve Wart
On Mon, Dec 20, 2010 at 5:07 PM, Julian Leviston jul...@leviston.net wrote: On 21/12/2010, at 12:00 PM, Steve Wart wrote: I used Objective-C pretty much every day for the past 2 years, but for the past 6 months I've been coding in Smalltalk (good old VisualWorks/Envy and GemStone) again.