Re: Compile problem on Solaris

2000-03-17 Thread Steve Kennedy
On Fri, Mar 17, 2000 at 02:13:50AM +0100, Björn Wingman wrote: > > base/src/downloadmanager.cpp:724: passing `const sockaddr *' as argument 2 of `c > > onnect(int, sockaddr *, int)' discards qualifiers > > gmake: *** [base/src/downloadmanager.o] Error 1 > Hmm...it compiles nicely for me, no warni

Re: Compile problem on Solaris

2000-03-17 Thread Steve Kennedy
On Fri, Mar 17, 2000 at 10:02:43AM +, Steve Kennedy wrote: > On Fri, Mar 17, 2000 at 02:13:50AM +0100, Björn Wingman wrote: > > > base/src/downloadmanager.cpp:724: passing `const sockaddr *' as argument 2 of `c > > > onnect(int, sockaddr *, int)' discards qualifiers > > > gmake: *** [base/src

RE: DiskOut Output Plugin v0.0.1

2000-03-17 Thread robert
On 17 Mar, Michael Rich wrote: >> My last check in was at Fri Mar 17 4:22:41 2000 (GMT). Which is about >> 40 minutes ago... > > I updated my code and it still seems to be working just fine. Both the > Amorphis and Arch Enemy MP3s decoded nicely into WAV files. The > StuffFourChars function you

RE: DiskOut Output Plugin v0.0.1

2000-03-17 Thread Michael Rich
> I'm returning the value of the pointer, not the pointer itself, so > everything is ok. Your right, i overlooked that. > I changed the way the volume works -- I'm using the same code that the > normal soundcard uses to control volume. > > Can both of you mess with the volume slider and see if a

RE: DiskOut Output Plugin v0.0.1

2000-03-17 Thread Michael Rich
More bad news. FreeAmp did not close after I clicked the [x]. It disappears, but it still shown as running in Task Manager, so I have to do an End Task to get rid of it. This was simular to what happened to me when I ran WinNT4.0 & SB Live! at home, so it maybe related to the drivers to, but I

Re: DiskOut Output Plugin v0.0.1

2000-03-17 Thread Mayhem & Chaos Coordinator
> I just loaded up the 2.0.5 release and select the DSound plugin. I get no > sound whatsoever, the volume bar is locked at 100 and i can't move it at > all. If I try to move the seek bar, it keeps resetting to the beginning and > starts playing again. Never have I heard a single note from the

Re: Documentation on debug functionality? Also, dev FAQ?

2000-03-17 Thread Mayhem & Chaos Coordinator
> Hi. Is there any documentation on the debug functionality? I looked in > player.cpp for relevant command-line options (none), and in debug.h > and debug.cpp. How do I turn it on? Not really -- the function Debug_v() is a function that I use as a replacement to printf(). This is my primary debug

Re: Documentation on debug functionality? Also, dev FAQ?

2000-03-17 Thread Chad Loder
How about a TRACE macro that compiles out in release builds? I have a decent debugging framework for Windows that I could check in. I don't know what the Linux equivalent is to the Win32 OutputDebugString(). c On Fri, 17 Mar 2000, Mayhem & Chaos Coordinator wrote: > > Hi. Is there any d