[Freeciv-Dev] [bug #14914] my military units are to easely killed

2009-12-13 Thread pepeto
Update of bug #14914 (project freeciv): Category:None = rulesets Status:None = Invalid Assigned to:None = pepeto Open/Closed:

[Freeciv-Dev] [bug #14933] Break lines between wonders in map popup

2009-12-13 Thread Daniel Markstedt
URL: http://gna.org/bugs/?14933 Summary: Break lines between wonders in map popup Project: Freeciv Submitted by: dmarks Submitted on: 일요일 2009년 12월 13일 at 22:10 Category: client-gtk-2.0 Severity: 3 -

[Freeciv-Dev] [bug #14853] Inputline toolkit is not skinned

2009-12-13 Thread Daniel Markstedt
Additional Item Attachment, bug #14853 (project freeciv): File name: civgame-T194-Y1440AD.sav.bz2 Size:42 KB ___ Reply to this item at: http://gna.org/bugs/?14853 ___ Message sent

[Freeciv-Dev] [bug #14933] Break lines between wonders in map popup

2009-12-13 Thread Daniel Markstedt
Additional Item Attachment, bug #14933 (project freeciv): File name: manywonders.jpgSize:380 KB File name: civgame-T214-Y1570AD.sav.bz2 Size:45 KB ___ Reply to this item at: http://gna.org/bugs/?14933

[Freeciv-Dev] [patch #1388] Aragonese nation

2009-12-13 Thread anonymous
URL: http://gna.org/patch/?1388 Summary: Aragonese nation Project: Freeciv Submitted by: None Submitted on: Sunday 12/13/2009 at 15:28 CET Category: rulesets Priority: 5 - Normal Status:

[Freeciv-Dev] [patch #1388] Aragonese nation

2009-12-13 Thread J.M. Maalderink
Follow-up Comment #1, patch #1388 (project freeciv): This nation was made and uploaded by me, not logged in ___ Reply to this item at: http://gna.org/patch/?1388 ___ Message sent via/by

[Freeciv-Dev] Freeciv web client

2009-12-13 Thread andrearo
Hello everyone, I've put up server for the Freeciv web client here: http://code.google.com/p/freeciv-forever/ It should work on any modern browser, except Internet Explorer. Google Chrome has the best javascript performance, so I recommend using that for the best experience. Feedback, patches

[Freeciv-Dev] First beta of Freeciv 2.2.0

2009-12-13 Thread Daniel Markstedt
Hi all, The Freeciv dev team has been busy at work implementing new features since the release of 2.1.0 a little over two years ago. Now we have decided that it's time to release a new major version: Freeciv 2.2.0. The first beta of this major release is now available. The top new feature is a

[Freeciv-Dev] [bug #14939] Triremes can go anywhere in civ1/civ2 rulesets

2009-12-13 Thread Jacob Nevins
URL: http://gna.org/bugs/?14939 Summary: Triremes can go anywhere in civ1/civ2 rulesets Project: Freeciv Submitted by: jtn Submitted on: Monday 14/12/09 at 02:08 Category: rulesets Severity: 3 - Normal

[Freeciv-Dev] [patch #1390] Help: units/combat help improvements

2009-12-13 Thread Jacob Nevins
URL: http://gna.org/patch/?1390 Summary: Help: units/combat help improvements Project: Freeciv Submitted by: jtn Submitted on: Monday 14/12/09 at 02:29 Category: docs Priority: 5 - Normal