[Freeciv-Dev] (PR#32290) freeciv 2.1.0

2007-01-03 Thread [EMAIL PROTECTED]
http://bugs.freeciv.org/Ticket/Display.html?id=32290 > Hi, i just started the beta2 for the first time, and i m quite hapy that the AI manages to build wonders. Here the bug: Local options can't be changed because its window is always oversize and can't be closed without discarding changes! O

Re: [Freeciv-Dev] (PR#12445) AI builds few wonders

2007-01-03 Thread Christian Knoke
http://bugs.freeciv.org/Ticket/Display.html?id=12445 > Daniel Markstedt wrote on Jan 03, 03:21 (-0800): > > http://bugs.freeciv.org/Ticket/Display.html?id=12445 > > > > [jdorje - Sun Mar 06 19:36:15 2005]: > > > > Despite or because of the new wonders code, the AI rarely builds > > wonders.

[Freeciv-Dev] (PR#12445) AI builds few wonders

2007-01-03 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=12445 > > [jdorje - Sun Mar 06 19:36:15 2005]: > > Despite or because of the new wonders code, the AI rarely builds > wonders. Perhaps the problem is the AI doesn't use caravans well so > always has just one city's production devoted to wonder-bu