I said something to someone in the office today, that I think might be worth
sharing here. It's just an observation from my past life as a journalist, but
it feels germane.
In newsrooms, it is very very common for experienced senior editors to be curt
and gruff --- in general, but particularly
On Thu, May 6, 2010 at 1:57 AM, Sue Gardner susanpgard...@gmail.com wrote:
The trick is, I think, to create a healthy mix. Wikimedia needs experienced
editors who have good judgment and can recognize patterns and coach and
guide the inexperienced. It also needs a regular influx of new people
Jay Walsh jwa...@wikimedia.org wrote:
[...]
Please share other thoughts or opportunities - on the meta page or on this
list. And please also encourage others to widely subscribe to this list.
Post to village pumps, on projects, etc.
Could someone see to hooking it up to Gmane, please?
Hoi,
I learned yesterday that the announcement list should have forwarded to the
foundation-l it did not work because of a configuration issue.. In future
announcements will forward as it should.
Thanks,
GerardM
On 6 May 2010 13:06, Tim Landscheidt t...@tim-landscheidt.de wrote:
Jay
Gerard Meijssen gerard.meijs...@gmail.com wrote:
[Quoting reordered.]
Please share other thoughts or opportunities - on the meta page or on
this list. And please also encourage others to widely subscribe to this
list. Post to village pumps, on projects, etc.
Could someone see to hooking
The MMORPG Ryzom goes Free Software [1]. Although it was just a matter
of time, this event is very important for shaping our future. MMORPG
is virtual reality and VR worlds will be [a significant part of] our
future.
Wikimedia should join FSF and Winch Gate Properties in shaping the future.
[1]
On Thu, May 6, 2010 at 4:36 PM, Milos Rancic mill...@gmail.com wrote:
The MMORPG Ryzom goes Free Software [1]. Although it was just a matter
of time, this event is very important for shaping our future. MMORPG
is virtual reality and VR worlds will be [a significant part of] our
future.
I'm not sure I'm correctly understanding what you've written, but
supporting open source games seems to be outside the normal scope of
the WMF.
Nathan
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On Thu, May 6, 2010 at 6:49 PM, Nathan nawr...@gmail.com wrote:
I'm not sure I'm correctly understanding what you've written, but
supporting open source games seems to be outside the normal scope of
the WMF.
This is not about games, but about virtual reality and platform for
spreading free
On 6 May 2010 17:55, Milos Rancic mill...@gmail.com wrote:
On Thu, May 6, 2010 at 6:49 PM, Nathan nawr...@gmail.com wrote:
I'm not sure I'm correctly understanding what you've written, but
supporting open source games seems to be outside the normal scope of
the WMF.
This is not about games,
On Thu, May 6, 2010 at 7:40 PM, geni geni...@gmail.com wrote:
Doubtful. Why a few turn based and real time strategy have
historically spread information MMORPGs have not. Freeciv might be a
better target if you want to try that.
The point is that this is an engine for virtual reality, while it
On 6 May 2010 19:00, Milos Rancic mill...@gmail.com wrote:
On Thu, May 6, 2010 at 7:40 PM, geni geni...@gmail.com wrote:
Doubtful. Why a few turn based and real time strategy have
historically spread information MMORPGs have not. Freeciv might be a
better target if you want to try that.
The
On 6 May 2010 19:00, Milos Rancic mill...@gmail.com wrote:
On Thu, May 6, 2010 at 7:40 PM, geni geni...@gmail.com wrote:
Doubtful. Why a few turn based and real time strategy have
historically spread information MMORPGs have not. Freeciv might be a
better target if you want to try that.
The
Hoi,
When you consider the Wikimedia movement to include translatewiki.net, we
have already connections with games. We localise Freecol. While not
everybody likes virtual realities, many do. As there is always a good reason
to say no, there is typically also a good reason to say yes. I would
-- Original Message --
From: Thomas Dalton thomas.dal...@gmail.com
No, it won't. People have been saying that for years and the fact
remains that a screen full of a text with a few relevant images is a
much better way to convey information than VR.
I look at comments like
I think the MMOEnvironment (not really a role-playing game in this
context, is it?) is an interesting forum for experimentation, but
non-game uses are still completely undeveloped. It's ripe for an
entrepreneur, but I'm not sure what the WMF could do with such an
environment. How would a vast
To whom it may concern,
Can you, or someone you know, help guide Wikimedia Foundation through
the next exciting steps of its strategic development and growth?
The Wikimedia Chapters are looking for two candidates to sit on the
Wikimedia Foundation's Board of Trustees for 2 years commencing in
On Thu, May 6, 2010 at 4:31 PM, robert_horn...@netzero.net
robert_horn...@netzero.net wrote:
-- Original Message --
From: Thomas Dalton thomas.dal...@gmail.com
No, it won't. People have been saying that for years and the fact
remains that a screen full of a text with a few
The obvious example that comes to mind is the 3D virtual world physics as a
tool for disseminating knowledge. For instance, I was looking up various model
Porsche race cars the other day on Wikipedia. No amount of text can truly
describe the intangible differences in control between driving a
On 7 May 2010 03:17, Dan Rosenthal swatjes...@gmail.com wrote:
The obvious example that comes to mind is the 3D virtual world physics as a
tool for disseminating knowledge. For instance, I was looking up various
model Porsche race cars the other day on Wikipedia. No amount of text can
truly
-- Original Message --
From: George Herbert george.herb...@gmail.com
Let me pose this a different way, however. Take UI entirely out of
the picture - the Wikimedia Foundation is all about supporting
projects that gather and create information for the public good,
presenting
On Thu, May 6, 2010 at 10:35 PM, robert_horn...@netzero.net
robert_horn...@netzero.net wrote:
--
There was a time when the Wikimedia Foundation, or rather those involved with
the various sister projects, were interested in some leading edge and
bleeding edge stuff. Considerable
On May 6, 2010, at 10:24 PM, geni wrote:
On 7 May 2010 03:17, Dan Rosenthal swatjes...@gmail.com wrote:
The obvious example that comes to mind is the 3D virtual world physics as a
tool for disseminating knowledge. For instance, I was looking up various
model Porsche race cars the other day
On Fri, May 7, 2010 at 1:35 PM, Dan Rosenthal swatjes...@gmail.com wrote:
On May 6, 2010, at 10:24 PM, geni wrote:
3D objects could already be supported as .blend files although we
don't at this point.
--
geni
But not the manipulation of them in a fully interactive physics based 3d
Milos Rancic wrote:
The MMORPG Ryzom goes Free Software [1]. Although it was just a matter
of time, this event is very important for shaping our future. MMORPG
is virtual reality and VR worlds will be [a significant part of] our
future.
Nice to see our resident futurist making some more
On May 7, 2010, at 12:21 AM, John Vandenberg wrote:
On Fri, May 7, 2010 at 1:35 PM, Dan Rosenthal swatjes...@gmail.com wrote:
On May 6, 2010, at 10:24 PM, geni wrote:
3D objects could already be supported as .blend files although we
don't at this point.
--
geni
But not the
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Please stop any sarcasm. There are ideas worth the consideration, as
with any newly available technological tool.
We're aiming in this mailing list to shape the futur of the human
knowledge through the foundation, right? So it is right to talk about
From: Thomas Dalton thomas.dal...@gmail.com
No, it won't. People have been saying that for years and the fact
remains that a screen full of a text with a few relevant images is a
much better way to convey information than VR.
openstreetmap.org is a very good way to convey spatial
As requested, here's the weekly Flagged Protection update.
The main news is that the team had a meeting this week with Danese and
Erik to discuss rollout plans. Everybody concurs that we're close enough
to launch to start a few release-related activities:
1) Starting a discussion with the
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