[Freeciv-Dev] [patch #3128] Remove roads with tile_remove_road() when terrain change forces it

2012-02-08 Thread Marko Lindqvist
URL: Summary: Remove roads with tile_remove_road() when terrain change forces it Project: Freeciv Submitted by: cazfi Submitted on: Thu 09 Feb 2012 01:07:36 AM EET Category: general

[Freeciv-Dev] [bug #19409] cmdhelp_new() modifies const parameter on some platforms

2012-02-08 Thread Marko Lindqvist
Update of bug #19409 (project freeciv): Planned Release: => 2.4.0, 2.5.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #19409] cmdhelp_new() modifies const parameter on some platforms

2012-02-08 Thread Marko Lindqvist
Update of bug #19409 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #1: I gave up with more ambitious implementation using GNU basename() when available, or at least le

[Freeciv-Dev] [patch #3111] Make it possible to build both gtk and Qt module installers simultaneously

2012-02-08 Thread Marko Lindqvist
Follow-up Comment #1, patch #3111 (project freeciv): - Added documentation to README.packaging (file #15041) ___ Additional Item Attachment: File name: MultipleModinstallers-2.diff Size:6 KB

[Freeciv-Dev] [patch #3127] Generic road type connect

2012-02-08 Thread Marko Lindqvist
Update of patch #3127 (project freeciv): Depends on: => patch #3117 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #3127] Generic road type connect

2012-02-08 Thread Marko Lindqvist
URL: Summary: Generic road type connect Project: Freeciv Submitted by: cazfi Submitted on: Thu 09 Feb 2012 12:08:33 AM EET Category: client Priority: 5 - Normal

[Freeciv-Dev] [patch #3126] Replace references to ./ser -script with ./fcser

2012-02-08 Thread Marko Lindqvist
URL: Summary: Replace references to ./ser -script with ./fcser Project: Freeciv Submitted by: cazfi Submitted on: Wed 08 Feb 2012 11:10:51 PM EET Category: docs Priority: 5 - No

[Freeciv-Dev] Freeciv AI strategy

2012-02-08 Thread Gimenez
Hi! I have a small sugestion about the AI but I don't know who to talk to. I hope you can at least help me to find the right people. Thanks in advance! Reading about the AI I noticed many players complain about its strategy. AI will build many small cities and have little interest for improvement

[Freeciv-Dev] [patch #3116] Generic road output increase

2012-02-08 Thread Marko Lindqvist
Update of patch #3116 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed