Re: [fossil-users] CMake project for Fossil development using IDE [branch: cmake-ide]

2018-08-02 Thread Stephan Beal
On Thu, Aug 2, 2018 at 12:59 PM Artur Shepilko wrote: > The rationale is to leverage the usual IDE conveninces such as code > browsing, auto-complete, visual debugger etc. Also, having a Fossil > source control plugin helps navigating the changes. > One forewarning about code browsing: the build

[fossil-users] CMake project for Fossil development using IDE [branch: cmake-ide]

2018-08-02 Thread Artur Shepilko
For anyone interested in using IDE for developing or exploring the Fossil code -- I just pushed a CMake project that handles the Fossil build [http://fossil-scm.org/index.html/timeline?r=cmake-ide]. In case you wonder, the build is done via CMake `ExternalProject_Add()`. So, basically, it kind of