Follow-up Comment #6, bug #18886 (project freeciv):
Here is an explanation for this fix:
In freeciv 2.2 and before the number of players was limited. A player could
only be added and never be removed. Thus, the player shuffle information was
saved as a simple list index = player id. There index
Update of patch #2883 (project freeciv):
Open/Closed:Open = Closed
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http://gna.org/patch/?2883
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Update of bug #18687 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #18942 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Follow-up Comment #6:
Here's what the
Update of patch #3045 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #38, bug #18835 (project freeciv):
Thanks for testing; here are two small fixes on top of the last patches:
New bug (may have existed in previous patch): clicking the x
button on the overall Diplomacy [N] tab has no effect.
It's new bug - I did change the handling of the
Follow-up Comment #7, bug #18886 (project freeciv):
Thanks, that's grand. I've boiled it down to a sentence for NEWS-2.3.1
http://freeciv.wikia.com/wiki/NEWS-2.3.1.
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Follow-up Comment #3, patch #3024 (project freeciv):
Link to documentation describing current development version of Alien World:
http://www.cazfi.net/freeciv/alien/dev/
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Update of bug #18960 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #3046 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of bug #18986 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
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