URL: http://bugs.freeciv.org/Ticket/Display.html?id=38197
[dmarks - Do 15. Mär 2007, 14:36:42]:
Black is masked in the city dialog garrison panel, clearly seen in
this screenshot where half the Silesian (blackyellow) shield is
transparent. Is this the intended effect?`
~Daniel
URL: http://bugs.freeciv.org/Ticket/Display.html?id=38545
[EMAIL PROTECTED] - Di 20. Mär 2007, 19:37:48]:
Hi!
In the most recent testgame we found out that when you attempt
to sell a building the game opens two sell dialogs (one in the
center and one on top left of the screen). The
URL: http://bugs.freeciv.org/Ticket/Display.html?id=38548
[EMAIL PROTECTED] - Di 20. Mär 2007, 19:48:46]:
Hi!
We discovered that inciting revolt with the Diplomat crashes the
client. We were also able to reproduce this. However the Spy on City
option seemed to work just fine. We didn't
URL: http://bugs.freeciv.org/Ticket/Display.html?id=38552
[EMAIL PROTECTED] - Di 20. Mär 2007, 21:53:18]:
Hello,
Here I am once again with another problem. My problem is that I tried
the SDL client and I was having trouble with the resolution. I was
trying to set it to full-screen and
URL: http://bugs.freeciv.org/Ticket/Display.html?id=38808
[EMAIL PROTECTED] - Sa 24. Mär 2007, 04:53:36]:
When you select a preset in the CMA dialog, the preset list never
goes away. It just sits there, dead to the world.
Attached patch fixes the issue.
--
John Lenton ([EMAIL
URL: http://bugs.freeciv.org/Ticket/Display.html?id=38196
[dmarks - Do 15. Mär 2007, 14:31:52]:
The SDL client doesn't support world map fogging for hex tilesets
(tested with isophex and hex2t). Seems to be a problem in both S2_1
and trunk.
The terminal gives dozens of:
PORT ME:
Excellent! Now we only need a new beta to stop the endless tide of
broken bombers bug reports...
~Daniel
On 3/26/07, Per I. Mathisen [EMAIL PROTECTED] wrote:
Author: per
Date: Sun Mar 25 22:28:25 2007
New Revision: 12872
URL: http://svn.gna.org/viewcvs/freeciv?rev=12872view=rev
Log:
Band-aid
URL: http://bugs.freeciv.org/Ticket/Display.html?id=38411
On Sun, 18 Mar 2007, Roy Gathercoal wrote:
I just discovered (after four frustrating days of trying just about
everything I could think of) that if one of the variables in the data
file is too long, the entire Freeciv system crashes.