Re: doom, quake, hexen...

2012-08-21 Thread Victor Sudakov
Victor Sudakov wrote:
  
  Try games/deng.
 
 This one would not run out of the box either:


Yuri, you are the maintainer of the games/deng port. What great luck!
I have contacted the deng forum about deng not working and they said
the software is too old: 

http://dengine.net/forums/viewtopic.php?f=7t=1176

Do you care to update the port, perhaps the new deng will work?

 
 [sudakov@vas ~] deng -game jdoom -file tmp/DOOM.WAD
 Z_Create: New 32.0 MB memory volume.
 determineGlobalPaths: Base path = /usr/local/share/deng/
 Con_Init: Initializing the console.
 Executable: Version 1.9.0-beta6.9 Aug 21 2012 (DGL).
 Sys_InitWindowManager: Using SDL window management.
 While opening dynamic library
 /usr/local/lib/libjdoom.so:
   /usr/local/lib/libjdoom.so: Undefined symbol Con_AddCommand
 loadGamePlugin: Loading of libjdoom.so failed ((null)).
 Error loading game library.Z_Shutdown: Used 1 volumes, total 33554432
 bytes.
 [sudakov@vas ~] 

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Re: doom, quake, hexen...

2012-08-21 Thread Victor Sudakov
Josh Tolbert wrote:
 games/quake2max is a good one...At least it was years ago when I tried 
 it. I see nothing in the Makefile that will prevent it from building on 
 amd64.
 

Josh,

I must be especially out of luck, it dumps core.

Script started on Tue Aug 21 20:29:49 2012

[sudakov@vas ~] quake2max^M
Added packfile /usr/local/share/quake2/baseq2/pak0.pak (1106 files)
Added packfile /usr/local/lib/quake2max/baseq2/maxpak.pak (118 files)
Using '/home/sudakov/.quake2/baseq2' for writing.
execing default.cfg
couldn't exec maxconfig
Console initialized.

--- sound initialization ---
sound sampling rate: 44100

--- Loading rfx_glx.so ---
LoadLibrary(/usr/local/lib/quake2max/rfx_glx.so)
rfx_gl version: GL 0.01
... Using stencil buffer
Initializing OpenGL display
...setting fullscreen mode 3: 640 480
Using XFree86-VidModeExtension Version 2.2
Using hardware gamma
GL_VENDOR: Tungsten Graphics, Inc
GL_RENDERER: Mesa DRI Intel(R) Sandybridge Desktop 
GL_VERSION: 2.1 Mesa 7.11.2
GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color 
GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_b
...allowing CDS
...enabling GL_EXT_compiled_vertex_array
...using GL_EXT_point_parameters
...using GL_ARB_multitexture
...GL_SGIS_multitexture not found
...using GL_ARB_texture_env_combine
...GL_NV_texture_shader not found
...using GL_SGIS_generate_mipmap
...ignoring GL_ARB_texture_compression
Segmentation fault (core dumped)
[sudakov@vas ~] exit

Script done on Tue Aug 21 20:30:06 2012
 



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Re: doom, quake, hexen...

2012-08-20 Thread Polytropon
On Mon, 20 Aug 2012 21:24:32 +0700, Victor Sudakov wrote:
 Colleagues,
 
 Please advise if there are any 3D shooters in the ports collection
 which work out of the box on 9.0-STABLE (amd64)? None of those I have
 tried work for a number of irritating reasons, like e.g.
 
 games/uhexen: http://pastebin.com/ZaJ74eaa

MIDI load failed:/etc/timidity.cfg: No such file or directory

Install timidity++ from ports to get MIDI background music support.



 games/doom: http://pastebin.com/XdrCwzvn

doom-1.10_5 is only for i386, while you are running amd64.

A precise message.



 games/quake2lnx even pretends to do something: it opens a tiny X11
 window with some flickering rubbish and plays some farting sounds to
 the audio system.
 
 Is there any working 3D shooter in the ports collection my 8 year old
 son could enjoy?

How about OpenArena? I'm currently playing it with pals via
Internet. Okay, not at this moment, as I'm writing this
message, obviously... :-)



 Thank you very much in advance.

First make sure all your 3D stuff runs fine. Install xlockmore
and test it with:

% xlock -nolock -mode lament
% xlock -nolock -mode fire

Works fine? Next consideration:

Games in ports collection that run out of the box (even though I
still have 8.2-STABLE/x86 here) include DooM 3 and Quake 4. I've
also tried RTCW, but except a grey fullscreen I get nothing.
Music plays, I can move the mouse and listen to the main menu
choices clicking, but I don't see anything. For older DooM
ports, I've successfully been playing DooM, DooM II and Heretic
using lsdldoom port on a 300 MHz P2. Note lsdldoom also supports
OpenGL graphics. I could also play Quake, Quake 2 from ports,
and Jedi Knight II via wine. I don't see a massive problem to
run those on the amd64 platform, from which I switched back
to i386 on my home system due to trouble with wine.




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Magdeburg, Germany
Happy FreeBSD user since 4.0
Andra moi ennepe, Mousa, ...
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Re: doom, quake, hexen...

2012-08-20 Thread Walter Hurry
On Mon, 20 Aug 2012 21:24:32 +0700, Victor Sudakov wrote:

 Colleagues,
 
 Please advise if there are any 3D shooters in the ports collection which
 work out of the box on 9.0-STABLE (amd64)? None of those I have tried
 work for a number of irritating reasons, like e.g.
 
 games/uhexen: http://pastebin.com/ZaJ74eaa
 
 games/doom: http://pastebin.com/XdrCwzvn
 
 games/quake2lnx even pretends to do something: it opens a tiny X11
 window with some flickering rubbish and plays some farting sounds to the
 audio system.
 
 Is there any working 3D shooter in the ports collection my 8 year old
 son could enjoy?

prboom works flawlessly on my FreeBSD9 laptop.


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Re: doom, quake, hexen...

2012-08-20 Thread Victor Sudakov
Polytropon wrote:
  
  Please advise if there are any 3D shooters in the ports collection
  which work out of the box on 9.0-STABLE (amd64)? None of those I have
  tried work for a number of irritating reasons, like e.g.
  
  games/uhexen: http://pastebin.com/ZaJ74eaa
 
 MIDI load failed:/etc/timidity.cfg: No such file or directory
 
 Install timidity++ from ports to get MIDI background music support.

Actually I have compiled it WITHOUT_MUSIC. Anyway, recompiling with background
music support does not make things any better:

Starting Hexen!
XDM authorization key matches an existing client!V_Init: allocate screens.
M_LoadDefaults: Load system defaults.
W_Init: Init WADfiles.
DEMO IWAD detected!
Z_Init: Init zone memory allocation daemon.
MN_Init: Init menu system.
CT_Init: Init chat mode data.
S_InitScript
SN_InitSequenceScript: Registering sound sequences.
I_Init: Setting up machine state.
SDL Audio opened successfully.
ST_Init: Init startup screen.
Executable: U-Hexen 0.5 build Aug 20 2012.
R_Init: Init Hexen refresh daemonTextures Bus error (core dumped)


  games/doom: http://pastebin.com/XdrCwzvn
 
 doom-1.10_5 is only for i386, while you are running amd64.
 
 A precise message.

Does not make me any happier.

 
 
 
  games/quake2lnx even pretends to do something: it opens a tiny X11
  window with some flickering rubbish and plays some farting sounds to
  the audio system.
  
  Is there any working 3D shooter in the ports collection my 8 year old
  son could enjoy?
 
 How about OpenArena? I'm currently playing it with pals via
 Internet. Okay, not at this moment, as I'm writing this
 message, obviously... :-)

This is some multiuser game, isn't it? I was looking for something one
could play alone, like Doom or Hexen. I have some WADs from the old
DOS CDs and from BBSes.

  Thank you very much in advance.
 
 First make sure all your 3D stuff runs fine. Install xlockmore
 and test it with:
 
   % xlock -nolock -mode lament
   % xlock -nolock -mode fire
 
 Works fine? 

Yes, it does. In fact, I use xlock as my screensaver all the time.

 Next consideration:
 
 Games in ports collection that run out of the box (even though I
 still have 8.2-STABLE/x86 here) include DooM 3 and Quake 4. 

If I wanted a linux game, I would use the linux notebook. I am very
reluctant in install half-a-penguin on my FreeBSD box just to play a
game.


 I've
 also tried RTCW, but except a grey fullscreen I get nothing.
 Music plays, I can move the mouse and listen to the main menu
 choices clicking, but I don't see anything. For older DooM
 ports, I've successfully been playing DooM, DooM II and Heretic
 using lsdldoom port on a 300 MHz P2. Note lsdldoom also supports
 OpenGL graphics. 

Which port is it? make search key=lsdldoom finds nothing.

 I could also play Quake, Quake 2 from ports,
 and Jedi Knight II via wine. 

Oh, is there really nothing native?

-- 
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sip:suda...@sibptus.tomsk.ru
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Re: doom, quake, hexen...

2012-08-20 Thread Yuri Pankov

On Mon, 20 Aug 2012 21:24:32 +0700, Victor Sudakov wrote:

Colleagues,

Please advise if there are any 3D shooters in the ports collection
which work out of the box on 9.0-STABLE (amd64)? None of those I have
tried work for a number of irritating reasons, like e.g.

games/uhexen: http://pastebin.com/ZaJ74eaa

games/doom: http://pastebin.com/XdrCwzvn

games/quake2lnx even pretends to do something: it opens a tiny X11
window with some flickering rubbish and plays some farting sounds to
the audio system.

Is there any working 3D shooter in the ports collection my 8 year old
son could enjoy?

Thank you very much in advance.


Try games/deng.
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Re: doom, quake, hexen...

2012-08-20 Thread Polytropon
On Tue, 21 Aug 2012 00:05:17 +0700, Victor Sudakov wrote:
 Polytropon wrote:
   
   Please advise if there are any 3D shooters in the ports collection
   which work out of the box on 9.0-STABLE (amd64)? None of those I have
   tried work for a number of irritating reasons, like e.g.
   
   games/uhexen: http://pastebin.com/ZaJ74eaa
  
  MIDI load failed:/etc/timidity.cfg: No such file or directory
  
  Install timidity++ from ports to get MIDI background music support.
 
 Actually I have compiled it WITHOUT_MUSIC. Anyway, recompiling with background
 music support does not make things any better:
 
 Starting Hexen!
 XDM authorization key matches an existing client!V_Init: allocate screens.
 M_LoadDefaults: Load system defaults.
 W_Init: Init WADfiles.
 DEMO IWAD detected!
 Z_Init: Init zone memory allocation daemon.
 MN_Init: Init menu system.
 CT_Init: Init chat mode data.
 S_InitScript
 SN_InitSequenceScript: Registering sound sequences.
 I_Init: Setting up machine state.
 SDL Audio opened successfully.
 ST_Init: Init startup screen.
 Executable: U-Hexen 0.5 build Aug 20 2012.
 R_Init: Init Hexen refresh daemonTextures Bus error (core dumped)

Bus error doesn't sound good.



   games/doom: http://pastebin.com/XdrCwzvn
  
  doom-1.10_5 is only for i386, while you are running amd64.
  
  A precise message.
 
 Does not make me any happier.

But at least it tells the truth from the beginning.



   games/quake2lnx even pretends to do something: it opens a tiny X11
   window with some flickering rubbish and plays some farting sounds to
   the audio system.
   
   Is there any working 3D shooter in the ports collection my 8 year old
   son could enjoy?
  
  How about OpenArena? I'm currently playing it with pals via
  Internet. Okay, not at this moment, as I'm writing this
  message, obviously... :-)
 
 This is some multiuser game, isn't it? I was looking for something one
 could play alone, like Doom or Hexen.

You actually have a series of levels to play against computer
enemies (AI), but it's not that it contains a story like
DooM or Quake.



 I have some WADs from the old
 DOS CDs and from BBSes.

Try to load them with lsdldoom or prboom (I've tried both in
the past).



  First make sure all your 3D stuff runs fine. Install xlockmore
  and test it with:
  
  % xlock -nolock -mode lament
  % xlock -nolock -mode fire
  
  Works fine? 
 
 Yes, it does. In fact, I use xlock as my screensaver all the time.

Very good, so there will be _no_ problem related to 3D, which
often is the main issue for those games.



  Next consideration:
  
  Games in ports collection that run out of the box (even though I
  still have 8.2-STABLE/x86 here) include DooM 3 and Quake 4. 
 
 If I wanted a linux game, I would use the linux notebook. I am very
 reluctant in install half-a-penguin on my FreeBSD box just to play a
 game.

I also had to apply some tweaks to get those games running, it's
at least not trivial.



  I've
  also tried RTCW, but except a grey fullscreen I get nothing.
  Music plays, I can move the mouse and listen to the main menu
  choices clicking, but I don't see anything. For older DooM
  ports, I've successfully been playing DooM, DooM II and Heretic
  using lsdldoom port on a 300 MHz P2. Note lsdldoom also supports
  OpenGL graphics. 
 
 Which port is it? make search key=lsdldoom finds nothing.

Oh, it's doomlegacy.



  I could also play Quake, Quake 2 from ports,
  and Jedi Knight II via wine. 
 
 Oh, is there really nothing native?

No, that game is far too old, but Quake and Quake 2 have ports
(to native FreeBSD) which work very nicely with the original
files from the DOS version. Still it was playable more than 5
years ago, so even considering the ongoing disimprovement, it
should run today. :-)

Maybe even other older DOS shooters (Duke Nukem 3D, Chasm,
Shadow Warrior, Dark Forces, Blood and so on) could be easily
run using a VM or emulator?




-- 
Polytropon
Magdeburg, Germany
Happy FreeBSD user since 4.0
Andra moi ennepe, Mousa, ...
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Re: doom, quake, hexen...

2012-08-20 Thread Victor Sudakov
Walter Hurry wrote:
 
 prboom works flawlessly on my FreeBSD9 laptop.

Wow! This one really works and looks like the good old Doom, music and
sound and all. Thank you Walter!

-- 
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sip:suda...@sibptus.tomsk.ru
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Re: doom, quake, hexen...

2012-08-20 Thread Victor Sudakov
Yuri Pankov wrote:
 
  Please advise if there are any 3D shooters in the ports collection
  which work out of the box on 9.0-STABLE (amd64)? None of those I have
  tried work for a number of irritating reasons, like e.g.
 
  games/uhexen: http://pastebin.com/ZaJ74eaa
 
  games/doom: http://pastebin.com/XdrCwzvn
 
  games/quake2lnx even pretends to do something: it opens a tiny X11
  window with some flickering rubbish and plays some farting sounds to
  the audio system.
 
  Is there any working 3D shooter in the ports collection my 8 year old
  son could enjoy?
 
  Thank you very much in advance.
 
 Try games/deng.

This one would not run out of the box either:

[sudakov@vas ~] deng -game jdoom -file tmp/DOOM.WAD
Z_Create: New 32.0 MB memory volume.
determineGlobalPaths: Base path = /usr/local/share/deng/
Con_Init: Initializing the console.
Executable: Version 1.9.0-beta6.9 Aug 21 2012 (DGL).
Sys_InitWindowManager: Using SDL window management.
While opening dynamic library
/usr/local/lib/libjdoom.so:
  /usr/local/lib/libjdoom.so: Undefined symbol Con_AddCommand
loadGamePlugin: Loading of libjdoom.so failed ((null)).
Error loading game library.Z_Shutdown: Used 1 volumes, total 33554432
bytes.
[sudakov@vas ~] 


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Re: doom, quake, hexen...

2012-08-20 Thread Victor Sudakov
Polytropon wrote:

[dd]

  
  Which port is it? make search key=lsdldoom finds nothing.
 
 Oh, it's doomlegacy.

Thanks, will look at it.

 
 
 
   I could also play Quake, Quake 2 from ports,
   and Jedi Knight II via wine. 
  
  Oh, is there really nothing native?
 
 No, that game is far too old, but Quake and Quake 2 have ports
 (to native FreeBSD) which work very nicely with the original
 files from the DOS version. 

What are the ports' names? 

-- 
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Re: doom, quake, hexen...

2012-08-20 Thread Polytropon
On Tue, 21 Aug 2012 00:46:40 +0700, Victor Sudakov wrote:
 Polytropon wrote:
I could also play Quake, Quake 2 from ports,
and Jedi Knight II via wine. 
   
   Oh, is there really nothing native?
  
  No, that game is far too old, but Quake and Quake 2 have ports
  (to native FreeBSD) which work very nicely with the original
  files from the DOS version. 
 
 What are the ports' names? 

The port for Quake is games/quakeforce (the binary then is
nq-sdl, e. g. nq-glx -width 1024 -height 768, or nq-glx),
for Quake 2 it is games/quake2.

I'm not sure if wine can run those native DOS games, but
the big virtualisation software (VirtualBox, VMWare)
should be able to emulate a PC, then have some DOS
installed, and the game should run - _if_ the virtualisation
works properly and _fully_ supports the required
interfaces that the games _directly_ address.
I assume doscmd is not sufficient. Maybe bochs
is okay.




-- 
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Magdeburg, Germany
Happy FreeBSD user since 4.0
Andra moi ennepe, Mousa, ...
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Re: doom, quake, hexen...

2012-08-20 Thread Warren Block

On Mon, 20 Aug 2012, Victor Sudakov wrote:


Colleagues,

Please advise if there are any 3D shooters in the ports collection
which work out of the box on 9.0-STABLE (amd64)?


games/ioquake3
games/ioquake3-devel
games/openarena
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Re: doom, quake, hexen...

2012-08-20 Thread RW
On Mon, 20 Aug 2012 20:09:15 +0200
Polytropon wrote:


 I'm not sure if wine can run those native DOS games, but
 the big virtualisation software (VirtualBox, VMWare)
 should be able to emulate a PC, t

You don't need to go that far, dosbox will run most dos games. 
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Re: doom, quake, hexen...

2012-08-20 Thread Victor Sudakov
Polytropon wrote:
 I could also play Quake, Quake 2 from ports,
 and Jedi Knight II via wine. 

Oh, is there really nothing native?
   
   No, that game is far too old, but Quake and Quake 2 have ports
   (to native FreeBSD) which work very nicely with the original
   files from the DOS version. 
  
  What are the ports' names? 
 
 The port for Quake is games/quakeforce (the binary then is

You probably meant games/quakeforge. It does not compile. Perhaps I
should submit a PR.

 for Quake 2 it is games/quake2.

There is no such directory games/quake2. There is games/quake2lnx,
but it does not work as I wrote in the first mail:

games/quake2lnx even pretends to do something: it opens a tiny X11
window with some flickering rubbish and plays some farting sounds to
the audio system.


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Re: doom, quake, hexen...

2012-08-20 Thread Josh Tolbert
games/quake2max is a good one...At least it was years ago when I tried 
it. I see nothing in the Makefile that will prevent it from building on 
amd64.


Cheers,

Josh

On 8/20/12 12:16 PM, Polytropon wrote:

On Tue, 21 Aug 2012 00:05:17 +0700, Victor Sudakov wrote:

Polytropon wrote:

Please advise if there are any 3D shooters in the ports collection
which work out of the box on 9.0-STABLE (amd64)? None of those I have
tried work for a number of irritating reasons, like e.g.

games/uhexen: http://pastebin.com/ZaJ74eaa

MIDI load failed:/etc/timidity.cfg: No such file or directory

Install timidity++ from ports to get MIDI background music support.

Actually I have compiled it WITHOUT_MUSIC. Anyway, recompiling with background
music support does not make things any better:

Starting Hexen!
XDM authorization key matches an existing client!V_Init: allocate screens.
M_LoadDefaults: Load system defaults.
W_Init: Init WADfiles.
DEMO IWAD detected!
Z_Init: Init zone memory allocation daemon.
MN_Init: Init menu system.
CT_Init: Init chat mode data.
S_InitScript
SN_InitSequenceScript: Registering sound sequences.
I_Init: Setting up machine state.
SDL Audio opened successfully.
ST_Init: Init startup screen.
Executable: U-Hexen 0.5 build Aug 20 2012.
R_Init: Init Hexen refresh daemonTextures Bus error (core dumped)

Bus error doesn't sound good.




games/doom: http://pastebin.com/XdrCwzvn

doom-1.10_5 is only for i386, while you are running amd64.

A precise message.

Does not make me any happier.

But at least it tells the truth from the beginning.




games/quake2lnx even pretends to do something: it opens a tiny X11
window with some flickering rubbish and plays some farting sounds to
the audio system.

Is there any working 3D shooter in the ports collection my 8 year old
son could enjoy?

How about OpenArena? I'm currently playing it with pals via
Internet. Okay, not at this moment, as I'm writing this
message, obviously... :-)

This is some multiuser game, isn't it? I was looking for something one
could play alone, like Doom or Hexen.

You actually have a series of levels to play against computer
enemies (AI), but it's not that it contains a story like
DooM or Quake.




I have some WADs from the old
DOS CDs and from BBSes.

Try to load them with lsdldoom or prboom (I've tried both in
the past).




First make sure all your 3D stuff runs fine. Install xlockmore
and test it with:

% xlock -nolock -mode lament
% xlock -nolock -mode fire

Works fine?

Yes, it does. In fact, I use xlock as my screensaver all the time.

Very good, so there will be _no_ problem related to 3D, which
often is the main issue for those games.




Next consideration:

Games in ports collection that run out of the box (even though I
still have 8.2-STABLE/x86 here) include DooM 3 and Quake 4.

If I wanted a linux game, I would use the linux notebook. I am very
reluctant in install half-a-penguin on my FreeBSD box just to play a
game.

I also had to apply some tweaks to get those games running, it's
at least not trivial.




I've
also tried RTCW, but except a grey fullscreen I get nothing.
Music plays, I can move the mouse and listen to the main menu
choices clicking, but I don't see anything. For older DooM
ports, I've successfully been playing DooM, DooM II and Heretic
using lsdldoom port on a 300 MHz P2. Note lsdldoom also supports
OpenGL graphics.

Which port is it? make search key=lsdldoom finds nothing.

Oh, it's doomlegacy.




I could also play Quake, Quake 2 from ports,
and Jedi Knight II via wine.

Oh, is there really nothing native?

No, that game is far too old, but Quake and Quake 2 have ports
(to native FreeBSD) which work very nicely with the original
files from the DOS version. Still it was playable more than 5
years ago, so even considering the ongoing disimprovement, it
should run today. :-)

Maybe even other older DOS shooters (Duke Nukem 3D, Chasm,
Shadow Warrior, Dark Forces, Blood and so on) could be easily
run using a VM or emulator?






--
Josh Tolbert
h...@puresimplicity.net  ||  http://www.puresimplicity.net/~hemi/

Security is mostly a superstition. It does not exist in nature, nor
do the children of men as a whole experience it. Avoiding danger
is no safer in the long run than outright exposure. Life is either
a daring adventure, or nothing.
-- Helen Keller

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Re: doom, quake, hexen

2012-08-20 Thread Tom Russo
On Mon, Aug 20, 2012 at 06:28:57PM +, we recorded a bogon-computron 
collision of the free...@edvax.de flavor, containing:
 On Tue, 21 Aug 2012 00:05:17 +0700, Victor Sudakov wrote:

Please advise if there are any 3D shooters in the ports collection
which work out of the box on 9.0-STABLE (amd64)? 
[...]
 
 Maybe even other older DOS shooters (Duke Nukem 3D, Chasm,
 Shadow Warrior, Dark Forces, Blood and so on) could be easily
 run using a VM or emulator?

If you have the original Duke Nukem 3D install CDs for DOS, you can use
the eduke32 port rather than a VM or DOS emulator.  eduke32 is a port 
of the graphics engine for Duke 3D that renders using OpenGL, and uses the 
original game files from the CD (requires them, actually).  There's just one 
file you need to copy off the CD to make it work (game.con IIRC).

There is also something called a High Resolution Pack (HRP) for eduke32 that 
updates the maps to higher res, but I've never been able to get the HRP to work 
on FreeBSD, even though it works and looks great on Linux.  The eduke32 port 
once emitted a message telling you about the HRP and where to find it, but 
never explained how to install it or use it on BSD (and the HRP web site has 
only Windows and Linux-specific installers).  Just looked, and it appears that 
this reference to the HRP is now removed from the FreeBSD port.

-- 
Tom RussoKM5VY   SAR502   DM64ux  http://www.swcp.com/~russo/
Tijeras, NM  QRPL#1592 K2#398  SOC#236http://kevan.org/brain.cgi?DDTNM
And, isn't sanity really just a one-trick pony anyway? I mean all you get is
 one trick, rational thinking, but when you're good and crazy, oooh, oooh,
 oooh, the sky is the limit!  --- The Tick

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