Victor,
thanks for your explanations. i'll give a look into FOray when i'll
feel more confident about the layout process.
cheers, Renaud
Renaud Richardet wrote:
> Victor,
> in [1] you talked about dealing with the positioning of areas
> during the AreaTree building. could you point me to the
> classes in FOray that handle that logic?
...
> [1]
> http://nagoya.apache.org/eyebrowse/[EMAIL PROTECTED]
l.apache.org&msgNo=10534
Hi
On 22.02.2005 22:35:15 Renaud Richardet wrote:
> > So far, I can only say that there's so mandatory reason for that change.
> > It would certainly make the renderers simpler but there might be
> > problems in other areas. The real downside is when you have to do the
> > same calculations in every
hello Jeremias
merci for the informations.
> I wondered about that, too:
> http://nagoya.apache.org/eyebrowse/[EMAIL PROTECTED]&by=thread&from=984481
interesting!
Victor,
in [1] you talked about dealing with the positioning of areas during
the AreaTree building. could you point me to the clas
Salut Renaud
I wondered about that, too:
http://nagoya.apache.org/eyebrowse/[EMAIL PROTECTED]&by=thread&from=984481
So far, I can only say that there's so mandatory reason for that change.
It would certainly make the renderers simpler but there might be
problems in other areas. The real downside