Update of bug #16465 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #16470 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #16467 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #16461 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #16466 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #16455 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of patch #1856 (project freeciv):
Assigned to:None = pepeto
Planned Release: = 2.2.3, 2.3.0
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URL:
http://gna.org/patch/?1867
Summary: Implement warclient chatline autocompletion
Project: Freeciv
Submitted by: pepeto
Submitted on: jeudi 19.08.2010 à 12:48
Category: client-gtk-2.0
Priority: 3 - Low
URL:
http://gna.org/patch/?1868
Summary: Remove pooled team research optionally
Project: Freeciv
Submitted by: pepeto
Submitted on: jeudi 19.08.2010 à 14:32
Category: general
Priority: 5 - Normal
URL:
http://gna.org/patch/?1869
Summary: Detach the player_research structure from the team
structure
Project: Freeciv
Submitted by: pepeto
Submitted on: jeudi 19.08.2010 à 14:34
Category: general
Update of patch #1868 (project freeciv):
Depends on: = patch #1869
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http://gna.org/patch/?1868
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Message
Follow-up Comment #3, bug #16481 (project freeciv):
How about just extending the current text to Researching Warrior Code: 0/28
(28 turns, 1 bulbs/turn)? Bossibly adding this to the tooltip also.
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Follow-up Comment #1, bug #16485 (project freeciv):
Some related bugs:
* Using _/team_ doesn't create a team when needed.
* _/team player-name team_no_ is broken.
* _/team player-name 1000_ produces a segmentation fault.
* The client doesn't handle the player team correctly.
Update of bug #16476 (project freeciv):
Status:None = Duplicate
Open/Closed:Open = Closed
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Follow-up Comment #2:
Your patch did the
Update of bug #16476 (project freeciv):
Status: Duplicate = Ready For Test
Open/Closed: Closed = Open
Planned Release: = 2.2.3
Update of bug #16476 (project freeciv):
Status: Ready For Test = Duplicate
Open/Closed:Open = Closed
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Follow-up Comment #4:
Never mind that
Update of bug #16485 (project freeciv):
Status:None = Ready For Test
Assigned to:None = pepeto
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Follow-up Comment #2:
Fix attached for
URL:
http://gna.org/bugs/?16486
Summary: Global observers cannot access the demographic
report
Project: Freeciv
Submitted by: pepeto
Submitted on: jeudi 19.08.2010 à 15:46
Category: general
Severity: 1 -
URL:
http://gna.org/bugs/?16487
Summary: Global observers cannot access what a city can
build
Project: Freeciv
Submitted by: pepeto
Submitted on: jeudi 19.08.2010 à 15:47
Category: general
Severity: 1 -
URL:
http://gna.org/bugs/?16488
Summary: Top five city always show the players with lower
index
Project: Freeciv
Submitted by: pepeto
Submitted on: jeudi 19.08.2010 à 15:48
Category: general
Severity: 1 -
Update of bug #16486 (project freeciv):
Status:None = Ready For Test
Assigned to:None = pepeto
Planned Release: = 2.3.0
Update of bug #16487 (project freeciv):
Status:None = Ready For Test
Assigned to:None = pepeto
Planned Release: = 2.3.0
Update of bug #16488 (project freeciv):
Status:None = Ready For Test
Assigned to:None = pepeto
Planned Release: = 2.3.0
URL:
http://gna.org/patch/?1870
Summary: Add unit statistics
Project: Freeciv
Submitted by: pepeto
Submitted on: jeudi 19.08.2010 à 17:56
Category: general
Priority: 3 - Low
Status:
Follow-up Comment #1, patch #1870 (project freeciv):
win ... 1 point for 10 units lost. Surely you mean *lose* a point?
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http://gna.org/patch/?1870
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URL:
http://gna.org/bugs/?16490
Summary: Server blocks waiting for connection hostname
Project: Freeciv
Submitted by: pepeto
Submitted on: jeudi 19.08.2010 à 22:45
Category: general
Severity: 3 - Normal
URL:
http://gna.org/bugs/?16491
Summary: assertion fails in make_contact(), after using
editor
Project: Freeciv
Submitted by: kernigh
Submitted on: Friday 08/20/2010 at 00:36
Category: editor
Severity: 3
Update of patch #1474 (project freeciv):
Status: In Progress = Wont Do
Open/Closed:Open = Closed
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Follow-up Comment #11, patch #1350 (project freeciv):
You can just make the Crimean Tatars anyway if you want; we can always remove
the Krimean khans from the Tatar nationset.
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http://gna.org/patch/?1350
Update of patch #1468 (project freeciv):
Status: In Progress = Ready For Test
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http://gna.org/patch/?1468
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Update of patch #1472 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #1478 (project freeciv):
Status: In Progress = Ready For Test
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http://gna.org/patch/?1478
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Update of patch #1496 (project freeciv):
Status: Need Info = In Progress
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Follow-up Comment #9:
here's a svg flag for the Khazars. The stars came out a bit weird though.
What about this
Follow-up Comment #3, patch #1508 (project freeciv):
That flag is not PD, but I will just make one from the Kenyan flag of
Freeciv, it seems the Maasai flag was based on the Kenyan flag anyway (or the
other way around).
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