Re: Editing /usr/include/*.h?

2004-05-06 Thread Julian Elischer
On Thu, 6 May 2004, leafy wrote: On Wed, May 05, 2004 at 10:44:46PM -0500, Matthew D. Fuller wrote: There's another #define in another header you have to edit. I'll think of it in a minute... Ah; UT_NAMESIZE in include/utmp.h. Used to do that all the time on 2.x.x to get 16 char

Re: Editing /usr/include/*.h?

2004-05-06 Thread leafy
On Wed, May 05, 2004 at 11:57:45PM -0700, Julian Elischer wrote: Would it be possible to adjust these to get 32 char usernames? People with very long names in a corporate environment would love to have this. yes we used 32 char names on the interjet. What is the disadvantage of using 32 char

Re: Editing /usr/include/*.h?

2004-05-05 Thread Matthew D. Fuller
On Mon, May 03, 2004 at 05:13:04PM -0700 I heard the voice of Julian Elischer, and lo! it spake thus: On Mon, 3 May 2004, Kevin A. Pieckiel wrote: I want to modify sys/param.h to increase the value of MAXLOGNAME. I know I've done exactly this.. edit /usr/src/sys/param.h There's

Re: Editing /usr/include/*.h?

2004-05-05 Thread leafy
On Wed, May 05, 2004 at 10:44:46PM -0500, Matthew D. Fuller wrote: There's another #define in another header you have to edit. I'll think of it in a minute... Ah; UT_NAMESIZE in include/utmp.h. Used to do that all the time on 2.x.x to get 16 char usernames 8-) -- Matthew Fuller

Re: Editing /usr/include/*.h?

2004-05-03 Thread Julian Elischer
On Mon, 3 May 2004, Kevin A. Pieckiel wrote: I want to modify sys/param.h to increase the value of MAXLOGNAME. I know I've done exactly this.. edit /usr/src/sys/param.h cd /usr/src make includes now teh sources and the files in /usr/include are in sync of course you are now incompatible

Editing /usr/include/*.h?

2004-05-03 Thread Kevin A. Pieckiel
I want to modify sys/param.h to increase the value of MAXLOGNAME. I know I'll need to recompile world/kernel after such a change. Do I need to only modify /usr/src/sys/sys/param.h, or rather do I need to modify /usr/include/sys/param.h? I'm assuming when I make buildworld or make buildkernel,