FreeAmpUI / Win32Bitmap.cpp, Line 183:
hSaved = SelectObject(hMemDC, m_hMaskBitmap);
should be casted like so:
hSaved = (HBITMAP)SelectObject(hMemDC, m_hMaskBitmap);
Ok, thats fixed in my code. That should make its way to CVS later today.
Rainplay would not compile at all.
Is it
probably not a bad idea... bill has disappeared. i hope he is ok.
elrod
Mayhem Chaos Coordinator wrote:
FreeAmpUI / Win32Bitmap.cpp, Line 183:
hSaved = SelectObject(hMemDC, m_hMaskBitmap);
should be casted like so:
hSaved = (HBITMAP)SelectObject(hMemDC, m_hMaskBitmap);
Ok,