what are pX and #X

2006-10-04 Thread [EMAIL PROTECTED]
What are pX and #X after the version displayed by 'uname'? As far as I 
know pX is the 'patch set' and #X is the number of times the kernel has 
been updated.


However, yesterday I updated the kernel (of 6.1 installed from the boot 
CD and then FTP - some time ago) and p jumped to p10, while #X remained 
zero. I thought pX changes only when world is built and #X should have 
been changed to #1.


What I did was -

cvsup-ed src with tag RELENG_6_1

cd /usr/src
create MYKERNEL config
(just commented cpu I486_CPU and I586_CPU)

make buildkernel KERNCONF=MYKERNEL
make installkernel KERNCONF=MYKERNEL
reboot

Iv

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Re: what are pX and #X

2006-10-04 Thread Alistair Sutton

On 04/10/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:

What are pX and #X after the version displayed by 'uname'? As far as I
know pX is the 'patch set' and #X is the number of times the kernel has
been updated.

However, yesterday I updated the kernel (of 6.1 installed from the boot
CD and then FTP - some time ago) and p jumped to p10, while #X remained
zero. I thought pX changes only when world is built and #X should have
been changed to #1.

What I did was -

cvsup-ed src with tag RELENG_6_1

cd /usr/src
create MYKERNEL config
(just commented cpu I486_CPU and I586_CPU)

make buildkernel KERNCONF=MYKERNEL
make installkernel KERNCONF=MYKERNEL
reboot


My understanding is that as long as pX doesn't change then #X will be
incremented.

If you do another rebuild of your p10 system now then I would imagine
that #X would increase to #1 and will continue to increase until pX is
altered.

Al
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Re: what are pX and #X

2006-10-04 Thread [EMAIL PROTECTED]

My understanding is that as long as pX doesn't change then #X will be
incremented.

If you do another rebuild of your p10 system now then I would imagine
that #X would increase to #1 and will continue to increase until pX is
altered.

Al


Interesting. I'll give it a try.

What confuses me is that p is changed to 10 by updating only the kernel 
(the world is supposedly the old one). This means that there is no clear 
indication what is exactly updated (kernel/world) and what is not.


Thank you,
Iv.

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Re: what are pX and #X

2006-10-04 Thread Jonathan Horne
On Wednesday 04 October 2006 06:32, [EMAIL PROTECTED] wrote:
  My understanding is that as long as pX doesn't change then #X will be
  incremented.
 
  If you do another rebuild of your p10 system now then I would imagine
  that #X would increase to #1 and will continue to increase until pX is
  altered.
 
  Al

 Interesting. I'll give it a try.

 What confuses me is that p is changed to 10 by updating only the kernel
 (the world is supposedly the old one). This means that there is no clear
 indication what is exactly updated (kernel/world) and what is not.

 Thank you,
 Iv.

 --

pX is the patch level, and this information can be followed here:

http://www.freebsd.org/security/#adv

the #X is independant to the pX, and represents how many time the same kernel 
has been rebuilt on (or for) a system.  my system has had only 1 p10 kernel, 
but mine says #3.

hth,
jonathan
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Re: what are pX and #X

2006-10-04 Thread RW
On Wednesday 04 October 2006 12:32, [EMAIL PROTECTED] wrote:
  My understanding is that as long as pX doesn't change then #X will be
  incremented.
 
  If you do another rebuild of your p10 system now then I would imagine
  that #X would increase to #1 and will continue to increase until pX is
  altered.
 
  Al

 Interesting. I'll give it a try.

 What confuses me is that p is changed to 10 by updating only the kernel
 (the world is supposedly the old one). This means that there is no clear
 indication what is exactly updated (kernel/world) and what is not.

Point releases often contain patches for both world and kernel. After updating 
source you shouldn't build *only*  the kernel, unless you have analysed the 
changes and decided a world update is not needed. 

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Re: what are pX and #X

2006-10-04 Thread [EMAIL PROTECTED]
 Point releases often contain patches for both world and kernel. After 
updating
 source you shouldn't build *only*  the kernel, unless you have 
analysed the

 changes and decided a world update is not needed.

Oh, I see. Thanks, that was useful.

Iv
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