[Freeciv-Dev] [bug #13946] Wish: Ability to escort units automatically

2009-08-14 Thread Ann
Follow-up Comment #5, bug #13946 (project freeciv): I think that the idea of make a group, go at the speed of the slowest and assign a leader to follow are roughly analogous in terms of what they would deliver to gameplay, I just prefer the second because it is more versatile. I wouldn't mind

[Freeciv-Dev] [bug #13946] Wish: Ability to escort units automatically

2009-08-14 Thread Nathan
Follow-up Comment #6, bug #13946 (project freeciv): Brilliant, and I totally agree. You have my vote. Being able to follow allied, enemy, or alien units would be invaluable. A rally point would be very handy. Right now, I keep the mouse on the minimap and right-click on the rally point, then

[Freeciv-Dev] [bug #13946] Wish: Ability to escort units automatically

2009-08-14 Thread Ann
Follow-up Comment #7, bug #13946 (project freeciv): Great that we agree...now it just needs to get coded and accepted ;) Alas this is quite a bit beyond my current understanding of the code base. ___ Reply to this item at:

[Freeciv-Dev] [bug #13946] Wish: Ability to escort units automatically

2009-08-14 Thread Marko Lindqvist
Follow-up Comment #8, bug #13946 (project freeciv): I wouldn't mind at all if, for the sake of simplicity, ... and a leader unit could not follow another unit. It would actually be *more* complicated to special case leader units so that they cannot have another unit leading them.

[Freeciv-Dev] [bug #14122] Civclient Crash

2009-08-14 Thread Ann
Follow-up Comment #1, bug #14122 (project freeciv): Is it possible to attach a trace of this issue? See the instructions for it here: http://freeciv.wikia.com/wiki/Bug_Reporting I saw this bug frequently when conquering cities in the version prior to 2.1.9, but can't reproduce it in 2.1.9.

[Freeciv-Dev] [bug #13946] Wish: Ability to escort units automatically

2009-08-14 Thread Ann
Follow-up Comment #9, bug #13946 (project freeciv): Would it? I imagine a flag 'is_leader' would be as simple as searching up the follower chain until reaching the end, but I'm sure you know the code better than I do. A question about 'easier': Would it be easier in terms of gameplay to