Re: [fossil-users] looking for GUI app developer for libfossil

2013-09-18 Thread Mark Janssen
I wouldn't call myself a UI designer by any means, but it would be
interesting to try to put something together with libfossil on Android (I
do have quite some experience in Android developement). Time permitting, I
will have a look at building libfossil on Android (which should be easy as
fossil itself also can be built for Android) and build some rudimentary UI
on top of it.
This is not without some self interest of course. I would love a fossil
powered back end for my todo list app Simpletask.


On Tue, Sep 17, 2013 at 9:13 PM, Stephan Beal sgb...@googlemail.com wrote:

 Hi, all,

 It's been years since i've done any GUI programming (and then only in Qt
 and a small bit of WinCE) and i'm looking for an adventurous GUI hacker to
 create some form of prototype Fossil GUI app (i've got a couple of ideas if
 there's a volunteer), primarily as a demonstration of libfossil. It could,
 in principal, be done in any programming language, provided it allows for
 binding to C code. There are no platform portability limitations, so you
 could even use WinCE if we can get libfossil compiling there. There are a
 couple apps which would be pretty easy to implement on top of the current
 APIs (e.g. the equivalent of the /dir page), and i don't expect that they
 would require much effort for someone well-versed with GUI programming.

 If anyone's interested, feel free to get in touch on- or off-list!

 Happy Hacking!

 --
 - stephan beal
 http://wanderinghorse.net/home/stephan/
 http://gplus.to/sgbeal

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Re: [fossil-users] Errors from 64-bit compilation of Fossil using MSVC

2013-09-18 Thread Arnel Legaspi

On 9/18/2013 12:00 AM, Samuel Debionne wrote:


It looks like you are not linking with zlib. You should (re)build a 64
bit version of zlib in the compat directory with the same command line
environment you use to build fossil.


Thank you! This worked.

Interestingly enough, using GCC/MinGW (from the distro found at:

http://nuwen.net/mingw.html

and which is already x64-native) also works without a hitch. I did not 
need to compile zlib separately.


--Arnel
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Re: [fossil-users] looking for GUI app developer for libfossil

2013-09-18 Thread Stephan Beal
On Wed, Sep 18, 2013 at 12:18 PM, Mark Janssen mpc.jans...@gmail.comwrote:

 I wouldn't call myself a UI designer by any means, but it would be
 interesting to try to put something together with libfossil on Android (I
 do have quite some experience in Android developement). Time permitting, I
 will have a look at building libfossil on Android (which should be easy as
 fossil itself also can be built for Android) and build some rudimentary UI
 on top of it.


i would be tickled pink to see any sort of android port, especially if
there were JNI bindings :) (about which i know nothing, btw) for Java apps
(i've done one Android app so far and would like to do more).


 This is not without some self interest of course. I would love a fossil
 powered back end for my todo list app Simpletask.


If i can be of any assistance in helping you get oriented, or portability
fixes for android, or similar, just let me know. i don't foresee any
problems with android, assuming it supports int64 and double. The lib can
be built with customized int types (so it could use 32-bit ints for IDs and
sizes) but it would not work properly (i assume) with massive repos (e.g.
tcl). i have a tablet here i could hack on, but i've never been able to
successfully compile a working binary on android, and eventually gave up
trying. i got some stuff compiling/linking (using tips provided by you,
IIRC) but it would always segfault at startup.

-- 
- stephan beal
http://wanderinghorse.net/home/stephan/
http://gplus.to/sgbeal
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Re: [fossil-users] looking for GUI app developer for libfossil

2013-09-18 Thread Mark Janssen
The way I get fossil to build for Android is using the NDK which is also
used if you mix C code with an Android app so I see no problems there. Will
take any other issues up with you off list.
On 18 Sep 2013 17:48, Stephan Beal sgb...@googlemail.com wrote:

 On Wed, Sep 18, 2013 at 12:18 PM, Mark Janssen mpc.jans...@gmail.comwrote:

 I wouldn't call myself a UI designer by any means, but it would be
 interesting to try to put something together with libfossil on Android (I
 do have quite some experience in Android developement). Time permitting, I
 will have a look at building libfossil on Android (which should be easy as
 fossil itself also can be built for Android) and build some rudimentary UI
 on top of it.


 i would be tickled pink to see any sort of android port, especially if
 there were JNI bindings :) (about which i know nothing, btw) for Java apps
 (i've done one Android app so far and would like to do more).


 This is not without some self interest of course. I would love a fossil
 powered back end for my todo list app Simpletask.


 If i can be of any assistance in helping you get oriented, or portability
 fixes for android, or similar, just let me know. i don't foresee any
 problems with android, assuming it supports int64 and double. The lib can
 be built with customized int types (so it could use 32-bit ints for IDs and
 sizes) but it would not work properly (i assume) with massive repos (e.g.
 tcl). i have a tablet here i could hack on, but i've never been able to
 successfully compile a working binary on android, and eventually gave up
 trying. i got some stuff compiling/linking (using tips provided by you,
 IIRC) but it would always segfault at startup.

 --
 - stephan beal
 http://wanderinghorse.net/home/stephan/
 http://gplus.to/sgbeal

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